|
RBY |
Attack |
Type |
PP |
Quick Description |
| - |
Karate Chop |
NOR |
25 |
Damages enemy (high critical hit rate) |
| L20 |
Low Kick |
FGT |
20 |
Damages enemy, may prevent enemy from attacking |
| L25 |
Leer |
NOR |
30 |
Lowers enemy's Defense |
| L32 |
Focus Energy |
NOR |
30 |
Supposedly increases attacker's critical hit rate, but actually lowers it! (works properly in Stadium) |
| L39 |
Seismic Toss |
FGT |
20 |
Inflicts damage equal to attacker's Level |
| L46 |
Submission |
FGT |
25 |
Damages enemy, damages attacker |
| TM01 |
Mega Punch |
NOR |
20 |
Damages enemy |
| TM05 |
Mega Kick |
NOR |
5 |
Damages enemy |
| TM06 |
Toxic |
POI |
10 |
Severely poisons enemy |
| TM08 |
Body Slam |
NOR |
15 |
Damages enemy, may paralyze enemy |
| TM09 |
Take Down |
NOR |
20 |
Damages enemy, damages attacker |
| TM10 |
Double-Edge |
NOR |
15 |
Damages enemy, damages attacker |
| TM17 |
Submission |
FGT |
25 |
Damages enemy, damages attacker |
| TM18 |
Counter |
FGT |
20 |
Attacker loses first strike, then inflicts double physical damage taken |
| TM19 |
Seismic Toss |
FGT |
20 |
Inflicts damage equal to attacker's Level |
| TM20 |
Rage |
NOR |
20 |
Damages enemy for multiple turns (attacker will no longer obey), attacker's Attack increases each time it is damaged |
| TM26 |
Earthquake |
GRO |
10 |
Damages enemy |
| TM27 |
Fissure |
GRO |
5 |
Causes enemy to faint (low hit rate) |
| TM28 |
Dig |
GRO |
10 |
Attacker is invulnerable for one turn, then damages enemy Return from cave or building to last Pokémon Center visited |
| TM31 |
Mimic |
NOR |
10 |
Copies an enemy's attack |
| TM32 |
Double Team |
NOR |
15 |
Increases attacker's Evade |
| TM34 |
Bide |
NOR |
10 |
Attacker loses 2 to 3 turns, then inflicts double damage received |
| TM35 |
Metronome |
NOR |
10 |
Uses random attack |
| TM38 |
Fire Blast |
FIR |
5 |
Damages enemy, may burn enemy |
| TM40 |
Skull Bash |
NOR |
15 |
Attacker loses one turn, then damages enemy |
| TM44 |
Rest |
PSY |
10 |
Immediately heals 100% of attacker's HP, clears any attacker status changes and puts attacker to sleep, attacker sleeps on second turn, wakes on third turn (uses a total of 3 turns) |
| TM48 |
Rock Slide |
RCK |
10 |
Damages enemy |
| TM50 |
Substitute |
NOR |
10 |
Attacker loses 25% of maximum HP, makes copy to take damage |
| HM04 |
Strength |
NOR |
15 |
Damages enemy Moves boulders (requires Rainbow Badge) |