Azure Heights Pokémon Laboratory
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Type
BUG
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PSY

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Water Trade


Mew
Mewtwo #150
Moltres
No Evolution
Stats HP Att Def Spd Spc
L50 212 161 141 181 205
L100 415 318 278 358 406
Ratings * * * * *
Genetic 6' 7" 269 lbs.
It was created by a scientist after years of horrific gene splicing and DNA engineering experiments.
Slow Growth     Availability: U U U
 Comparison pages: Psychic
Psychic

NOTE: Mewtwo will try to learn Psychic at L66 if it is not known at the time. Of course, you can only get Mewtwo below L66 by cheating.

RB Y Attack Type PP Quick Description
- - Confusion PSY 25 Damages enemy, may confuse enemy
- - Disable NOR 20 Disables a random enemy attack
- - Swift NOR 20 Damages enemy (constant 99.6% hit rate)
- - Psychic PSY 10 Damages enemy, may lower enemy's Special
L63 L63 Barrier PSY 30 Greatly increases attacker's Defense
L66 L66 Psychic PSY 10 Damages enemy, may lower enemy's Special
L70 L70 Recover NOR 20 Heals 50% of attacker's maximum HP
L75 L75 Mist ICE 30 Attacker becomes immune to statistic-altering (but not status-altering) attacks
L81 L81 Amnesia PSY 20 Greatly increases attacker's Special
TM01 TM01 Mega Punch NOR 20 Damages enemy
TM05 TM05 Mega Kick NOR 5 Damages enemy
TM06 TM06 Toxic POI 10 Severely poisons enemy
TM08 TM08 Body Slam NOR 15 Damages enemy, may paralyze enemy
TM09 TM09 Take Down NOR 20 Damages enemy, damages attacker
TM10 TM10 Double-Edge NOR 15 Damages enemy, damages attacker
TM11 TM11 Bubblebeam WAT 20 Damages enemy, may reduce enemy's Speed
TM12 TM12 Water Gun WAT 25 Damages enemy
TM13 TM13 Ice Beam ICE 10 Damages enemy, may freeze enemy
TM14 TM14 Blizzard ICE 5 Damages enemy, may freeze enemy
TM15 TM15 Hyper Beam NOR 5 Damages enemy, then attacker loses one turn
TM16 X Pay Day NOR 20 Damages enemy, attacker gains money equal to twice attacker's Level for each use
TM17 TM17 Submission FGT 25 Damages enemy, damages attacker
TM18 TM18 Counter FGT 20 Attacker loses first strike, then inflicts double physical damage taken
TM19 TM19 Seismic Toss FGT 20 Inflicts damage equal to attacker's Level
TM20 TM20 Rage NOR 20 Damages enemy for multiple turns (attacker will no longer obey), attacker's Attack increases each time it is damaged
TM22 TM22 Solarbeam GRA 10 Attacker loses one turn, then damages enemy
TM24 TM24 Thunderbolt ELE 15 Damages enemy, may paralyze enemy
TM25 TM25 Thunder ELE 10 Damages enemy, may paralyze enemy
TM29 TM29 Psychic PSY 10 Damages enemy, may lower enemy's Special
TM30 TM30 Teleport PSY 20 Ends battle (non-trainer battles only)
Return from outdoors to last Pokémon Center visited
TM31 TM31 Mimic NOR 10 Copies an enemy's attack
TM32 TM32 Double Team NOR 15 Increases attacker's Evade
TM33 TM33 Reflect PSY 20 Reduces Physical damage to attacker by 50%
TM34 TM34 Bide NOR 10 Attacker loses 2 to 3 turns, then inflicts double damage received
TM35 TM35 Metronome NOR 10 Uses random attack
TM36 TM36 Selfdestruct NOR 5 Damages enemy, causes attacker to faint
TM38 TM38 Fire Blast FIR 5 Damages enemy, may burn enemy
TM40 TM40 Skull Bash NOR 15 Attacker loses one turn, then damages enemy
TM44 TM44 Rest PSY 10 Immediately heals 100% of attacker's HP, clears any attacker status changes and puts attacker to sleep, attacker sleeps on second turn, wakes on third turn (uses a total of 3 turns)
TM45 TM45 Thunder Wave ELE 20 Paralyzes enemy
TM46 TM46 Psywave PSY 15 Inflicts from 1 point to 1.5 times attacker's Level
TM49 TM49 Tri Attack NOR 10 Damages enemy
TM50 TM50 Substitute NOR 10 Attacker loses 25% of maximum HP, makes copy to take damage
HM04 HM04 Strength NOR 15 Damages enemy
Moves boulders (requires Rainbow Badge)
HM05 HM05 Flash NOR 20 Lowers enemy's Accuracy
Lights up the Rock Tunnel (requires Boulder Badge)
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