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Topic: Wind Waker ending.
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cfalcon
OLDNBLD
Member # 19
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posted 04-17-2003 02:02 AM
Well, I beat the new Zelda, after a very leisurely play through.
It's like the game is totally bipolar. I mean, one second your fighting a giant gay puppet, the next you're watching Gannondorf assemble the triforce dramatically, then some gay deus ex machina king pops up and says some homo shit, then you witness the death of a world while you AND ZELDA fight Gannondorf.
Gay-badass-gay-badass...
Why can't they just make the game cool? I mean, did they at some point forget that fighting large puppets and fighting a dude with two swords are fundamentally things for two entirely different genres?
Anyway, the ending was totally depressing, and not nearly as cool as the previous endings. Like, this one makes me want to go play the next game in the series, because it's totally To Be Continued. Except that given their timeline, the next Zelda comes out when I'm almost 30. And there's no guarantee that it doesn't look totally gay.
Well, Ocarina in 98, Majora in what, 2000? 01?
I don't remember. Either way, if they wait a year or two, that's ok. Just not like five or six.
I dunno, this game didn't take that much effort. The world is small on detail, small on dungeons... they should go and make a better Zelda.
From: 39°45' N, 104°52' W | Registered: Feb 2000
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10,000Lb.Snorlax
loves long time.
Member # 13
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posted 04-17-2003 08:34 AM
I'd be up for a game that is on a small scale right about now. The complexity of Ru/Sa turns out to be vexing.
From: Denver | Registered: Feb 2000
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The Muffin King
Farting Nudist
Member # 2240
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posted 04-17-2003 09:29 AM
I first knew the game was a piece of shit when I saw how horrible the textures were. I mean seriously, textures. If Nintendo can't pay attention to something like that, then that's really sad.
I stopped playing it after I got the three pearls or whatever. Sailing is gay, Link is gay, and the sidequest are gay. This game is gay.
From: Maryland | Registered: Sep 2001
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cfalcon
OLDNBLD
Member # 19
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posted 04-17-2003 11:16 AM
Play it until after you do the temple of the gods thing.
From: 39°45' N, 104°52' W | Registered: Feb 2000
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The Muffin King
Farting Nudist
Member # 2240
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posted 04-17-2003 01:15 PM
I just did. Oh wow, Tetra is Zelda! Didn't see that coming!
From: Maryland | Registered: Sep 2001
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gruco
I am Ian Garvey's lovechild.
Member # 1645
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posted 04-17-2003 01:32 PM
I didn't mind the puppet as much as a lotta people did. It reminded me of the final boss from Link's Awakening, with the changing forms and stuff.
Maybe making it a puppet wasn't the most brilliant idea ever from a design perspective, but it was a pretty fun fight; probably the most challenging boss of the game too. Which isn't saying much, but whatever.
I'm pretty bipolar on the game as a whole as well. I really liked the dungeons, and the townspeople were all friggin' great, but sailing could get pretty tedious, and there wasn't anything on the same level as the inverted stone tower, or the sword and shield dungeon.
quote: Originally posted by cfalcon: Well, Ocarina in 98, Majora in what, 2000? 01?
Majora in 2000 IIRC, and then the two Oracle games in 2001 (those count too!) [ 04-17-2003, 01:33 PM: Message edited by: gruco ]
From: Clock Town | Registered: Mar 2001
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cfalcon
OLDNBLD
Member # 19
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posted 04-17-2003 03:22 PM
Can't count gameboy games. Too small.
Seriously, they don't count, because they're never state of the art. If they do something with actual graphics and such, at least at the level of Zelda III (early 1990s tech, people), on the GBA, then sure. But the others were still 8 bit games, basically. While it's nice that they exist, and they are good games...
They just aren't the best they could offer.
The best boss fight in the game was against Gannondorf. Nothing else in the game even comes close, and I could probably write a book as to why. In terms of challenge the puppet might be close, but only because it's so long. You get healing items when you need them, so it doesn't really count.
Beating this game on three hearts won't be that hard.
I'll play through Majora again in a while. Not enough dungeons there, either.
We need more dungeons. Like, instead they make them really long or something, so I get sick of them. Then it's a day and a half before the next one. The variety is nice. Zelda I had an impressive mix, there.
- - - - - Subject: Ninja and Opensource
From: 39°45' N, 104°52' W | Registered: Feb 2000
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MK
is somewhat large.
Member # 1445
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posted 04-17-2003 03:56 PM
I actually gave a speech today for speech class on Zelda and got to bring in my gamecube and play it for the class...
I just did. Oh wow, Tetra is Zelda! Didn't see that coming!
Sarcasm right? I figured she was Zelda...
As for puppet Ganon, it wasn't until I got online that I realised that WASN'T actually Ganon, I thought that was just Ganon assuming different forms with his gay magic...
then some gay deus ex machina king pops up and says some homo shit
Very much so...
The best boss fight in the game was against Gannondorf
Yeah, you gotta admit, a sword to sword combat fight with Ganondorf is pretty neat.
Beating this game on three hearts won't be that hard.
Just get the Hero's Armor or whatever it's called that shields you from damage I think...
Overall, it was an good game, just trite and bipolar as cfalcon said... Ocarina of Time still triumphs over it though...
Registered: Jan 2001
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gruco
I am Ian Garvey's lovechild.
Member # 1645
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posted 04-17-2003 04:26 PM
quote: Originally posted by cfalcon: We need more dungeons. Like, instead they make them really long or something, so I get sick of them. Then it's a day and a half before the next one.
Those small, non-state-of-the-art Oracle games had numerous, reasonably sized dungeons...
More dungeons would definitely have been appreciated. I didn't mind it in Majora's Mask so much because the game was so unique and because the side quests took up a large chuck of the game. It was a bit irritating in the WW, since it basically had 5 dungeons, two half dungeons, and a big fetch-quest. I also expected more from it, since it was the first step onto a new system.
Didn't mind the size of them though, since they were all so intuitive. The next step was usually pretty clear, so it was a pretty steady process...
quote: In terms of challenge the puppet might be close, but only because it's so long. You get healing items when you need them, so it doesn't really count.
Wait, so you weren't allowed to use healing items during the Gannondorf fight?
From: Clock Town | Registered: Mar 2001
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MK
is somewhat large.
Member # 1445
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posted 04-17-2003 04:43 PM
You are allowed to use healing items (fairies and elixir soups) during the Puppet Ganondorf fight and the Ganondorf on the rooftop fight
Registered: Jan 2001
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cfalcon
OLDNBLD
Member # 19
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posted 04-17-2003 05:13 PM
Yea, but get those bats during the puppet gannon fight, and they drop items, right?
- - - - - Subject: Ninja and Opensource
From: 39°45' N, 104°52' W | Registered: Feb 2000
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Dav1dL
Farting Nudist
Member # 2046
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posted 04-17-2003 05:49 PM
The gameboy games are just as long if not longer than the 3D games.
- - - - - Never argue with an idiot, they'll drag you down to their level and beat you with experience.
Registered: Jul 2001
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MK
is somewhat large.
Member # 1445
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posted 04-17-2003 05:57 PM
Yea, but get those bats during the puppet gannon fight, and they drop items, right?
They do drop items, I remember them dropping arrows and magic jars. Maybe they dropped hearts too, not sure...
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cfalcon
OLDNBLD
Member # 19
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posted 04-17-2003 07:15 PM
True, maybe they didn't drop the correct items. I keep forgetting that Nintendo has all these lame rules now, about what can drop what where.
I think I'll do second quest of old Zelda next.
Wish me luck, cause that stuff's hard!
From: 39°45' N, 104°52' W | Registered: Feb 2000
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EspeonNidoking
warcraft 3
Member # 2028
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posted 04-17-2003 08:13 PM
this is what i hear from kids i know personally who i respect as gamers said in a nutshell:
- game is a must play - game is not a must buy - rent it, you can beat it in a weekend - no replay value like the 64 titles - not nearly as good as OoT was - graphics were awesome
so the game is fun...one time through...and not worth buying is what i'm getting from people i usually trust when it comes to games.
so i'll prolly rent it, beat it in a weekend, smile and say i've played the game.
as far as i know, it's nothing worth really spending 50 to 60 bucks on.
looks hot though. ![[Smile]](smile.gif)
- - - - - "Yeah, my pubic hair has dollar signs trimmed in it!
$$Bling Bling$$" ~Jman
From: Summit,New Jersey, Tampa, Fl, and Rindge, NH | Registered: Jul 2001
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Bowser
I'm such a moron that I keep an axe behind me at all times.
Member # 2037
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posted 04-17-2003 08:31 PM
You know, if everyone wouldn't change their tunes all the damn time, then maybe you would have gotten more dungeons. Miyamoto said that gamers were complaining about delays from Nintendo, so they decided to cut out two dungeons from the game.
Thanks a lot guys.
From: My mommy's uterus | Registered: Jul 2001
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cfalcon
OLDNBLD
Member # 19
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posted 04-17-2003 08:56 PM
Yea, whatever. How about they hire three morons to do levels? I mean, it isn't like it's that hard to find people good at level design.
So our choice was have a game or wait a year and get two levels? Well sure, it's a good call then.
Heck, I hope they spend their time on a Zelda that looks badass.
The world graphics in this one are cool, but I was really hoping for Hyrule back and playable.
But then, I'm crazy like that.
- - - - - Subject: Ninja and Opensource
From: 39°45' N, 104°52' W | Registered: Feb 2000
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MK
is somewhat large.
Member # 1445
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posted 04-17-2003 10:34 PM
Miyamoto said that gamers were complaining about delays from Nintendo, so they decided to cut out two dungeons from the game
Hey, Miyamoto is the one when WW was revealed for the first time "promised" it would be releaséd by the end of 2002 in Japan. He set the damn deadline, it was his own fault...
- game is a must play yes - game is not a must buy I tend to disagree, maybe simply because I am a Zelda fan. - rent it, you can beat it in a weekend Simply not possible. It should take like 25-50 hours barring the use of a hint book. Then you've got side quests, second quest, etc... - no replay value like the 64 titles True, 2nd quest feature does make it so you'll play it two times, so it has that, but then you'll shelve it. I've played OOT over and over though =) [I won't be for WW] - not nearly as good as OoT was Very true. A great game WW is, but OOT > WW. - graphics were awesome Yes, graphics were very beautiful. But still, even with them, the game was lacking something...
I think I'll do second quest of old Zelda next.
Good luck man
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Jman
Farting Nudist
Member # 618
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posted 04-17-2003 10:47 PM
I just like getting those little statues.
Oh, and watching Link balance the Pyoi Fruit on his head. Haha, thats fucking hilarious.
The game's enjoyable. It probably could've been better, but I'm not a huge Zelda fan and I'm enjoying myself through the game. So it gets my approval.
From: da burgh | Registered: Jul 2000
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Pornbot
I AM A GAY FAGGOT GAY
Member # 1321
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posted 04-18-2003 12:20 AM
MK : I actually gave a speech today for speech class on Zelda and got to bring in my gamecube and play it for the class...
LOLOLOLOLOOLLOLKOOOOLOOLO
Well aren't you the cock of the walk, I bet you have to beat the ladies off with a stick...
From: Auschwitz | Registered: Dec 2000
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Twinkle
I'm feeling fat and sassy~!
Member # 1690
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posted 04-18-2003 04:31 AM
Random interesting things I found out:
For those of you who have played aLttP, try playing v @ < ^ < > in 6/4. Sound familiar?
Also, you know how you could reflect Aghanim's attacks with the Bug-Catching Net instead of your sword? I've heard that you can use an empty bottle to reflect Phantom Ganon's attack in WW.
Go to Dragon Roost Cavern, pick up a water jar, and set it on a steam vent. (Why doesn't the water pour out when it's upside down?) You can also roll jars around with the Deku Leaf.
Random idea for SSB3: Instead of having more clone characters, give different moves to alternate copies of characters (WW Ganon, Zelda/Tetra, and Link; SFA Fox (or more likely Krystal); Sunshine Mario and Mansion Luigi; MP Samus... um, maybe some RS pokémon?)
Hmm. Moves for WW Link: Down-B: Parry (Sword just flashes green momentarily - if attacked, does the sideways roll and jump one on the ground, or the one he uses against the Magtails while in the air) Horizontal-B: Deku leaf (on the ground, does a puff of air: low-power projectile with strong weight-based damage-independent knockback. In the air, glides like Peach's Parasol but without the boost. B: Pressed rapidly and repeatedly, does a four-part combo like Marth/Roy. Held momentarily, does a Spin Attack. Charge for 3 seconds, does a Hurricane Attack (think Jigglypuff's Rollout but slower, more controllable, and multi-hitting). Up-B: Forehead-impaling jump-dive. Works a bit like Kirby's Up-B in terms of movement. Does a light hit at the start (You might notice that it actually does this in WW, too, if you watch closely) knocking the opponent upward somewhat, and then the dive does massive damage if it connects.
Um, yeah. What were we talking about again?
- - - - - Hich loch faauto noxlattoyen.
From: Brinstar | Registered: Apr 2001
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10,000Lb.Snorlax
loves long time.
Member # 13
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posted 04-18-2003 09:09 AM
I think the title would have been better it it have been the "Wind Breaker"
From: Denver | Registered: Feb 2000
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Dav1dL
Farting Nudist
Member # 2046
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posted 04-20-2003 09:30 AM
Majoras mask > Oot
Beat it in everything apart from dungeon number.
- - - - - Never argue with an idiot, they'll drag you down to their level and beat you with experience.
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SDShamshel
Farting Nudist
Member # 791
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posted 04-20-2003 10:04 AM
quote: Originally posted by Twinkle: Random interesting things I found out:
Also, you know how you could reflect Aghanim's attacks with the Bug-Catching Net instead of your sword? I've heard that you can use an empty bottle to reflect Phantom Ganon's attack in WW.
You can also reflect Ganondorf's attack with an empty bottle OoT.
From: Tokyo-3 | Registered: Aug 2000
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White
STUPID POST --->
Member # 2346
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posted 04-20-2003 06:43 PM
quote: Originally posted by Dav1dL: Majoras mask > Oot
Beat it in everything apart from dungeon number.
It's hardly a case of beating Ocarina of Time in everything apart from the number of dungeons. There was a lot more build-up in Majora's Mask before you actually did the specific dungeon (or temple). In that, you had to do shitloads of sidequests etc before you could actually do the dungeons, which seemed decidedly smaller than the ones in Ocarina of Time anyway. Contrary to most game players, I actually enjoyed Majora's Mask because the game was made less linear than Ocarina of Time due to the masks. Being able to be a Zora, Deku, or Goron as well was a great feature in the game, that was only detracted from by the fact that you were playing against a stupid fucking clock the whole time.
From: England | Registered: Nov 2001
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