Author
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Topic: XD - They appear to have fixed the ball bug
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Bugcatcher Ed
Farting Nudist
Member # 3289
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posted 10-13-2005 04:28 PM
In Colosseum, there was a bug that allowed you to use any ball without depleting its stock. This was very useful, I caught all my pokemon after I found out about this with my single masterball. However, they appear to have fixed this in Gales of Darkness.
From: Phenac | Registered: Mar 2003
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MK
is somewhat large.
Member # 1445
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posted 10-14-2005 03:49 AM
Too bad
Oh, BTW, I just beat XD within the hour, great game!
Word of advice, when facing the final badguy (you'll know him when you see him and have prior warning before the confrontation) seriously bring at least 50 timer balls to play it safe. I'd really recommend 99 and make your life easier.
Registered: Jan 2001
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CHaRiZaRd
Farting Nudist
Member # 994
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posted 10-14-2005 09:01 AM
quote: Originally posted by MK:
Oh, BTW, I just beat XD within the hour, great game!
um "great game" what? did you not notice the flagrant assraping that multiplayer battles received?
and how about the shitty-as-hell sound effects and battle animations? sit stadium 2 and colo/XD side-by-side and you'll know what I'm talking about.
Great game my ass. [ 10-14-2005, 09:02 AM: Message edited by: CHaRiZaRd ]
From: NJ or DC | Registered: Oct 2000
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Kingler
Farting Nudist
Member # 2316
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posted 10-18-2005 12:14 PM
i've been using colosseum to play 4 person battles with my buds. now we got 4 person 1v1 battles to do. i find that sexy. the graphics do suck compared to stadium 2 fo sho.
- - - - - arise chicken, arise
From: Arlington, TX | Registered: Oct 2001
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