Author
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Topic: Pokémon Advance: Your Ideas Please
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Cesar
Farting Nudist
Member # 529
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posted 03-31-2001 08:40 PM
quote: 4. Un-evolved pokemon are cute and opponents will not want to hurt them.
Really?Trainer 1: I can't believe it, my Dragonite lost to pichu! Trainer 2: What happened? Trainer 1: Well, while Dragonite began safe guarding, pichu used its charm technique. Then it pulled off an attract and began to use a sweet kiss.... Trainer 2: Then what happened? Trainer 1: Trust me, you do NOT want to know what happened. Hehehe, I'm a sick boy ^_^ ------------------ NidoGod- Earthquake, Amnesia, Ice Beam, submission @leftovers "They should have more shows about Professor Oak. He's got a great job, writes interesting papers, makes all kinds of important discoveries, takes care of all those Pokemon and still finds time to bang Ash's mom."- Mr.K
From: Toronto, Canada | Registered: Jun 2000
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kelv
Farting Nudist
Member # 843
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posted 04-01-2001 01:04 AM
I'd like to see some of the types of attacks changed:I always thought that Flash was an electric attack that ignored the type chart. Maybe it should be in PokéAdvance. This goes for other attacks as well. A better Rock Smash would be nice... Furthermore, now that GS lists the attack powers of each attack, the next step is for PokéAdvance is to list what type of Hidden Power (type and power) in the attack menus. The downside, though, is that little kiddies would say "Hidden Power is not a Ghost type attack, it's a Bug type!" (Replace Ghost and Bug with any two other types) Pokémon should have moods as well. Perhaps the Pokémon is on a hot streak and its accuracy and attack power would be boosted, or it's an off day and their attacks keep missing or does very little damage. There should also be an "area damage" attack which hurts benched Pokémon. Finally, there should be a legendary Pokémon per type, but it is illegal to use it in Link Battles or PokéStaGameCube.
Registered: Aug 2000
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mr k mouth
Farting Nudist
Member # 802
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posted 04-02-2001 01:44 AM
quote: Originally posted by CrystalMeth: Oh, I would LOVE to be able to decide the gender of my character! And I've always wanted to have a Pokemon BESIDES that stupid yellow rat follow me around. It take up way too much space I think if you're entire team followed you around, but wouldn't it be cool if you could pick one Pokemon to follow you around? That would be so cute...I love the idea of having to actualy take care of your pokemon, feed them and stuff. And this could have effect on them in battle, like, maybe if they're too hungry their defence goes down, or if they're too tired their atack goes down, something like that, or maybe even if you feed them too much there speed goes down, cuz they get fat! heh...
Tomagachi's failed.
------------------ Just what, exactly, is wrong with you, k mouth? Seriously~Mr. K
From: I OWN PORNBOT AT CS | Registered: Aug 2000
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KeroKato
Farting Nudist
Member # 230
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posted 04-04-2001 04:34 PM
Tamagochi rocked, foo. I don't know what you're talking about. In America, it did moderately well. In Japan, it ruled all things for quite some time, thus breeding Pokemon and other monster games.Poison/Steel Muk evolution? Can anybody say Earthquake? Venusaur with Earthquake? Pokemon is about what the Pokemon SHOULD be able to use, now what would be convinient for strategy. Just like the super-strong ghost idea: should ghosts be strong? No, they lack physical form. They are the embodiment of special attackedness. Should ghost even by physical damage? Hel freakin' no, but I'm sure they have some reasoning behind it. Levitating Pokemon? You - ahhh! That is just bad influences brought on by the anime. Nothing ever said that they float. Look in the one episode: Geodude bounced. Geodude isn't a flying type and (unlinke Venomoth and Beedrill who should be flying but have poison, so its no-go) has no wings or other indications of levitation. Koffin', though, is gas. I guess it really should be some sort of flying type, but I guess it doesn't weigh in enough to modify its typage. ------------------ Visit Reality's End, the Home Page of Phantasy and the R.E. League "I'm sorry. I just wanted to touch it." - A quote by a cheerleader from my school to me (yes, me) that can be taken way out of context
From: I dunno, somewhere | Registered: Apr 2000
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Donald
Bob the Builder
Member # 1551
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posted 06-08-2001 01:03 PM
Back from the dead...One idea I've had recently is the concept of triple-typed Pokemon. I'm not sure if this had been brought up already, but anyway... There's some Pokemon that really should be three-typed. How Gyarados is NOT a Dragon Pokemon defies description. Also, there was the example cited earlier about how Beedrill/Venomoth should be Flying Pokemon. And, for those who are worried about these Pokemon getting whacked, the types could be crafted to avoid 6x weaknesses. For example, a Water/Flying/Dragon Gyarados would only take 2x damage from T-Bolt. quote: Originally posted by MewtwoSama: Discuss.
------------------ "You're a waste of space, a waste of time... you're a waste of the space-time continum!!" -My history teacher
From: In your girl's panties | Registered: Feb 2001
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Danmonkey
Farting Nudist
Member # 397
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posted 06-08-2001 07:22 PM
Mmmmmm I've read all of the posted ideas and it seems that what most people want is a way of extending the games lifespan. Beating the E4 over and over again does get very boring. TMs should be replaceable, i agree on that one. New pokemon? definately, lots and lots and lots. too many people probably overlook the less powerful pokemon and therefore don't feel they are of value. i think that all the pokemon are good. i saw a 'whale' pokemon design for the new game.it looked good. i don't think new types are necessary. and nintendo should... MAKE AIPOM THE BEST POKEMON THERE IS>
Registered: May 2000
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PeePants
Remember me?
Member # 1502
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posted 06-08-2001 11:40 PM
I hope I'm not repeating what everyone said before. I don't have much in the way of reading comprehension skills.1) Type balancing...New types, maybe? But something to balance out Posion/Grass types. Better moves for Flying/Grass/Dark. Sky Attack is just too risky, and only Moltres gets in GSC. 2) Pokemon with triple types. Nothing ridiculous, just the Pokemon who need it, like Venomoth and Beedrill. Someone pointed this out on AGNP...not my idea 3) Better moves and stat tweekage for non-viable Pokes. Maybe even a new evolution or two, like a Fire/Steel for Magcargo, Defense boost, speed lost (like he needs it), and loss of 4x water weakness. And a Kanaskhan prevolution ta boot. *wishes the baby wasn't in the pouch* It just looks like bad parenting... 4) Pokemon personalities. The personality will develop and grow due to their species and the way the trainer treats them. A Pokemon could become vicious and score more CHs in battle, and Overzealous Pokes could attack first sometimes. 5) Wild Pokemon with bred moves. For example, you spy in your little eye a Skarmory in a territory that also has wild Doduos and Fearows.You catch the Skarmory and it has Drill peck. Completely random and slighty useful. Also, you should be able to catch Pokemon that have variations in the moves they learn. Instead of a Wooper learning Amnesia at Level 21, he's a little slow and learns it at L23. Other than that, that's all I can think of. ------------------
From: Virginia | Registered: Feb 2001
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JohtoMaster
Farting Nudist
Member # 1023
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posted 06-14-2001 07:47 PM
The article read "Mr. Ishihara also announced that four new Pokémon will be part of a new Game Boy Andvance Pokémon game, which is scheduled for release in Japan in 2002." It later goes on to read "Mr. Ishihara even introduced three new Pokémon from the game, whose Japanese names are Luri Luri, Kakureon and Hoeruko. A least one of the new Pokémon, Luri Luri, seems to have a tie to a current pair of blue Pokémon from Gold and Silver." I am sorry if I insuated the wrong impression from this article, but it seemed to me that there would only be four new Pokémon in Pokémon Game Boy Advance. cmsnrub25, what do you suggest for 4x Uneffectiveness? Lets say, Solar Beam against a Ho-oh?------------------ BuRn BuLbA bUrN! pOkÉmOn InFeRnO! bUrN bUlBa BuRn! [This message has been edited by JohtoMaster (edited 06-14-2001).]
From: Valparaiso, IN, USA | Registered: Oct 2000
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Brayze
Farting Nudist
Member # 1286
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posted 06-15-2001 07:38 PM
Heh, I still say it's only 9 out of a possible Rei2. There are much gayer pokemon out there. Like snubbull.I got the image from here. And as for the actual topic, I must say that all that is required to balance out the game is: a)A 95 power grass attack available to all or at least most grass types. They would become popular to counter ground and water, and for their anti-electric strength. b)poison super-effective against... electric. Electric needs more than 1 type weakness to help make up for their insane speed and nice special stats, and FUCKING THUNDER WAVE ARG ARG HATE. ...And I'd like to see a cactus pokemon. It could be called "Cactusk", or "Cactuft". Also, I am insane. [EDIT: Me no good with tags.]
[This message has been edited by Brayze (edited 06-15-2001).]
From: Lunar Palace ver. 3.1 | Registered: Dec 2000
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Pokegod
Farting Nudist
Member # 977
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posted 06-16-2001 04:48 PM
I think they should fix up some more attacks that have no use, like how they gave skull bash a defense improving side effect or made whirlwind/roar switch pokemon. Here's a list of my ideas:Acid: I would increase the rate of defense lowering to 40 or 50% and make it so it lowers it by 2 stages instead of 1. Teleport: I would make it so that you can switch Pokemon without losing a turn using this attack. I think its an exclusive enough attack that it wouldn't unbalance the game, but people might start only using the Pokemon that can learn it. I dunno, what do you guys think? Splash: Add a 40% or 50% flinch rate but not let this attack do any damage. You could use it to stall for poison or burning to do damage or something. Razor wind: I have a few different idea's for this one. -Change to flying (has it been already?) -add stat boosting or lowering effects to it. or -make it into a weather effect (and probably make an opposite). It would still do damage. On the first turn the weather effect comes into play, and the second turn it does the damage. Perhaps the weather effect should double the power of flying attacks. or -greatly boost evade Poison Gas: Change this to a weather effect. It would double poison, (and cut flying in half to be the opposite of Razor wind), and cause poisoning. The poison would probably have to have a temporary effect (so its like sandstorm), or else people would erratically switch their Pokemon though it to get poisoned (to prevent paralysis, sleep etc), or fix poison so that its a bad thing. Edit: Now that I think of it, maybe poison gas would double the effects of regular poison, but not poison or do damage to anything that isn't already. Toxic would get turned into regular poison with this move. The poison status: Poisoning should do 1/8th of HP a turn (doesn't it already?). It would lower defense or special by 2 stages, or both by 1 stage. It could also lower evade or accuracy instead. In order to keep regular poison useful, perhaps Toxic won't give you the benefits of stat lowering. Psywave: Instead of between 1 HP and 1.5x your level, make it 0.75x and 1.5x your level. String shot: This is only a maybe, but make it lower accuracy or trap the opponent like wrap as well as lower speed. Multi attacks: Comet Punch, Pin missle, fury attack etc. They should be fixed in some way, but I'm not sure how. Perhaps a stat lowering effect or a status effect, or something that effects switching. Dizzy Punch: should have a 30 - 40% chance of confusing the enemy Constrict: Should be changed so its just like wrap and bind, but with the speed lowering aspect still intact. Base power and speed lowering rate could be tweaked. Disable: Just fix the accuracy, and its good. It would work the same way it does in G/S. Mimic: Would it unbalance the game to be able to choose what you mimic? At least make it like Disable so you have some control over what you get. Egg Bomb: Make it a 99.6% accurate move, and make it more powerful than or equal to double edge. The group of Pokemon that learn this move is so small that this might as well be a pefect attack. Flash: Accuracy should be tweaked, and Kinesis should be adjusted so its still better than Flash. Rock throw: 99.6% accuracy. Its base is waaay too low to be less than that. Poison Powder: Again, adjust the accuracy. If toxic does give you the same benefits of regular poison, then 99.6% accuracy. Mist: Guards against the speed lowering effect of paralyze, or the attack lowering effect of burn etc. as well as its regular effects. Edit2: I forgot waterfall, there's no reason not to use surf over it. I would either add a flinch rate or something cool like a status healing effect on you. ------------------ All your acid are belong to us! [This message has been edited by Pokegod (edited 06-16-2001).] [This message has been edited by Pokegod (edited 06-16-2001).]
From: Saskatchewan, Canada | Registered: Sep 2000
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Pokegod
Farting Nudist
Member # 977
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posted 06-18-2001 03:30 PM
I think i'll expand on my weather effect idea'sRazor Wind -Flying type attack -Does the normal Razor wind attack on second turn -Doubles flying, cuts poison by 50% -Makes sleep powder 100% accurate -Makes (something) 50% accurate -or- -Flying type attack -Does normal razor wind attack on second turn -Makes 2 turn Flying attacks only take one turn -halves poison -makes sleep powder 100% accurate -makes (something) 50% accurate I like this one better Poison Gas -Doubles damage for poison attacks -Causes poisoning and/or damage on second turn (so it has the same disadavantage as razor wind) -Doubles poisoning damage (converts toxic to regular poison in the same manner that switching does) for duration of the move -Makes 2 turn flying attacks take an extra turn (on the ground if its fly) or halves flying attacks -Makes sleep powder 50% accurate -Makes (something) 100% accurate ------------------ All your acid are belong to us!
From: Saskatchewan, Canada | Registered: Sep 2000
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New Guy
Farting Nudist
Member # 692
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posted 06-18-2001 04:53 PM
600 pokemon to catch. You have to travel across the world to different ecosystems to catch certain pokemon. Do away with the strict turn based combat. Include some sort of action meter so that you can attack when it fills up. Sorta like Chrono Trigger. Make it based on speed. Make at least four new stat ratings. An accuracy rating, evade rating, effect rating(to determine how effective stat altering moves are) and a resistance rating(again, to determine how effective stat altering moves are.) The effect and resistance stats should also take into account the side effects of damaging moves. Example: Hypnosis would be 80% effective for Gengar, due to it's high effect stat. But that accuracy would drop against a high resistance pokemon(I was thinking that Snorlax would have a high resistance.) Another example:Psyduck/Golduck would have a very high effect rating, making the rate of confusion(the stat) with Confusion(the move) 95%. The high number of pokemon and the new stats would, in my opinion, add more variety and balance to the game.(parentheses) (make) (me) (happy)  ------------------ Oh well, what can you do? We didn't ask to be born, we just work here...-Mr. K "Every wizard should have a Hobbit in his care, to teach him the meaning of the word."-Gandalf the White in LOTR
From: Georgia | Registered: Jul 2000
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Velox
Farting Nudist
Member # 913
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posted 06-18-2001 09:17 PM
Things that are too long in coming:1) A 100% accurate Bug attack with somewhere between 80 and 95 base power. It's about time Scizor got a decent Bug attack! 2) Another Dark-type with Special Attack over 300, but unlike Houndoom in that it can take a significant beating. It'd be slow. 3) A new advantage for Poison. What if it were supereffective against Water? Acid and Sludge and junk like that would pollute water nicely... 4) One or two Pokémon with interesting type combinations that also have GOOD STATS. I mean, look at Gligar, Lanturn, Piloswine, or Sneasel. They've all got interesting type combos, but their stats suck dick! Examples of stuff I'd like to see: Poison/Dark (a Poison-type that can mess with Psychics), Bug/Electric (only weak against Fire and Rock). 5) Speaking of Sneasel...the guy needs help. Come on...he's a Special-based Pokémon, but his Special Attack is just about the worst in the game! Give him an attachment that switches his Attack with his Special Attack. 6) A Fire/Dragon type seems like an obvious combination. It'd be a tough Pokémon to get (maybe a Legendary?), and it'd be similar to Kingdra in stats (it'd have lower Defense but higher Special Attack). That's all. ------------------ -Mysterious Priest Velox
From: Philadelphia, PA, USA | Registered: Sep 2000
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New Guy
Farting Nudist
Member # 692
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posted 06-19-2001 04:22 PM
quote: Originally posted by D-Teclis: New Guy,and for this system,what do you wich? D20 or D100...It must stay a "Pokemon-game",not a RTS or anything too complicated for kids.
D20? D100? RTS? I know not of that which you speak. Your point about it remaining a "Pokemon-game" is well taken. I would just remake Pokemon. What I really want is a real-time fighting game, where you do not directly control your monster, you coach with a microphone, a la Hey You, Pikachu! ------------------ Oh well, what can you do? We didn't ask to be born, we just work here...-Mr. K "Every wizard should have a Hobbit in his care, to teach him the meaning of the word."-Gandalf the White in LOTR
From: Georgia | Registered: Jul 2000
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Jackdaw
Farting Nudist
Member # 118
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posted 06-20-2001 02:15 PM
SDShamshel: Why should Gyarados learn Destiny Bond? Wait, let me say that again. We all know how it could use it, but why would it learn the attack? You'd looking at what would be useful, not what would be real. A big dragon of death would not be using a soul linking attack just because it has a quad-weakness to electricity!And the power of Twineedle does not need changed, they should just make a new bug attack that Beedrill can actually learn! (i spite megahorn, can ya tell?) Doralee23: What you propose makes not sense. What? Happy pokemon are high in special and angry ones are strong? What bloody since does that make? Anyhoo, Poke really could use a real time battle system, only I'd view it as more of a Monster Rancher fashion. Not exactly like, just kinda like. ------------------ "Violence! Scandles! Death! Death! Death! ... and now, puppies!" "... this news is a trip." ~Monique, Sinfest
From: OH | Registered: Mar 2000
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mew
Orangutan Spouse
Member # 1741
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posted 06-24-2001 04:30 AM
[B]He'd need to have bad stats/moves to balance that out.Of course...i think to it as Mewtwo killer BTW Although if you used Foresight first, Fighting attacks would be super-effective...
That's a good trick! ------------------
From: rimini,Italy | Registered: Apr 2001
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PikaCharma
I scanned my boobs and then said I was leaving and never coming back. OOPS!
Member # 2026
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posted 07-30-2001 06:35 AM
LOL! I love the idea of a Pokemon gene lab. Maybe Professor Oak becomes a mad scientist or something? My tweaking would be... * Enhance above suggestion by making the gene lab also do sex-change operations. True, tweaking with the genes would cause a sex-change in some cases, but it'd still be cool to have Pokemon sex-change operations. * Make it so all Pokemon could breed. * Tweak the breeding so that a Pokemon has a small chance of inheriting its father's type as well as his moves. For example, if you breed a female Pikachu with a male Growlithe, the baby will be a Pikachu, but has a 25% chance of being Type1 Electric, Type2 Fire. Or if you breed two dual-types together, the pokemon could randomly inherit one type from each of the parents. Female Gengar + Male Butterfree will get you a Gengar that might be Type1 Ghost, Type2 Bug, or Type1 Poison, Type2 Flying. ((Note: I know some of these breeding combos may not be possible...just using 'em as examples.)) * Possibly make it so that a Pokemon has a small chance of being the same species of its father. Female Gyaradose + Male Seaking has 75% chance of being a Gyaradose, 25% chance of being a Seaking. Combine this with the above suggestion for some really weird possibilities. * Give the player a chance to choose a Rocket as a main character. You shouldn't *have* to be a good guy. Perhaps if you play as a Rocket, the game is more difficult to get through, but your Dark and Poison type pokemon get an attack bonus? * Fertility drugs for pokemon, so they breed faster when left in the care of the old couple. * All pokemon can be legally acquired in the game. * If there's enough memory available, make it so you can have two save files at once. * You can un-do the use of a TM. If you teach a TM to a pokemon, and realize the move sucks on that pokemon, you can delete the move and get your TM back. Peace, Pikacharma ------------------ Pikacharma's Bottomless Pit -- Vote 4 Mike, see a dead Togepi, and take the Pokemon Purity test! "Is this going to be like one of those horror movies where we open the door and everything's normal and we think you're crazy but then there really is a killer robot and the next morning you find me impaled on the weather vane?" -- Homer Simpson
From: Never Land | Registered: Jul 2001
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Shenlong19
unregistered
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posted 07-31-2001 12:12 PM
personally, i wish the new pokemon would look a little cooler and less dopey;i mean if it wasnt for its udders, miltank would look more like a dog than a cow, macargo looks like its been exposed to radiation, totodile looks like it has rabies, slowking is freash out of the asylum, scizor has a very big package, raikou is so f*cked up, cyndaquil looks constapated, quagsire looks like its stoned, piloswine looks like an ice man, aipom scares me, igglybuff looks like its retared, hopip is stoned just like quags, hoot hoot is a peg leg, and well just look at some of em! anyways id like - a place where you can compete in a tournament to win pokemon illegally; you enter with your pokemon, if you win you get the other trainers pokemon, if you lose, they get yours, and the trainers should get very hard. - if you become famous, you have an entrage - can customize your looks - you can buy clothes, ie- certan packbacks and stuff carry more items -you can get a g/f or b/f -new gyms etc - every thing should have either a 100 or 95 power attack - pokemon can learn more moves to cover up their weaknesses like venusaur with rock slide - more breedable move -newer combinations like dark/ghost, grass/rock, ice/electric - a island where the legendaries are caught but only extremely strong pokwon are there and there is no pokemon center -3d - id like it if you can have a feature to play sorta lke in zelda in real time action, but wouldnt have as many moves - teleport would act like baton pass or elt you swithc pokemon witout losing a turn -pokemon char should change due to diet, enviroment, growth rate - online play - more emotions with pokemon -pinsir should evolve - rechallenge gym leaders for tms - poison should have a purpse - you can retire and become famous - you can have a olace where you can play with your pokemon like choas in sonic adventure - everything everybody else said pretty much cept for wha i put here thats all for now, oh and make it a teen rated game, with hot anime chicks,ceppt taller and bustier and you have more than 1 rival and mre than 3 starters ------------------ Beware the Dynasty! Listen To Uncle! "Together for ever, no matter how long" -Dragonite to Flareon
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Twinkle
I'm feeling fat and sassy~!
Member # 1690
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posted 08-04-2001 02:23 AM
Dragon physical, ghost special.What non-RPG Pokémon games should there be? A Pokémon action game for GameCube where you import pokemon from GB game, they have the same moveset, but you control your pokémon, move around, etc. Each turn would be about equivalent to 1.5 seconds, so Solarbeam would take 3 seconds to charge, and Rollout lasting 7.5 seconds with a constant acceleration rate and damage based on movement speed. (Think Goron Roll Attack in Zelda: Majora's Mask.) Flying pokemon would actually fly if they had Fly on them. Fury swipes would, when you first pressed the button, start a 1.5 second countdown in which you would hit the button as fast as you could, attacking once each time. I'll probably write more about this, but feel free to let your imagination run wild with the possibilities... ------------------
[This message has been edited by Twinkle (edited 08-04-2001).]
From: Brinstar | Registered: Apr 2001
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