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Author Topic: TCG strategies
Lark84
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posted 01-06-2002 05:21 AM      Profile for Lark84     Send New Private Message      Edit/Delete Post  Reply With Quote 
I played my first TCG match (flame me if you want -I thought it was pretty fun though there is way too much randomness involved -you flip a coin, and you drag cards from a shuffled deck...) yesterday -and lost.

I got a "wallop" theme deck for christmas, but I customised it quite a bit with cards from my booster library. (The energies I use are green, brown, and colorless)

I could use some advice from other people playing the TCG. Should I go for many pokémon (I think I have about 30 now, and 24 energy cards) and few trainer cards? I have no final evolutions, well, almost none at least. Should I go for, say, 8 final evolution pokémon (which makes roughly 20 pokémon cards total depending on pokémon choices) or perhaps even fewer, and throw in some powerful non-evolvers (Like Mewtwo if I had one)

Help greatly appreciated.


Registered: Nov 2000  |  IP: Logged
NickWhiz1
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posted 01-06-2002 10:55 AM      Profile for NickWhiz1   Author's Homepage   Email NickWhiz1   Send New Private Message      Edit/Delete Post  Reply With Quote 
TCG is evil.

That's all that needs to be said.

And now, I go draw up plans for a Neo 3 (Revelations) Jumpluff deck. Neo 3 Jumpluff can reproduce itself like there's no tomorrow. Pretty soon you have an entire army of Jumpluff, attacking the enemy with your choice of attacks (all one Grass energy):

Neo Genesis version:

Sleep Powder (20 damage): The Defending Pokemon is now Asleep.

Leech Seed (20 damage): If this attack damages the Defending Pokemon (after applying Weakness and Resistance), remove 1 damage counter from Jumpluff, if it has any.

Neo Revelations version:

Evolutionary Spore (no damage): Choose any number of your Hoppips and Skiplooms. Then, for each Pokemon you chose in this way, you may search your deck for a card that evolves from that Pokemon and attach it to that Pokemon. (This counts as evolving those Pokemon.) Shuffle your deck afterward.

Solarbeam (30 damage)

Pretty impressive. All of those only cost one Grass energy each

- - - - -
"Young love, with horns!"
-Toonami review of Ico (PS2)

[Rockzilla] Remember now, excuses are like asses, everybody has one and they all stink.


From: Toledo, OH, USA | Registered: Feb 2000  |  IP: Logged
Lark84
My skeleton is made of creamy nougat.
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posted 01-06-2002 11:01 AM      Profile for Lark84     Send New Private Message      Edit/Delete Post  Reply With Quote 
You're right! That's a great strategy. I like jumpluff (I've pwned several games with it) a lot. I'll consider this. What's the best way to get a jumpluff? Should I buy boosters or one of the starter packs with hoppi/skiploom/jumpluff in it?

My main problem with TCG is that there are so many cards, and I started playing only recently. I can't get powerful cards from the first series anymore, seeing as how those cards are hard to find on sale.


Registered: Nov 2000  |  IP: Logged
Jman
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posted 01-06-2002 12:35 PM      Profile for Jman   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
I used to play the TCG, until it became gay after the Team Rocket set. They really fucked that game up.

Anyway, the Trainer cards are the single most useful cards in the game. Put lots of them in there.

I used two different decks whenever I played, Ghostly Dances and HayMaker.

HayMaker was my favorite because no one could match its oppressiveness(at least not in my area, but, you know.).
Ghostly Dances had Jungle Scythers and The Fossil Gengar Line, along with Jungle Mr. Mimes. It worked pretty well, winning me the only tournament I ever went to.

So, use trainers. They rock.


From: da burgh | Registered: Jul 2000  |  IP: Logged
psykloak1
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posted 01-06-2002 09:19 PM      Profile for psykloak1   Author's Homepage   Email psykloak1   Send New Private Message      Edit/Delete Post  Reply With Quote 
i knew absoluty nothing about tcg at first. every oje around me was into it but i hated it b/c of having to spend so much money to get good cards from boosters or w/e. but then i got the TCG GB game. From that, Iactualy learned alot. If did have cards in real life, i could be pretty good.

- - - - -
-psyk
NeptuneCircle.com

From: Boston | Registered: Oct 2001  |  IP: Logged
Cesar
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posted 01-06-2002 10:49 PM      Profile for Cesar   Email Cesar   Send New Private Message      Edit/Delete Post  Reply With Quote 
People are paying 50 bucks for cards that took 2 cents to make.
From: Toronto, Canada | Registered: Jun 2000  |  IP: Logged
Bulbasaur3000
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posted 01-07-2002 01:48 AM      Profile for Bulbasaur3000     Send New Private Message      Edit/Delete Post  Reply With Quote 
But the TCG market went "pop!"

Anyway, erm, you should have no more than 12 Pokemon in a deck, usually. Don't bother with evolving; a general rule is that, if it sucks in the GB, it's good in the TCG, and vice versa. The only exceptions are Chansey, Zapdos, (Gym Challenge) and Mewtwo. (Movie promo)

I stopped giving a rat's ass after Neo Genesis, so I don't know how it works now.

Sneasel is a gay Pokemon who will win games, and will be in every single deck that gives you real competition, as well.

12 Pokemon; normally basics only.
Maybe 15 Energies... you'll almost always want 4 Double Colorless Energies, and you'll need 4 Dark Energies for Sneasel, and also Rainbow energies if you want.
The rest should all be Trainers. Meaning 30+. Professor Oak and Computer Search hog up alot of it. Ecogym, Nightly Garbage Run, Itemfinder, Bill, Rocket Sneak Attack, Lass, etc. will all find their ways into your deck to make it gayer and gayer as time goes on.

I remember my deck had been Electabuzz, Sneasel, and Chansey, with 4 DCEs, 4 Dark Energies, 4 Recycle Energies, and 3 Electric Energies. =\ The rest had all been assorted Trainers.

My last TCG battle was actually that ECSTS thing they had at the Meadowlands in June; with the whole "Rocket On!" thing. I want them to include Fossil. <_> Lappy and Magmar have no business being excluded from anti-b0rkedly broken card play.

I had experimented with Blaine's Ninetales, Blaine's Kanghaskan, Rocket's Scyther, Cleffa, and Magby as my entire deck, as far as Pokemon went. Basically relied on Blaine to bring out Kanghaskan as quickly as Electabuzz, only much more powerful defensively and with an improved version of Thunderpunch, while building up Blaine's Vulpix (the 50HP one) on the bench to evolve into Ninetales. Scyther and the baby Pokemon were mainly stallers, though Scyther pretty much covered all the weaknesses; Fighting and Water, as all Rocket On! Water Pokemon worth using (Misty's Poliwhirl, Feraligatr, and Wooper) were all weak to Grass, rather than Electric, as was the predominant Fighting type, Brock's Sandslash.

Surprisingly, it did good'n'stuff, going 4-0 before losing to some kid who would later go on to the final 8, then getting gay-ass luck in the 6th battle, and playing a deck nearly identical to mine and losing to a coin flip. I dropped to protect my DCI rating once I was 4-3 at the end of round 7 of 9. =\

Anyway, I'm realizing that I still know more about the TCG than is healthy, so I'm going to shut up now and burn some more Seadra cards.

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This signature sucks. Why is it here?


From: Plano, TX =( | Registered: May 2001  |  IP: Logged
Pokegod
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posted 01-07-2002 02:03 PM      Profile for Pokegod     Send New Private Message      Edit/Delete Post  Reply With Quote 
I downloaded the GB ROM to give it a try, and I was addicted almost immediately. Not enough to make me go buy actual cards, but...

Strats I like:

Raindance:
You know how this goes! To make it actually do something though, you'll probably have to use energy search and retrieval. I made a raindancing Charizard deck, but then I found out that RD only works on water types, damnation! I use Cuno and the Poliwag series along with the Squirtle series so I can at least mix the weaknesses up.

Blitzkrieg:
Based on Haymaker, but involves the use of Aerodactyl. I try to get Aero evolved ASAP to incapacitate the enemy, and then go nuts with fighters like Hitmonchan and Hitmonlee. I've managed to get this to work well, but this deck could use more fast fighters that don't evolve. I use lots of Pokeballs and PC searches to try and remedy this. Also, you can't get another dactyl ready until the first one goes down.

Fire Fighting deck:
Charizard and Hitmonchan/lee. Very well balanced. I don't use any fire energy to save space, because charizard doesn't need it to attack unless par, confused, etc., and charmander and charmeleon can still use their basic attack with just double colorless and fighting.

Energy xfer:
Venusaur's power might not seem that useful at first glance, but you can do some powerful things with it. Say you have 4 energy attached to a chansey that is about to get knocked out. Use venusaur's power to move them off of it to a different mon, then use scoop up to get rid of the damage, then play it again and give it the energy back and attack! Or, just save the energy, and let the Pokemon bite the dust (probably only if you are immobilized and can't attack). You can also bank up energy and throw it around to whoever needs it to attack or retreat or whatever. You can have an exeggutor ready to go really fast if you have the energy already attached to venusaur beforehand.

#%&@! deck:
Uses fossil gengars along with things that attack the bench. If multiple gengars arrive on the scene, they can finish off those "not quite dead" Pokemon using curse to move the damage.

Ghost n Psychic deck:
Guess what's in this one! Alakazam and Mr. Mime team up with Gengar to cause some psychic mayhem. Gengar handles enemy psychic types. Kadabra provides power. Kazam works with Mr. Mime to do a damage swap combo, and I use scoop up to get rid of the damage. Fossil Haunter works pretty good too. Nightmare + Transparency = only 25% chance of successful attack on Haunter! Fossil Gastly can even sacrifice some health to grab some energy. All this is running off of Psychic energy! The one weakness? If a normal shows up, I'm probably dead! A fighter that runs off colorless energy would be perfect for this team, but my options are limited to Aero, which stops evolution, something my team uses heavily, and Kabuto, which does a wicked 10 damage (20 with weakness!), but is probably too cheap and not allowed.

Colorless deck:
This deck uses almost all Pokemon that only use colorless slots. Chansey, Scyther, all the eeveelutions (GB only version, not fossil), and the Charmander series. Finding the right energy is easy, lol! I also use Hitmonchans, so the energy of choice is fighting and double colorless. Multiple types running off of the same energy can wreak all sorts of havoc!

Draino deck:
Psyduck series, Dratini series, and poliwag series. They all use Hyperbeam/Whirlpool in conjunction with energy removal and super energy removal to incapacitate the enemy. They all run off the same energy, and they all have different weaknesses, so it works out nicely! I use the legendary GB only dragonite instead of the fossil one for its healing power.

Phew! I have more, but I better stop. TCG is evil indeed, I've been possesed!

- - - - -
Pokegod... yeah, that won't look dumb in 10 years


From: Saskatchewan, Canada | Registered: Sep 2000  |  IP: Logged
Atma
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posted 01-16-2002 11:58 AM      Profile for Atma   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
Last deck I created (I think this dates back to the days of Base Set 2, mind you, so it'd get swamped by cheapoos like the 30-toxic Beedrill):

4 Energy Retreival
2 PlusPower
3 Professor Oak
2 Bill
2 Computer Search
2 Gust of Wind
2 Pokemon Trader
3 Energy Transfer
7 Water Energy
17 Fire Energy
2 Dewgong
3 Seel
4 Fossil Magmar
4 Growlithe
3 Arcanine

Basically, the point behind this deck was that most of cards (including all the pokemon) are common or uncommon, so if you want to buy cards to make this deck IRL, it's pretty cheap. And yet, at the same time, it works pretty well. (at least it did before they started overpowering cards -- come on, Jumpluff doing 30 damage for only one energy!?)

- - - - -
"My name is Atma...
I am pure energy... and as ancient as the cosmos.
Forgotten in the river of time...
I've had an eternity to ponder the meaning of things...
And now I have an answer..."


From: Cinnabar Isle, Long Island, NY | Registered: Jul 2000  |  IP: Logged
Rei the Giant Koffing
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posted 01-16-2002 08:57 PM      Profile for Rei the Giant Koffing   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
I don't play, but when I did in the old TCG...I used a crappy "watch eggy kick all ass" tactic.

Quite simple really...

1. Get a couple exeggcute and a few exeggutor.
2. Throw in a bunch of Leaf, Psychic, and misc. types.
3. Throw in some pokes with sleep/paralyzing attacks.
4. While you stall your opponent, put an exeggcute on your Deck and load it with Power cards.
5. Evolve it to Exeggutor and start on another if possible.
6. Hopefully, if your other pokes have stalled the opponent long enough...send out one of your Eggy's and blast them straight to hell with Eggsplosion.

I normally load my eggy's up quite a bit before sending them off to die. Their Eggsplosion attack practicly causes instant death.

My favorite move.

Of course, recovery cards are optional.
Of course, I'm sure this tactic sucks.
Gameboy pokemon all the way.

[ 01-16-2002: Message edited by: Rei the Giant Koffing ]


From: Americas b0rked penis | Registered: Jun 2001  |  IP: Logged
Jigglypuff
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posted 01-20-2002 01:42 PM      Profile for Jigglypuff   Email Jigglypuff   Send New Private Message      Edit/Delete Post  Reply With Quote 
Use sneezel

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Jiglipuf cant spel so he r make up his own werds bc he r smert.

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Jolt135
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posted 01-20-2002 04:11 PM      Profile for Jolt135   Author's Homepage   Email Jolt135   Send New Private Message      Edit/Delete Post  Reply With Quote 
Here was a deck I made using the GB cart:

1 L68 Zapdos
2 Mysterious Fossil
2 L9 Kabuto
4 Potion
4 Energy Removal
47 Electric Energy

I tried building a deck that used nothing but the Zapdos for damage. 70 a turn starting on turn 3 is complete pwnage.

Then, I realized that it died horribly to anything with Mr. Mime. At first, I tried using Jiggly to fight it off, but then I ran into matches where I had Jiggly out as the only Pokemon, and Zapdos was 20 cards deep. There had to be a better solution.

Then, I figured it out: 2 Mysterious Fossils and 2 Kabuto! That game uses a rule such that when I get a Mysterious Fossil, but no Zapdos, I can Mulligan the hand! In addition, Kabuto is immune to Mr. Mime, and can poke away with 10 each turn!

I think when I last played, I was in the middle of the Challenge Machine, after 50-some wins...

[ 01-20-2002: Message edited by: Jolt135 ]


From: Woodbridge, VA, USA | Registered: Jul 2001  |  IP: Logged
Pokegod
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posted 01-20-2002 04:48 PM      Profile for Pokegod     Send New Private Message      Edit/Delete Post  Reply With Quote 
Wow, that would be annoying IRL battles to watch your opponent shuffle their deck a million times! Good thing the legendary zapdos doesn't exist. I thought of a similar deck, but what I did was load up on zapdos and scoop up/Mr. Fuji. If you use scoop up, you can attack with peal of thunder several times in one turn! I would use Scoop up/Mr. Fuji to get some of the Pokemon back in my hand/shuffled back in the deck so peal of thunder has a less chance of hitting my own Pokemon.

Another thought! Every time you get a GB only legendary Dragonite evolved from Dragonair, it uses its healing power. What if you used Mew's devolution beam on it? You could heal every turn! You could also use Devolution spray, but the Dragonite goes back into the deck, so you'd have to have more than one legendary Dragonite in your hand.

[ 01-20-2002: Message edited by: Pokegod ]

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Pokegod... yeah, that won't look dumb in 10 years


From: Saskatchewan, Canada | Registered: Sep 2000  |  IP: Logged
1970Beetle
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posted 01-24-2002 12:48 PM      Profile for 1970Beetle   Author's Homepage   Email 1970Beetle   Send New Private Message      Edit/Delete Post  Reply With Quote 
I swear I read somewhere that they were going to make a sequel to the TCG game that is out for Gameboy. Did anyone else read or hear this?

I really like TCG for Gameboy. I'd love for them to make another version of it. It's a cool way to play TCG without having to go out and buy all those cards.

- - - - -
Why does everyone hate Cloyster?


From: Pittsburgh, PA | Registered: Sep 2000  |  IP: Logged
Rei the Giant Koffing
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posted 01-24-2002 02:52 PM      Profile for Rei the Giant Koffing   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
I heard they were making one, and even saw pictures. But I figured it was already released due to lack of news.
Perhaps it wasn't.

From: Americas b0rked penis | Registered: Jun 2001  |  IP: Logged
MK
is somewhat large.
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posted 01-24-2002 02:58 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
What I HATE! (in TCG)....

Energy Removal Cards! They destroy my deck! UGH!!@! (Yes I know ways to counter it do exist, but, they aren't good enough...)

At TCG place I go to sometimes, the only people who really beat me are those with energy removals, or somethin like that...

If energy removal cards simply didn't exist, my deck would be so super powerful...

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even my mother thinks i'm an idiot


Registered: Jan 2001  |  IP: Logged
Pokegod
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posted 01-24-2002 05:05 PM      Profile for Pokegod     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by 1970Beetle:
I swear I read somewhere that they were going to make a sequel to the TCG game that is out for Gameboy. Did anyone else read or hear this?

I really like TCG for Gameboy. I'd love for them to make another version of it. It's a cool way to play TCG without having to go out and buy all those cards.


I downloaded a Jap ROM of Pokecards 2. It doesn't have any Neo Genesis (or so far), but it does have lots of new cards (like from the Team Rocket set). You start right were you left off in the old game, but you have all your cards sucked out by a spaceship. Theres these wierd "GR" Aliens that take over the world, and you have to battle them in order to proceed to the next map. To do that, you have to find them, and beat the gym leaders (sometimes) to get their coins (you can use them instead of the default one for coin flips if you want). Once you beat all the GR's, you get the GR coin, and are allowed to proceed to a new world. That's the farthest I've been.

The best new card I've found was a Venusaur that does 30 damage for 3 energy, and paralyzes, confuses, puts to sleep, and poisons at random. It causes 2 status problems at once.

I can't remember the link to the site I got it off of, but I think it was posted in Sakaki tower.

- - - - -
Pokegod... yeah, that won't look dumb in 10 years


From: Saskatchewan, Canada | Registered: Sep 2000  |  IP: Logged
MK
is somewhat large.
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posted 01-24-2002 05:30 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
Try this, the dude used to have Pokémon Roms there, maybe they're still posted...

- - - - -
"Peel apples while they're still in the... damn tree!" -Olly on the Precious Roy industrial strength laser peeler...

[ 01-24-2002: Message edited by: MK ]


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Mr.E
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posted 01-24-2002 11:49 PM      Profile for Mr.E     Send New Private Message      Edit/Delete Post  Reply With Quote 
Energy Removal r0x0rz j00. The only thing that r0x0rz more is Gust of Wind. ;[

I laugh at Sneasel.

3|\|3R6Y R3|\/|0\//-\|_ P\/\/|\|$ J00 /-\|_|_!

And my Erika's Jigglies laugh at DickJizz's smelly Hoppips.

- - - - -
MickHale18: nevermind, I'll pull out for a second
MickHale18: *pulls out finger*


From: Munchkin Land, Oz | Registered: Jul 2000  |  IP: Logged
Frogjedi
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posted 01-25-2002 01:31 PM      Profile for Frogjedi   Author's Homepage   Email Frogjedi   Send New Private Message      Edit/Delete Post  Reply With Quote 
I remember TCG. I created a deck with exxeguttor which involved me flipping over 50 coins once in a game. I think it was more than 50 but eventually i annoyed everyone so much that they just quit. It sucks living in a small town.

- - - - -
-"Never argue with an idiot. They just drag you down to their level and beat you with experience."

From: I'm filing. Oh yes I'm filing. | Registered: Aug 2000  |  IP: Logged
MK
is somewhat large.
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posted 01-25-2002 02:08 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
flipping over 50 coins...

I doubt it was over 50 coins, but, possibly darn near close, you must have had the Exeggutor that does this attack called something like "Eggplosion" where you get to flip a coin for each Grass energy on him or somethin like that, so yeah, that could lead to ALOT of coin flips...

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"ROCK!" -Sifl


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1970Beetle
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posted 01-28-2002 11:49 AM      Profile for 1970Beetle   Author's Homepage   Email 1970Beetle   Send New Private Message      Edit/Delete Post  Reply With Quote 
MK-

That website did have a ROM for Pokemon Crystal, among others, but I didn't see and TCG ROMs there. Thanks for trying though. I've gotta find this ROM now...

- - - - -
Why does everyone hate Cloyster?


From: Pittsburgh, PA | Registered: Sep 2000  |  IP: Logged
Dragonite21
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posted 01-28-2002 02:34 PM      Profile for Dragonite21     Send New Private Message      Edit/Delete Post  Reply With Quote 
I have a deck with just base and fossil cards. It does very well thank you very much, and so I laugh at your advanced crazy coin-flipping stuff.
From: London, United Kingdom | Registered: May 2000  |  IP: Logged
ThumbsOfSteel
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posted 01-29-2002 10:41 AM      Profile for ThumbsOfSteel     Send New Private Message      Edit/Delete Post  Reply With Quote 
Pokemon with low retreat costs work nicely. The last deck I made was loaded with energy removals, and had mostly dragonair and fossil golduck. I threw in 2 Mr. Mimes and 2 dodrios to get damaged pokemon out when they needed to be. I think it might've had a dragonite or 2 for the finisher. I never bothered with the poliwag series since I thought it took too long. Something else I tried was an electric and psychic deck with fossil gengars, raichus, and zapdos, and electabuzz for the early game. I might've had a base raichu for a finisher, but I can't remember.

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"If you put that post in 00bersig, you owe every post ever made by MK a 6-foot monument made of platinum." -StarCaliber
"I'm pretty sure it says in there somewhere that Iron Tailing Mewtwos are half price." -Uiru
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From: Nowhere on a normal map | Registered: Jun 2001  |  IP: Logged
Bulbasaur3000
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posted 01-29-2002 02:08 PM      Profile for Bulbasaur3000     Send New Private Message      Edit/Delete Post  Reply With Quote 
You know what true irony is?

A Pojoer would come into this thread and say that Azure Heights people are n00bs.

0_o

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This signature sucks. Why is it here?


From: Plano, TX =( | Registered: May 2001  |  IP: Logged
kikered
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posted 01-29-2002 02:24 PM      Profile for kikered   Email kikered   Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by MK:
Exeggutor that does this attack called something like "Eggplosion" where you get to flip a coin for each Grass energy on him or somethin like that

Heh. You flip a coin for each energy on it. Talk about Communism.

I gave up wasting monies on the newer cards so I usually play the GBC version more. Just toss a couple of Legendary Zapdos cards and the rest electric energy with a few potions and such. The game won't start until you get a basic Pokemon, so why not?


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Bulbasaur3000
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posted 01-29-2002 02:44 PM      Profile for Bulbasaur3000     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by kikered:

Heh. You flip a coin for each energy on it. Talk about Communism.

I gave up wasting monies on the newer cards so I usually play the GBC version more. Just toss a couple of Legendary Zapdos cards and the rest electric energy with a few potions and such. The game won't start until you get a basic Pokemon, so why not?


Because legendary Zapdos has 70HP, and if they're the only Pokemon you have, you can prepare to be mauled to death by a Chansey.

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This signature sucks. Why is it here?


From: Plano, TX =( | Registered: May 2001  |  IP: Logged
Pokegod
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posted 01-29-2002 03:38 PM      Profile for Pokegod     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by Bulbasaur3000:

Because legendary Zapdos has 70HP, and if they're the only Pokemon you have, you can prepare to be mauled to death by a Chansey.


I am pretty sure that it had 100 hp, but I am not 100% sure.

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Pokegod... yeah, that won't look dumb in 10 years


From: Saskatchewan, Canada | Registered: Sep 2000  |  IP: Logged
Bulbasaur3000
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posted 01-29-2002 05:51 PM      Profile for Bulbasaur3000     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by Pokegod:

I am pretty sure that it had 100 hp, but I am not 100% sure.


Fine, then.

Kamikaze Chansey. (2 2xEdges)

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This signature sucks. Why is it here?


From: Plano, TX =( | Registered: May 2001  |  IP: Logged


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