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Author Topic: Underused pokemon: Pinsir
Tyranitar 101
Farting Nudist
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posted 09-17-2001 05:11 AM      Profile for Tyranitar 101        Edit/Delete Post  Reply With Quote 
Okay, bug types are rare except for Scizor (Prays he's not making a fool of himself) when you do see them, it's usually
Heracrosss, so I did some research on Pinsir:
Stats:
333 HP
349 attack
298 defense
268 speed
208 special attack
238 special defense

Not too shabby, good attack and defense, reasonable speed but low HP and Special attack, basically it's just Heracross with a few stats swapped around.

Viable Movesets:
The "hope I get some setup time" Pinsir
@ kings rock
Swords dance
Submission
Return
Bug HP

Total offense and can do it as well as any other poke, provided fire types aren't around.

Thats the only real useful moveset for pinsir, maybe try HP rock over HP bug for attacking fire types when desperate.



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The loner from Mt. Silver

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From: Mt. Silver | Registered: Aug 2001  |  IP: Logged
ProTrainer2001
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posted 09-17-2001 09:08 AM      Profile for ProTrainer2001   Email ProTrainer2001   Send New Private Message      Edit/Delete Post  Reply With Quote 
Nice idea on the Pinsir...I used it for a wile on Gsbot...but instead of Return I had Toxic as a nice little suprise seeing that you don't see toxic much these days.

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From: Doodie | Registered: Jan 2001  |  IP: Logged
Automaton
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posted 09-17-2001 12:16 PM      Profile for Automaton   Author's Homepage   Email Automaton   Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by ProTrainer2001:
Nice idea on the Pinsir...I used it for a wile on Gsbot...but instead of Return I had Toxic as a nice little suprise seeing that you don't see toxic much these days.

Toxic is only good on something with Mean Look or something comperable, because if they switch and Mean Look, you've done pathetic damage in the long run when it would have just been better if you had used his good attack to just hit them.


From: Oregon | Registered: Nov 2000  |  IP: Logged
ProTrainer2001
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posted 09-17-2001 01:24 PM      Profile for ProTrainer2001   Email ProTrainer2001   Send New Private Message      Edit/Delete Post  Reply With Quote 
Oh did I add I always sent in in after a mean look from Umbreon?

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Osama Bin Ladin is hiding inside of an Xbox.

From: Doodie | Registered: Jan 2001  |  IP: Logged
Automaton
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posted 09-17-2001 02:52 PM      Profile for Automaton   Author's Homepage   Email Automaton   Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by ProTrainer2001:
Oh did I add I always sent in in after a mean look from Umbreon?

That's a lot of trouble to go to to make Toxic, the shittiest move in the game, work on a Pokémon that should never have it. I don't tend to perscribe to the "Rube Goldburg" method of building teams. Okay, maybe I did at one time, but that was a long time ago, and even when I did, it was at least sorta cool to look at.

The phrase "Keep it simple, stupid" works quite well when making Pokémon teams. It's like with machinery, the more moving parts it has, the more things need replaced with normal maintenance.


From: Oregon | Registered: Nov 2000  |  IP: Logged
oporaca
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posted 09-17-2001 09:50 PM      Profile for oporaca     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by Automaton:
I don't tend to perscribe to the "Rube Goldburg" method of building teams.

This is a little off-topic, but have you seen my Water/Bug gym team? It's the perfect example of a Rube Goldberg team. Zapdos, Snorlax, Scizor, Omastar, Ariados, Quagsire. It involved Pokemon luring out certain other Pokemon. Scizor lured out Fire-types while it Agility'd, it Baton-Passes to Omastar while they use a Fire attack, and then Omastar lures out a Grasser, which takes an Ice Beam on the switch, then Ice Beams again (thanks to Agility) and KO's it. Afterwards, Ariados comes out, uses DT and Sludge Bomb until their Steel comes out, then traps it and Baton-Passes to Quagsire, which uses the DT to set up with Curse and Amnesia, then uses Quake and Rock Power to sweep. (Leftovers attached, of course.)

Zapdos to parashuffle, Snorlax to anti-haze, and, if they don't have a Hazer, to sweep.

[ 09-17-2001: Message edited by: oporaca ]

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Registered: Sep 2000  |  IP: Logged
Cesar
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posted 09-17-2001 10:42 PM      Profile for Cesar   Email Cesar   Send New Private Message      Edit/Delete Post  Reply With Quote 
Although pinsir looks kick ass, I can't say he will be used for tournaments, or in link battles.

The biggest problem I see is getting Bug HP on it. If you have lots of time to breed for it, then its definitely a usable pokemon.

A BP'd agility will always be nice, but then again 268 isn't too shabby at all.

My suggestion:
Bug HP (A must IMHO)
Swords dance (obvious)
Body Slam/Return/Flail
Focus Energy????????????
@Leftovers/Scope Lens w/Focus Energy

Heck, a 33% chance of CH would be sweet against curselax. Although my set is pretty krappy.

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From: Toronto, Canada | Registered: Jun 2000  |  IP: Logged
MK
is somewhat large.
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posted 09-19-2001 03:27 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
Breeding for Hidden Power is simple if you have the right Ditto. Just stick Pinsir and the proper Ditto in DayCare and each egg you get will have a 1 in 32 chance of having a 70 Bug Hidden Power.

I was trying to get a 70 Ice Hidden Power on an Eevee and I got at least one 70 Bug Hidden Power Eevee in the process.

BTW, I finally got the ice


Registered: Jan 2001  |  IP: Logged
Xenesis Xenon
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posted 09-21-2001 09:38 AM      Profile for Xenesis Xenon     Send New Private Message      Edit/Delete Post  Reply With Quote 
Pinsir would be great, if he could learn megahorn. I mean look at those huge dual horns! It makes no sense!

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From: Australia | Registered: Sep 2001  |  IP: Logged
Corruption of Soul
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posted 09-23-2001 01:24 AM      Profile for Corruption of Soul   Email Corruption of Soul   Send New Private Message      Edit/Delete Post  Reply With Quote 
I'm rather certain that Pinsir cannot learn nor be bred Mega Horn is possibly because Nintendo didn't want Heracross to become obsolete. And if it were do-able, then that would be the outcome.

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Registered: Nov 2000  |  IP: Logged
Knef
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posted 09-23-2001 06:34 AM      Profile for Knef   Email Knef   Send New Private Message      Edit/Delete Post  Reply With Quote 
Pinsir cant learn Mega Horn because those things on its head are not horns. They are vices. If those were horns, it would be able to learn Horn Drill in RBY.

BTW, a pokč with 348 Attack score using a 120-base power STABbed attack AND Swords Dance, would be far too strong.

Anyway, if you manage to get the right HP on the stagbeetle, it works quite well. After one SD his HP becomes more powerful and accurate than Hera's Megahorn, plus every other physical technique it knows gets a big boost. It also has very good physical stats, no 4x weaknesses, and not bad speed.

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-Knef


From: Italy | Registered: Sep 2001  |  IP: Logged
Dark_Herakurosu
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posted 09-23-2001 01:36 PM      Profile for Dark_Herakurosu   Author's Homepage   Email Dark_Herakurosu   Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by Knef:
BTW, a pokč with 348 Attack score using a 120-base power STABbed attack AND Swords Dance, would be far too strong.

Erm, Heracross has 348 Attack. It uses a 120-base power STABbed attack. Plus it gets STAB on great moves like Reversal. And it gets normal damage from Rock attacks, and resistance to Bug and Dark attacks. I can't say the same for Pinsir, however. But I still think Pinsir should learn Megahorn. Look at the Gold Dex entry:
"With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body." If that isn't proof they're horns, what is?

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Registered: Apr 2001  |  IP: Logged
Knef
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posted 09-23-2001 02:33 PM      Profile for Knef   Email Knef   Send New Private Message      Edit/Delete Post  Reply With Quote 
Dark_Herakurosu, I knew Pinsir and Heracross have the same Attack, I was just pointing that if the stagbeetle got Mega Horn, that attack in conjunction with Swords Dance would be very very powerful -maybe unbalancing the game...-.

Erm...good point about the horns. By the same token, Pinsir should learn Dig since almost every 'Dex entry for it is about diggin'holes.

And, about the type, I dont know if resistence to Bug and Dark is worth a 4x weakness...anyway, the normal damage from Rock is very nice.

I was not arguing about Hera's move compatibility, which prolly is the true reason Hera is so used...The extra attacks Pinsir dont match his heavy-attacker status (Seismic Toss, Guillotine...).

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-Knef


From: Italy | Registered: Sep 2001  |  IP: Logged


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