Murkrow +mira berry
Good old murky! Basically, he gets some decent stabbed hits in, and can hit a switching ala/starmie/exegg nicely with pursuit, come to be it anything that doesn't fancy fighting. For those who will be easy prey to his drill peck, mean look is there. I can't decide between whirl or haze though, help please! Murkrow may not have the best stats, but it has good moves, and only 3 weaknesses.
good underused. go with haze over ww and swap meanlook 4 toxic, coz this will force trade then pursue.
Girafarig +paralyz berry
Ok this only has two weaknesses, to the elusive bug and darks, so can baton pass an agility to octo/ampho/quag/rati with ease. I didn't want to make it solely baton passing, thus the two offensive moves. Psychic is a nice way to deal with fighters, and gets stab. But I can't decide between quake or return - return has stab, quake is super effective vs 5 types. Help again!
ahhhh, go with return its more fun, and drop psychic for curse.
Octillery +scope lens
Ok this is one great poke, and with agility it can set up the focus energy and smash its way through, with more critical hits abetting its great attack stats. As you can see, survival is down the pecking list from attack power! I want a good offensive move in the last slot, once again help is needed.
Then again, icebeam could be nice, but I don;t want to be screwed vs a mirror coater.
Gah standardish, I want a grass attack thus I shall have one. It goes well with t-bolt, and if this poke can go first with a passed agility, t-wave almost becomes redundant. Almost.
reflect over lightscreen coz otherwise groundz will own u.
You may have noticed by now, my team has very few weaknesses. Apart from grass, but that is a risk we must all take. Anyway I like sandstorm, and quaggy tends to stay alive ok for it to not affect my others. Safeguard is lovely, quake gets stab, and haze is also good.
love this guy but rethink either haze or safeguard. swap one of them for surf.
Raticate +focus band/bright powder
Having named myself after this delightful critter, it would be churlish not to include it. This is rather standard, apart from hyper beam. It also can't recover, has protection from the item (hehe). Hyperbeam is a lovely surprise move, gets great stab (225) and has more power than an unstabbed self destruct.
go with shadoball and bodyslam! it works well.
sorry i didnt rate this sooner but i have been away. thanx for youre last rate. hope this team worx out 4 u coz it should.
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DUFF MAN SAYS "OOHH YEEAAHH"