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Topic: Big list of ideas.
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Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 12-05-2000 10:35 PM
Brainstorming Ideas.I've got all this stuff I'd like to share with the board, but rather than flood it with spam I'll confine my ideas to a single post. Something is really fucked with my PC. I'm unable to install Internet Explorer, my mouse loses the ability to drag and drop every so often, and I can't seem to cut and paste in certain programs. WordPad refuses to let me open the text file I'm writing this into (as well as not c/ping), PSP just ferked up four times in a row and AIM hasn't crashed for months. Have I got a virus or something? The Starters.
I'm pretty sure we all agree that Feraligatr's useable, the question is, with what? There are four potentially viable attacks for it (Surf, Blizzard, Earthquake, Rock Slide), of which two can be chosen. Screech + Swagger is a given, after all. Well, the one with the highest Atk.Pwr is Surf, weighing in at 36480. Earthquake is a close second, with 30800. Blizzard ranks at 30720, but when you factor in the 70% accuracy this falls to 21504, even worse than Rock Slide. Seeing as how Earthquake is effectively a given due to a lack of stronger primary physical moves (you could try Frustration or Hyper Beam. However the former has just the same power as Earthquake but no type effectiveness, and I haven't ran tests on the latter for one-hit-kill potential but I'm pretty sure that there'd be better candidates), the secondary attack should, IMHO, be something that covers Flying types. Both Blizzard and Rock Slide do this, whereas Surf does not. Rock Slide seems like the best choice at face value. It takes advantage of Screech, and is on average the stronger of the two. However, Dragonite are extremely common (around here at least), and Blizzard ensures a two-hit kill whereas Rock Slide would have to be extremely lucky to do it in three. I'm using Blizzard simply because I can't be buggered breeding for another one (it was my starter and I'm sticking with it, and a Shark costs too much), and the team that I intend to use it on ("One") is without Ice moves (and has two other Rock Slide users). The question is, will Surf be useful? The aforementioned team is without Water moves (Earthquake covers Fire just as well), and Surf is the strongest viable move Feraligatr can carry. Typhlosion is, IMHO, pretty damn bad. Sure, it's got nice SA, but that's about it. Anyway, seeing as how I can't find a decent moveset for it, I may as well evaluate the standard moveset: Flamethrower/Thunderpunch/Reversal/Endure. Well, it's my standard, at least.
Typhlosion is in danger from most Earthquake users, who generally have the potential to kill it in two hits. Steelix cannot be OHKOed by it, it'll survive a Flamethrower. Fire Blast will do the trick though. Tyranitar, obviously enough, can be RevEnd-ed. Can Rhydon be two-hit RevEnd-ed if both enter the engagement with full HP? Typhlosion can sustain an Earthquake with 5% HP remaining, but as I'm unsure of what Reversal's full HP power is, I haven't worked out whether or not it'll be able to take out Rhydon. Thunderpunch, like Rev/Endure, is primarily filler but also covers type weaknesses. I haven't yet been bothered to run the numbers against Starmie and Poliwrath, could some kind soul please do it for me? Meganium is pretty bad, IMHO. Heh, just like in RBY, there's one heap of shite that can be TMed Earthquake to cover a type weakness >=D
*wonders how long it will take for Pokecapn to read this* Anyway, I've pretty much convinced myself that the only way it's ever going to see useage is by carrying switch-passable moves. Yes, I did read the LTFF post trying to make Zapdos into one, pity that Felix the Cat did so around, oh, May? Reflect/Light Screen/Safeguard/Rest sounds like the only way to go. It's got nice defensive stats, but avg HP and crap offense, as well as carrying no Sleep Powder. Earthquake would have bene an asset on Victreebel, but not on Meganium. Maybe give it Attract over one of the barriers considering that it doesn't need the Attack stat? You know, these three wouldn't make all that bad a team. One support, one fighter (with lasting moves) and one sweeper.
Gengar, one of the most neglected Pokemon in GS.
He hasn't gotten bad. Sure, his SA took a raping but that didn't stop Alakazam, now did it? Here are two movesets I've been thinking about: CounterDefense- CR/Haze/Tbolt/Giga Drain Attack- CR/Psychic/Tbolt/Giga Drain Shadow Ball, Fire Punch and Ice Punch could work on Gengar, but IMHO they're better kept away unless you know that you'll be needing them. They're too weak to carry unless you know you'll come across something weak to them and that you'll lose the battle unless you have something to get rid of it. I favour Tbolt and Giga Drain for the attacks on the Haze user. Losing Tbolt for Psychic would give a Foretress problem, and losing Giga Drain would bring up a huge Earthquake user problem (GD isn't for going toe-to-toe with them, but for sweeping up near the end after everyone's taken some damage). Gengar is better left without Toxic/Mean Look. Crobat has Fly to escape harm, and Umbreon has staying power. All Gengar could do is pray to lock onto something that can't damage it once anything that could be switched in to kill it has been eliminated. Then again, I suppose Toxic/CR/Mean Look/Protect could be fun, if nothing else. Also, Spite isn't on here, I want to find a use for it though. Heh, I'll stick it on Dunsparce. There's always Hypnosis/Dream Eater/Nightmare/something, but Sleep Clause is still around. QuagSyrex.
The name just flows, doesn't it? Heh, I claimed the name "Parasyrex" as well. I talked to him on AIM the other day, and he gave me a pretty hot team, as well as a moveset for a Pokemon I wanted to be useful. Hey, he made Parasect useful, as well as using Cloyster and Tangela on his RBY team, why stop backing the underdogs now? Quagsyrex: Earthquake, Curse, Amnesia, Rest. It's meant to be used as an opener. It's immune to Twave and packs Earthquake, meaning that 60% of the most commonly used openers will be forced to switch out and give it a free Amnesia. Problem is, Dragonite and Nettio (two common Haze users) are flyers. Neo had outfitted his Mewtwo to take out Hazers, but one switch is all they need to achieve their purpose. Now for some quick throwaway stuff... Counter on Houndoom to take advantage of its many physical weaknesses?AntiBP Stantler: Psyche Up, Hypnosis, Roar, Stomp(Scizor)/CR(Girafarig).Slowbro: Twave, Swagger, Surf, Psychic. Surf covers two of the three most commonly used Dark types, and Psychic is quite unexpected in GS. Someone's probably done this before b/c it seems like such an obvious combo. Attract over Psychic?Counter-Defensive BPers: Girafarig: Psyche Up, BP, Agility/Amnesia/Stomp/Rest (choose two). Mr Mime: Psyche Up (should be able to learn it, all psykers can have it IIRC), BP, Twave, Barrier.Support Granbull (really just something fun for a friend's team): Charm, Frustration, Heal Bell, Reflect/Earthquake (can he have the latter TMed?)
------------------ ÇÃt-gôÑk®: NÔvê·Va£¡Às·§TârR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ¿Dº ¥õü ßè!iÈvë Ïn G¤dDìsh? @iM: CatGonk | !rÇ: Tourmaline | I<Q: 83851495 tH3 K¡ttÝ l1Ttér þó)(: --[ http://catgonk.cjb.net ]--
From: Perth, Western Australia. | Registered: Feb 2000
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Road Dogg
Farting Nudist
Member # 1197
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posted 12-05-2000 11:54 PM
quote: Quagsyrex: Earthquake, Curse, Amnesia, Rest.It's meant to be used as an opener. It's immune to Twave and packs Earthquake, meaning that 60% of the most commonly used openers will be forced to switch out and give it a free Amnesia.
I think the only problem with this is that most people have Zapdos as their main starters and if that Zapdos has Drill Peck then that Parasect is screwed and Earthquake won't be able to affect Zapdos. quote: Counter on Houndoom to take advantage of its many physical weaknesses?
Counter is very inaccurate and once they see Houndoom they'll probably change to a ground or rock type and KO him. quote: Counter-Defensive BPers: Girafarig: Psyche Up, BP, Agility/Amnesia/Stomp/Rest (choose two).
Rest is definitely not a good thing to put on a low defensive pokemon. So I would cancel that one out. I think maybe Stomp and Amnesia I really hope that helps  ------------------ Well u see, It's me, It's me, It's the D-OOOOO Double G!!!
[This message has been edited by Road Dogg (edited 12-06-2000).]
From: Australia | Registered: Nov 2000
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Mystery Guest
Farting Nudist
Member # 554
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posted 12-06-2000 01:54 PM
[QUOTE][/B]Originally posted by Ancient Egyptian Cat-Gonk:[/B]Well, since I've got some time to kill right now, I'll be glad to make a few comments. ^_^ The Starters. <snipped Feraligatr rant>
Hmm...it's my experience that Blizzard is rarely worth it unless you're certain he's going to be fighting Dragonites. Otherwise, play it safe and stick to Rock Slide. :) Side Note: You may want to consider Scary Face or <shudder> Icy Wind for their speed reduction properties. Unless those Dragonites are carrying Agility (doubt it), you shouldn't have a problem getting in a few extra hits with Rock Slide. ^^ Typhlosion is, IMHO, pretty damn bad. Ummm...no. Average, yes. Damn bad, no way. :P Sure, it's got nice SA, but that's about it. Anyway, seeing as how I can't find a decent moveset for it, I may as well evaluate the standard moveset: Flamethrower/Thunderpunch/Reversal/Endure. Well, it's my standard, at least. It has a good SA and a good speed. Stat-wise, he's basically a Charizard but without the Flying type and R/B/Y TM capabilities. ^^; Hmm...what an interesting "standard" you have -- you'll get no complaints from me. :P Typhlosion is in danger from most Earthquake users, who generally have the potential to kill it in two hits. Steelix cannot be OHKOed by it, it'll survive a Flamethrower. Fire Blast will do the trick though. Tyranitar, obviously enough, can be RevEnd-ed. Can Rhydon be two-hit RevEnd-ed if both enter the engagement with full HP? Typhlosion can sustain an Earthquake with 5% HP remaining, but as I'm unsure of what Reversal's full HP power is, I haven't worked out whether or not it'll be able to take out Rhydon.
Umm...would you honestly leave him out against an Earthquake user with STAB? ^_^;; Let's consider the opponents: Steelix -- OHKO with Fire Blast. Great! :) Question: Why would you use Flamethrower on your Typhlosion if Fire Blast does superior damage? It's not like he'll last much longer than 8 turns anyway. He's just an upgraded Houndoom AFAIC. :P Tyranitar -- Hmm...he has no chance against your moveset unless he uses Scary Face (I know mine does); then you're basically screwed. ^^ Rhydon -- I wouldn't bother with Reversal. He too can learn Scary Face and catch you on the turn right after you endure. :P Note: As much as I hate suggesting it (or using it), have you considered using Grass-typed Hidden Power on your Typhlosion? Mine's stuck at 69 (so close...yet, so far...), but a maxed SA, 70 base power, and Rhydon's 2X weakness to Grass should do some considerable damage. Alas, I don't know the exact amount... -_-;; [/b] Thunderpunch, like Rev/Endure, is primarily filler but also covers type weaknesses. I haven't yet been bothered to run the numbers against Starmie and Poliwrath, could some kind soul please do it for me?[/b] Wish I could, but I don't have any knowledge of how to do it. -_-;; Meganium is pretty bad, IMHO. Heh, just like in RBY, there's one heap of shite that can be TMed Earthquake to cover a type weakness >=D
You must really hate starters today... :P He's not crap, he's actually quite decent (for a grass type anyway). Then again, who uses Grass types anymore? :P Anyway, I've pretty much convinced myself that the only way it's ever going to see useage is by carrying switch-passable moves. Yes, I did read the LTFF post trying to make Zapdos into one, pity that Felix the Cat did so around, oh, May?
Reflect/Light Screen/Safeguard/Rest sounds like the only way to go. It's got nice defensive stats, but avg HP and crap offense, as well as carrying no Sleep Powder. Earthquake would have bene an asset on Victreebel, but not on Meganium. Maybe give it Attract over one of the barriers considering that it doesn't need the Attack stat? An all-support pokemon... o_O Not a good idea. Try getting some attacks in their, if only for some variety. How about throwing Leech Seed or Sunny Day in for variety and added team support? [/b] You know, these three wouldn't make all that bad a team. One support, one fighter (with lasting moves) and one sweeper.[/b] Sounds like a plan to me... ;) *estimates number of people who pack these 3 as a team in tourneys* Hmm...seems almost TOO coincidental, don't you think? ^^;; Gengar, one of the most neglected Pokemon in GS. Isn't that the truth? ^^ He hasn't gotten bad. Sure, his SA took a raping but that didn't stop Alakazam, now did it? Here are two movesets I've been thinking about: CounterDefense- CR/Haze/Tbolt/Giga Drain Attack- CR/Psychic/Tbolt/Giga Drain Good choices... ^^ I see that you're not fond of the "standard" Ghost either. :P Shadow Ball, Fire Punch and Ice Punch could work on Gengar, but IMHO they're better kept away unless you know that you'll be needing them. They're too weak to carry unless you know you'll come across something weak to them and that you'll lose the battle unless you have something to get rid of it.
I agree. Those moves are pretty much emergency fillers depending on what people in your area use. I favour Tbolt and Giga Drain for the attacks on the Haze user. Losing Tbolt for Psychic would give a Foretress problem, and losing Giga Drain would bring up a huge Earthquake user problem (GD isn't for going toe-to-toe with them, but for sweeping up near the end after everyone's taken some damage).
Umm...since when is Forrestress a problem? -_-;; Most of them can't even touch him unless they've used Rollout or a Hidden Power of some sort, and their special defenses are sub-par. :P Gengar is better left without Toxic/Mean Look. Crobat has Fly to escape harm, and Umbreon has staying power. All Gengar could do is pray to lock onto something that can't damage it once anything that could be switched in to kill it has been eliminated. Then again, I suppose Toxic/CR/Mean Look/Protect could be fun, if nothing else.
Mean Look is almost certain doom considering his defenses... :P Perish Song on the other hand, can be just plain fun. ;) *remembers a Scizor BPing incident and a dead Snorlax* Also, Spite isn't on here, I want to find a use for it though. Heh, I'll stick it on Dunsparce.
There's always Hypnosis/Dream Eater/Nightmare/something, but Sleep Clause is still around.
What? Nothing else? No Psych-Upping? No kamikaze strategies? :( QuagSyrex. The name just flows, doesn't it? Heh, I claimed the name "Parasyrex" as well. What's the Parasect's moveset? I talked to him on AIM the other day, and he gave me a pretty hot team, as well as a moveset for a Pokemon I wanted to be useful. Hey, he made Parasect useful, as well as using Cloyster and Tangela on his RBY team, why stop backing the underdogs now?
Damn right! ^^ The only things that are stopping us are poor stats and cold, hard reality -- heh, but that won't stop us either. :P Quagsyrex: Earthquake, Curse, Amnesia, Rest. It's meant to be used as an opener. It's immune to Twave and packs Earthquake, meaning that 60% of the most commonly used openers will be forced to switch out and give it a free Amnesia. Umm...wouldn't it just be a better idea to use a Sandslash with Safeguard then? ^^; It's stats certainly are far better... Problem is, Dragonite and Nettio (two common Haze users) are flyers. Neo had outfitted his Mewtwo to take out Hazers, but one switch is all they need to achieve their purpose. With a Safeguard on, Hazers aren't a problem. ^^ Now for some quick throwaway stuff...
Oooh! My favorite part! ;) Counter on Houndoom to take advantage of its many physical weaknesses? Sure, why not? Either that or Endure/Reversal. :P AntiBP Stantler: Psyche Up, Hypnosis, Roar, Stomp(Scizor)/CR(Girafarig).Not bad...there are better pokemon for this though, but then again you probably already knew that. :P *cough*Legendaries*cough* Slowbro: Twave, Swagger, Surf, Psychic. Surf covers two of the three most commonly used Dark types, and Psychic is quite unexpected in GS. Someone's probably done this before b/c it seems like such an obvious combo. Attract over Psychic?
Hmm...not bad. I wouldn't rely on Attract though; that's best reserved for pokemon you know will produce a male opponent -- like Tyranitar or Houndoom. ^^ Counter-Defensive BPers: Girafarig: Psyche Up, BP, Agility/Amnesia/Stomp/Rest (choose two). Mr Mime: Psyche Up (should be able to learn it, all psykers can have it IIRC), BP, Twave, Barrier.
Heh...I beat you to it. ^_^ I posted just such an idea on PokeDaily not too long ago. :P Support Granbull (really just something fun for a friend's team): Charm, Frustration, Heal Bell, Reflect/Earthquake (can he have the latter TMed?)
Sorry, no Earthquake. :( How about Mud Slap or Roar? I'm done... *runs off*
Mystery Guest --------------- Sig is on overdrive...
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Velox
Farting Nudist
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posted 12-06-2000 02:04 PM
>>The question is, will Surf be useful? The aforementioned team is without Water moves (Earthquake covers Fire just as well), and Surf is the strongest viable move Feraligatr can carry.Earthquake covers MOST Fire-types...but it won't do jack to Charizard or Ho-oh. If you're not going to breed a new Totodile for Rock Slide (not that I can blame you), take Surf. (And if the odd Rhydon shows up, you'll be ready. ) >>Typhlosion is, IMHO, pretty damn bad. Sure, it's got nice SA, but that's about it. Don't forget about the Speed. Typh has the EXACT SAME stats as Charizard, which are pretty good. And Typh doesn't have that nasty Electric weakness. >>Anyway, seeing as how I can't find a decent moveset for it, I may as well evaluate the standard moveset: Flamethrower/Thunderpunch/Reversal/Endure. Well, it's my standard, at least. Whatever happened to Flamethrower / Sunny Day / Earthquake / Thunder Punch? >>Typhlosion can sustain an Earthquake with 5% HP remaining, but as I'm unsure of what Reversal's full HP power is, I haven't worked out whether or not it'll be able to take out Rhydon. At full HP, Reversal has 20 base power. ------------------ -Mysterious Priest Velox Karnivax: Did you get to come up with the nicknames for the Pokémon that you trade for in-game? (Lola the Jynx, Crinkles the Tangela et al) Nob Donut: No Nob Donut: none of that stuff is my fault Karnivax: Whew. Nob Donut: yeah, i think so too. I'd be using names like Biff, Pongo, Goober, that sort of thing
From: Philadelphia, PA, USA | Registered: Sep 2000
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Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 12-07-2000 12:27 AM
Side Note: You may want to consider Scary Face or <shudder> Icy Wind for their speed reduction properties. Unless those Dragonites are carrying Agility (doubt it), you shouldn't have a problem getting in a few extra hits with Rock Slide. ^^Most Dragonites I see carry Thunder Wave, or Haze, so speed reduction won't be too much of a handicap. Also, it's worth noting that Tbolt on Dragonite won't do Feraligatr in (46% max damage w/o Magnet) with two hits, but I suppose it's not really much of a relief b/c Feraligatr would just get killed by the follow-up. Hmm...what an interesting "standard" you have -- you'll get no complaints from me. :P Well, what is the "standard" then? That's just the basic moveset I reccomend to anyone who insists on using him. Question: Why would you use Flamethrower on your Typhlosion if Fire Blast does superior damage? It's not like he'll last much longer than 8 turns anyway. He's just an upgraded Houndoom AFAIC. :P Mainly for the accuracy (RBY withdrawal symptoms), but you do have a point about his low staying power (and therefore, no need for PP). Tyranitar -- Hmm...he has no chance against your moveset unless he uses Scary Face (I know mine does); then you're basically screwed. ^^ What else has he got? I haven't seen Scary Face used on a proper lineup so far. Rhydon -- I wouldn't bother with Reversal. He too can learn Scary Face and catch you on the turn right after you endure. :P Perhaps, then again, Standard Rhydon has Earthquake, Rock Slide, Rest and Substitute. Hey, wait a sec, Sub would kinda wreck this moveset anyway... Note: As much as I hate suggesting it (or using it), have you considered using Grass-typed Hidden Power on your Typhlosion? I'd like to, then again, I don't intend to raise one at all, let alone find one with the required DVs. He's not crap, he's actually quite decent (for a grass type anyway). Then again, who uses Grass types anymore? :P Vileplume, Bellossom, Venusaur, Egger, Jumpluff, heck, even Sunflora are better than Meganiumu IMHO. Not a good idea. Try getting some attacks in their, if only for some variety. How about throwing Leech Seed or Sunny Day in for variety and added team support? Possibly. It depends on what the rest of the team would need, I suppose. Umm...since when is Forrestress a problem? -_-;; Most of them can't even touch him unless they've used Rollout or a Hidden Power of some sort, and their special defenses are sub-par. :P *kicks self for not realising the obivious* Tbolt would give him a fighting chance against Pursuit Houndoom... *tries to save face* Perish Song on the other hand, can be just plain fun.  *remembers a Scizor BPing incident and a dead Snorlax* Oh yeah, that reminds me, Neo's moveset. I think it was Perish Song, Mean Look, Destiny Bond and Endure? I forget how it works though. What? Nothing else? No Psych-Upping? No kamikaze strategies?  Psyche Up on Gengar? He doesn't have Roar... What's the Parasect's moveset? Spore, Leech Life, Swords Dance, Substitute. RBY non-Stadium non-Sleep Clause only, of course. Hey, it's pretty old. Umm...wouldn't it just be a better idea to use a Sandslash with Safeguard then? ^^; It's stats certainly are far better... A lot of people open with Death Starmie. With a Safeguard on, Hazers aren't a problem. ^^ Serious? Safeguard blocks Haze? Not bad...there are better pokemon for this though, but then again you probably already knew that. :P *cough*Legendaries*cough* None of them have state changers though. Besides being a decent moveset for a cruddy Pokemon, with Sleep Clause off and a Forretress around you could open up a can. Heh...I beat you to it. ^_^ I posted just such an idea on PokeDaily not too long ago. :P How long ago? I seem to remember having Psyche Up/BP on Girafarig before I knew PD existed... ------------------ ÇÃt-gôÑk®: NÔvê·Va£¡Às·§TârR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ¿Dº ¥õü ßè!iÈvë Ïn G¤dDìsh? @iM: CatGonk | !rÇ: Tourmaline | I<Q: 83851495 tH3 K¡ttÝ l1Ttér þó)(: --[ http://catgonk.cjb.net ]--
From: Perth, Western Australia. | Registered: Feb 2000
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Ancient Egyptian Cat-Gonk
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posted 12-07-2000 12:31 AM
Earthquake covers MOST Fire-types...but it won't do jack to Charizard or Ho-oh.Not that I'm worried about either, because the aforementioned team packs a Jolteon, two Rock Sliders and is meant for non-Power-Poke matches. Don't forget about the Speed. Typh has the EXACT SAME stats as Charizard, which are pretty good. And Typh doesn't have that nasty Electric weakness. Yes, but Charizard has a great movelist, where as Typhlosion's is a little iffy. Whatever happened to Flamethrower / Sunny Day / Earthquake / Thunder Punch? Earthquake's too weak on him for my liking, and I prefer Rev/Endure (which rules out Sunny Day). At full HP, Reversal has 20 base power. Crap. Oh well. ------------------ ÇÃt-gôÑk®: NÔvê·Va£¡Às·§TârR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ¿Dº ¥õü ßè!iÈvë Ïn G¤dDìsh? @iM: CatGonk | !rÇ: Tourmaline | I<Q: 83851495 tH3 K¡ttÝ l1Ttér þó)(: --[ http://catgonk.cjb.net ]--
From: Perth, Western Australia. | Registered: Feb 2000
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Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 12-07-2000 12:34 AM
Hypnosis, Dream Eater, Nightmare, Mean Look will do perfectly fine on Gengar.The real problem is Hypnosis' accuracy. I didn't like using it in RBY either. Nightmare hits all types, even normal. Just try it on a Rattata. I know, that's why I plan to shark it onto my "This Is What You Get For Cheating" Electrode (Spore, Nightmare, Recover and Substitute) ------------------ ÇÃt-gôÑk®: NÔvê·Va£¡Às·§TârR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ¿Dº ¥õü ßè!iÈvë Ïn G¤dDìsh? @iM: CatGonk | !rÇ: Tourmaline | I<Q: 83851495 tH3 K¡ttÝ l1Ttér þó)(: --[ http://catgonk.cjb.net ]--
From: Perth, Western Australia. | Registered: Feb 2000
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Mystery Guest
Farting Nudist
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posted 12-07-2000 01:59 AM
quote: Originally posted by Ancient Egyptian Cat-Gonk: [b]Side Note: You may want to consider Scary Face or <shudder> Icy Wind for their speed reduction properties. Unless those Dragonites are carrying Agility (doubt it), you shouldn't have a problem getting in a few extra hits with Rock Slide. ^^Most Dragonites I see carry Thunder Wave, or Haze, so speed reduction won't be too much of a handicap. Also, it's worth noting that Tbolt on Dragonite won't do Feraligatr in (46% max damage w/o Magnet) with two hits, but I suppose it's not really much of a relief b/c Feraligatr would just get killed by the follow-up.
Curses! *forgot about Thunder Wave* >.< Heh...he'll still put up a decent enough fight. :P
quote:
Hmm...what an interesting "standard" you have -- you'll get no complaints from me. :PWell, what is the "standard" then? That's just the basic moveset I reccomend to anyone who insists on using him.
Bah! You don't want that tired setup, do you? I actually preferred yours... ^^; Oh well, here's the common "standard": Flamethrower Sunny Day Thunder Punch Earthquake quote:
Question: Why would you use Flamethrower on your Typhlosion if Fire Blast does superior damage? It's not like he'll last much longer than 8 turns anyway. He's just an upgraded Houndoom AFAIC. :PMainly for the accuracy (RBY withdrawal symptoms), but you do have a point about his low staying power (and therefore, no need for PP).
Heh...RBY withdrawal. I think all of us vets are experiencing some of that right about now. -_-;; quote:
Tyranitar -- Hmm...he has no chance against your moveset unless he uses Scary Face (I know mine does); then you're basically screwed. ^^What else has he got? I haven't seen Scary Face used on a proper lineup so far. [/B]
Mine's basically an altered form of Fanha's version of Rhydon on PD, but without Protect (I'm still considering it's usefulness): Rock Slide Earthquake Scary Face Swagger Not great, I know. -_-;; So sue me, Rock types were never my specialty. :P quote:
Rhydon -- I wouldn't bother with Reversal. He too can learn Scary Face and catch you on the turn right after you endure. :PPerhaps, then again, Standard Rhydon has Earthquake, Rock Slide, Rest and Substitute. Hey, wait a sec, Sub would kinda wreck this moveset anyway...
I suppose you'll need a plan B now... ^^;; quote:
Note: As much as I hate suggesting it (or using it), have you considered using Grass-typed Hidden Power on your Typhlosion?I'd like to, then again, I don't intend to raise one at all, let alone find one with the required DVs.
Neither I, but it's still an option to consider. quote:
He's not crap, he's actually quite decent (for a grass type anyway). Then again, who uses Grass types anymore? :PVileplume, Bellossom, Venusaur, Egger, Jumpluff, heck, even Sunflora are better than Meganiumu IMHO.
I'll go so far as to agree on most of those, but Jumpluff? Fastest sleeper or not, it stinks. :P quote:
Umm...since when is Forrestress a problem? -_-;; Most of them can't even touch him unless they've used Rollout or a Hidden Power of some sort, and their special defenses are sub-par. :P *kicks self for not realising the obivious* Tbolt would give him a fighting chance against Pursuit Houndoom... *tries to save face*
Relax man...it happens to the best of us.  quote:
Perish Song on the other hand, can be just plain fun.  *remembers a Scizor BPing incident and a dead Snorlax* Oh yeah, that reminds me, Neo's moveset. I think it was Perish Song, Mean Look, Destiny Bond and Endure? I forget how it works though.
Endure? Are you certain that wasn't Protect? ^^;; quote:
What? Nothing else? No Psych-Upping? No kamikaze strategies?  Psyche Up on Gengar? He doesn't have Roar...
Right...hmmm, well in that case, here's a completely pointless Gengar: Mean Look Swagger Psych-Up Explosion Enjoy! :P quote:
What's the Parasect's moveset?Spore, Leech Life, Swords Dance, Substitute. RBY non-Stadium non-Sleep Clause only, of course. Hey, it's pretty old.
I thought it was a G/S setup...you had me going there for a while. ^^; quote:
Umm...wouldn't it just be a better idea to use a Sandslash with Safeguard then? ^^;It's stats certainly are far better... A lot of people open with Death Starmie.[QUOTE] Point well taken. ^^;; Heh...I'd still rather not consider a Quagsire though. :P [QUOTE] With a Safeguard on, Hazers aren't a problem. ^^ Serious? Safeguard blocks Haze?
Sorry, bad choice of words. -_-;; I was implying that if you had used Safeguard instead of Cursing/Amnesing Quagsire, there would be no stat boosts to lose. quote:
Not bad...there are better pokemon for this though, but then again you probably already knew that. :P*cough*Legendaries*cough* None of them have state changers though. Besides being a decent moveset for a cruddy Pokemon, with Sleep Clause off and a Forretress around you could open up a can.[QUOTE] That is a pretty decent setup considering you don't have much to work with. ^^; Just a question though: What, in your opinion, ARE the common openers? I've heard Forretress, Dragonite, Zapdos, and Starmie. Any others? [QUOTE] Heh...I beat you to it. ^_^ I posted just such an idea on PokeDaily not too long ago. :P
How long ago? I seem to remember having Psyche Up/BP on Girafarig before I knew PD existed...[/B]
I won't argue the point (especially since you just know someone in Japan came up with it while we were just starting to understand bits and pieces of the japanese G/S ROM. :P That's it. I'm done. ^_^ Mystery Guest ------------- Sig wants a lufa...
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Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 12-07-2000 10:23 PM
Mystery Guest: I'll go so far as to agree on most of those, but Jumpluff? Fastest sleeper or not, it stinks. :PHe's the Grass Electrode IMHO. Sure, he's a bit slower, but he's got a killer movelist. Road Dogg: Cat-Gonk your PC's really fuked, It's time to get a new one  Heh, yeah, like you can talk...your PC's meant to be better than mine but YOU COULDN'T EVEN RUN TOMB RAIDER! Oh, and I already have a team at L100. It's not much, just some misc guys from RBY I intended to use in various GS teams. When you're going to restart Blue you should try and see if the 6th Item Trick works, so you can raise guys as fast as I can. DragoniteHyperBeam: On a lucky day, I've been able to put my entire opponent's team to sleep *cough cough* Sleep Clause *cough cough* ------------------ ÇÃt-gôÑk®: NÔvê·Va£¡Às·§TârR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ¿Dº ¥õü ßè!iÈvë Ïn G¤dDìsh? @iM: CatGonk | !rÇ: Tourmaline | I<Q: 83851495 tH3 K¡ttÝ l1Ttér þó)(: --[ http://catgonk.cjb.net ]--
From: Perth, Western Australia. | Registered: Feb 2000
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Road Dogg
Farting Nudist
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posted 12-07-2000 11:49 PM
quote: Electric can't touch Quagsire, just like it can't touch Gligar.
Ok, there's definitely no problem with that Quagsyrex, almost the perfect starter. quote: Oh, and I already have a team at L100. It's not much, just some misc guys from RBY I intended to use in various GS teams. When you're going to restart Blue you should try and see if the 6th Item Trick works, so you can raise guys as fast as I can.
Yep, I'll try and do that as soon as possible. I've gotta do a few things first on Silver then I'll get stuck into it  ------------------ Well u see, It's me, It's me, It's the D-OOOOO Double G!!!
[This message has been edited by Road Dogg (edited 12-07-2000).]
From: Australia | Registered: Nov 2000
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Ravashack
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posted 12-08-2000 05:36 AM
You know...this makes me wonder if this might be interesting on Jumpluff.Encore--use it on those Sunny Day/Rain Dance/status affecting guys. Same turn if slower, next turn if faster. Solarbeam--with that horrid attack... Rest--if their status crap gets through. Toxic/Sleep Talk. I'd prefer Toxic. Toxic them the first turn if you're faster. Attach either Bitter Berry to make sure no Confusion before you Toxic or Encore or Mint Berry to take advantage of Rest. ------------------
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Peter the man
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posted 12-08-2000 03:21 PM
quote: Originally posted by Ravashack: Cat-Gonk:Hypnosis, Dream Eater, Nightmare, Mean Look will do perfectly fine on Gengar. Nightmare hits all types, even normal. Just try it on a Rattata.
Exactly. That's my moveset, BTW. I made it a long time ago, when I was in TPM. ------------------ ~Peter the man~ "Asscrackz isn't plural, assgoblin. Know your shit." - Fish, demonstrating his mad english skillz. The F-word! Download as a .doc file here. Download as a .wav file here.
From: Helsinki, Finland | Registered: Jun 2000
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Road Dogg
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posted 12-09-2000 06:31 AM
What do you think of this Jumpluff moveset.JUMPLUFF -Rest -Leech Seed -Toxic -Attract @Mint Berry Any good? ------------------ Well u see, It's me, It's me, It's the D-OOOOO Double G!!!
[This message has been edited by Road Dogg (edited 12-09-2000).]
From: Australia | Registered: Nov 2000
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Madelyn
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posted 12-09-2000 10:14 AM
quote: Originally posted by Ancient Egyptian Cat-Gonk: Meganium is pretty bad, IMHO. Heh, just like in RBY, there's one heap of shite that can be TMed Earthquake to cover a type weakness >=D*wonders how long it will take for Pokecapn to read this* Anyway, I've pretty much convinced myself that the only way it's ever going to see useage is by carrying switch-passable moves. Yes, I did read the LTFF post trying to make Zapdos into one, pity that Felix the Cat did so around, oh, May? Reflect/Light Screen/Safeguard/Rest sounds like the only way to go. It's got nice defensive stats, but avg HP and crap offense, as well as carrying no Sleep Powder.
I'm not going to be extremely helpful here, but this just reminds me of newbie message boards... they all say Grass is still a great type because of the powders, and they all use Meganium... =P ------------------ ~Madelyn Every time I get with the program, somebody changes the channel.
From: Pelham, New York. Middle o' nowhere. ^_^ | Registered: May 2000
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Mr.E
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posted 12-09-2000 03:13 PM
*sees the Quagsire* I've actually thought of that exact same move-set before, but there's some problems with it."Dragonite used Haze!" "Xatu used Haze" "Crobat used Haze!" Otherwise it's pretty good. Oh, and a Mewtwo to take out Hazers? In other words, it's packing Ice Beam right? ------------------ I AM A GOLDEN GOD!
From: Munchkin Land, Oz | Registered: Jul 2000
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Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 12-10-2000 07:50 AM
quote: Originally posted by SDShamshel: The Jumpluff I'm planning on is not meant for direct attack.Sleep Powder Stun Spore Encore Leech Seed @Leftovers This is especially if there is some sort of Sleep Clause. If there is no Sleep clause, replace one of the two status changers with something intereseting.
Yeah, that's not a bad setup. I think my original choice for a Jumpluff was something similar. Attract over Sleep Powder, I think. Actually, I'm going to train the Skiploom I mentioned earlier rather than get a new one, so I'm going to go with Attract/Stun Spore/Sleep Powder/Swagger. When I breed another it'll have Encore, hey, why not have two? After all, they are one of my favourite Pokemon. ------------------ ÇÃt-gôÑk®: NÔvê·Va£¡Às·§TârR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ¿Dº ¥õü ßè!iÈvë Ïn G¤dDìsh? @iM: CatGonk | !rÇ: Tourmaline | I<Q: 83851495 tH3 K¡ttÝ l1Ttér þó)(: --[ http://catgonk.cjb.net ]-- [This message has been edited by Ancient Egyptian Cat-Gonk (edited 12-10-2000).]
From: Perth, Western Australia. | Registered: Feb 2000
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Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 12-10-2000 07:54 AM
quote: Originally posted by Road Dogg: What do you think of this Jumpluff moveset.JUMPLUFF -Rest -Leech Seed -Toxic -Attract @Mint Berry Any good?
Well, err, no. Toxic/Leech Seed is for finishers, at best. Rest/Mint Berry without defense is stupid, as it then becomes a one-shot move. Heh, I'll probably have phoned you about this before you read it anyway. ------------------ ÇÃt-gôÑk®: NÔvê·Va£¡Às·§TârR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ¿Dº ¥õü ßè!iÈvë Ïn G¤dDìsh? @iM: CatGonk | !rÇ: Tourmaline | I<Q: 83851495 tH3 K¡ttÝ l1Ttér þó)(: --[ http://catgonk.cjb.net ]--
From: Perth, Western Australia. | Registered: Feb 2000
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Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 12-10-2000 07:59 AM
quote: Originally posted by Mr.E: *sees the Quagsire* I've actually thought of that exact same move-set before, but there's some problems with it."Dragonite used Haze!" "Xatu used Haze" "Crobat used Haze!" Otherwise it's pretty good. Oh, and a Mewtwo to take out Hazers? In other words, it's packing Ice Beam right?
Heh, how long ago? Neo hasn't really been playing for like, months...and it'd be something for the record books if he was beaten to the punch by a TPMer. About the Mewtwo, it has Psychic, Ice Beam, Grass Power and Recover. I thought it looked a little suspect, but hey, it's Neo Syrex so it must work. He forgot why he wanted Grass Power though. Oh, and one thing I've got to say to you while I've got your attention. If you're going to make comments about my ego, take the line "I AM A GOLDEN GOD" out of your sig. ------------------ ÇÃt-gôÑk®: NÔvê·Va£¡Às·§TârR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ¿Dº ¥õü ßè!iÈvë Ïn G¤dDìsh? @iM: CatGonk | !rÇ: Tourmaline | I<Q: 83851495 tH3 K¡ttÝ l1Ttér þó)(: --[ http://catgonk.cjb.net ]--
From: Perth, Western Australia. | Registered: Feb 2000
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Tghost
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posted 08-22-2001 03:06 AM
Well this is up here, there is one tiny use for Spite on Gengar. It requires some interaxction from the opponent, though.Gengar has got to use Zap cannon, and get a paralyse. THen, you have to do something to lure in a Miltank, like use Attract on a female Gengar, or try to whack away with Shadowball or something. Wait for the opponent to use Heal Bell, and the turn afterwards use Spite. Bingo, you've just reduced Heal Bell quite a bit. It might not be much, but it's something....
- - - - - My brain went on vacation and left my pancreas in charge
From: Auckland, New Zealand | Registered: Jan 2001
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Heracross20
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posted 08-22-2001 07:40 AM
Well Catgonk, I like the posts. Using the three starting pokemon in a team (Feraligatr, Typholsion, Meganium), can be useful, and does provide a challenge. That quagsire would be a perfect counter for all the starting pympeons, just make sure it's a female. As for ur comment on zapdos not being a common starter, I beg to differ. At gsbot, a zapdos starter is still very, very common.
- - - - - *some stupid but funny quote* ;)
From: try to find me *runz* | Registered: Aug 2001
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gruco
I am Ian Garvey's lovechild.
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posted 08-23-2001 10:09 AM
Doesn't Site take out a max of 5 PP?With PP ups, Heal Bell will still have at least 2 PP left at this point, so it's still usable. Unless I'm missing something. Even then, a weirdo Miltank set like Rest/Heal Bell/Sleep Talk/Return could get around it. I dunno if that'd be useful though. Probably too risky. Of course, it's still a damn fine idea. What's your Dunsparce? Spite/Glare for certain, maybe Return as the main attack, although Headbutt could be useful for Paraflinch. Then Flamethrower? [ 08-23-2001: Message edited by: gruco ]
From: Clock Town | Registered: Mar 2001
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SDShamshel
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posted 08-23-2001 11:01 AM
My Dunsparce set is Glare, Return, Psych Up, Spite @LeftoversThe trick, I think, is to glare the Miltank the turn it Heal Bells, then to Spite it. This way, even if Miltank switches out afterwards, it'll come in paralyzed. If it chooses to unparalyze itself beforehand, well, that's just another Heal Bell PP down the drain.
- - - - - Pretty de Cure Cure Futari wa Precure
From: Tokyo-3 | Registered: Aug 2000
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The Mad DoctorX
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posted 08-23-2001 05:42 PM
Hello, Cat-Gonk... I have noticed you took an interest in Gengar. You listed some cool movesets, but what about Destiny Bond on Gengar? IMO, Gengar would do quite useful with that, and also with counter too. I'm looking for a good moveset as an Hazer or such, and need help... Here is my set...Shadowball DestinyBond Haze/Counter Thunderbolt Well, Gar can counter almost all ground except Ryhdon, and Wak. But with Reflect support it can do well, KOing the opponent, and then on the next turn using Destiny Bond to take out one more. Shadowball with a special attack works well, cuase of s balls, special defense lowering properties. And with STAB it takes out missy in two hits. It has some kinks, any suggestions on a suitable set with T-Bolt and such?
From: Dublin, Ohio | Registered: Nov 2000
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Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 08-24-2001 05:19 AM
quote: Originally posted by The Mad DoctorX: I'm looking for a good moveset as an Hazer or such, and need help... Here is my set...Shadowball DestinyBond Haze/Counter Thunderbolt It has some kinks, any suggestions on a suitable set with T-Bolt and such?
Looking back on it now I'd probably ditch Thunderbolt, it's not even strong enough to stop Missy from Perish Trapping (which is, if you ask me, a pretty good gauge of whether or not it's viable on Gengar). If you're going to take Gengar, these days I'd be looking at using him as more of utility Poke. I'd probably be looking at Destiny Bond, Confuse Ray, Haze and Shadow Ball. All serve a purpose: Shadow Ball lets you switch in against Misdreavus for the kill, or at least a switch out. As it's a two-hit kill (according to you, at least), you can even switch in against them, open with Confuse Ray in case of a switch, and still get the kill.Haze and Counter will let you handle Umbreon (BPing or not). Destiny Bond is actually useful in this case. He's a utility Poke after all, once he's outlived his usefulness you can sacrifice him for a guaranteed kill.
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From: Perth, Western Australia. | Registered: Feb 2000
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