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Author Topic: Refresh my memory
dragonite111
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posted 01-15-2002 03:31 PM      Profile for dragonite111   Email dragonite111   Send New Private Message      Edit/Delete Post  Reply With Quote 
Ok i decided to start playing pokemon again, since monster rancher 3 has apparently no strategy involved So i turned on my gameboy (I have red/yellow/blue) and now i can't remember why i named my guy bavmuwc. I think it has something to do with a glitch to fight high leveled pokemon in halfwater half land places. Also, how do you multiply your items? I have tons of tm's and master balls, yet I cant remember how to do it any more. Any info on these two topics is appreciated.

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this site is cool:)

From: searcy,ak,usa | Registered: Feb 2000  |  IP: Logged
Jolt135
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posted 01-15-2002 04:59 PM      Profile for Jolt135   Author's Homepage   Email Jolt135   Send New Private Message      Edit/Delete Post  Reply With Quote 
If that "bavmuwc" name is indeed lowercase, you'd fight L160 and L182 Missingno., and L172 Charizard via the Cinnabar Coast Trick. Another good name would be DxDyDzD.

If it's uppercase, you'll fight Alakazam, Abra, and Golbat.

Here is some research I did on this:

quote:

Q: What is Missingno.?

A: For most variables on Game Boy games, the fewest possibilities for the variable is 256 (HEX 100), labeled 0 to 255 (HEX 00 to FF). This goes for most variables in RBY, including ones for all the Pokemon lookup slots. However, only 151 Pokemon exist in RBY. So, if there are 256 possibilities, and only 151 slots were defined by the programmers, what do the other 105 slots have? Glitches. And so, Missingno. was created.

Q: How do I find it?

A: You don't know how to find it? Go play some more RBY. But, if you're one of the outcasts who doesn't know how to find it, here goes. Talk to the Old Man at the northern edge of Viridian, and let him catch a Weedle. Then, Fly to Cinnabar (you can also go to Fuchsia and Surf to Seafoam Islands, but that takes a lot longer) and Surf up and down the right edge. After a while, you'll run into some unnatural Pokemon at high levels, and Missingno. (or a Pokemon with a glitched name containing 'M in the middle). NOTE: THIS DOES NOT WORK IN YELLOW, OR THE EUROPEAN VERSIONS OF THE GAME.

(At this point, it gets very complex. You'll be better off reading the rest if you know how to hack.)

Q: Why does the above trick work?

A: There are two things that, when combined, made it possible for this trick to exist. Here they are:

1. When creating the map for what Pokemon appear where, they made a crucial flaw. The 1-square-wide strip of water on the right side of Cinnabar and Seafoam Islands was programmed to be a place where wild Pokemon CAN appear. But (and thank GAMEFREAK for this one) they forgot to define what Pokemon can appear there. This wouldn't be that big of a deal, except that means the previous settings for "what Pokemon can appear" will remain, and if you read #2, you'll see why that cuses the glitch.

2. When the Old Man catches the Weedle, they change the variables that are assigned to "Your Name" to Old Man, so it shows up as "Old Man threw the Poke Ball." Now, in order to do that, it overwrites the variables you gave to "Your Name". Therefore, the game must store the variables that make up your name to another place, so it can recall them later. So the programmers at NOA probably thought,
"What are some variables that we can overwrite to assign to the character's name for this process?"
"I got it! How about the slots that define what Pokemon you can run into?"
"That's it! Whenever the character enters a new area, they'll be rewritten, so it won't disturb the game at all!"
*points to #1* Umm.....no. As a result, that wonderful glitch can be yours for only *insert whatever price your local retailer charges for R/B*!
Of course, it's not JUST Missingno. you can run into. There will also be some L100+ Pokemon, whose species and levels are determined by your name.

*sees audience sleeping*
*turns on 12-inch subwoofers at full blast*
There. Now that I have your attention,....

Q: How do I determine the levels?

A: First off, look at letters 2, 4, and 6 of your name. Those letters will determine the levels of the Pokemon you can run into. First, take the NUMERICAL equivalent (A=1, B=2, etc.) of those letters, and add 127 for uppercase or 159 for lowercase. In addition, the symbols are as follows:
(space) 127
( 154
) 155
: 156
; 157
[ 158
] 159
PK 209
MN 210
? 239
P(monetary symbol) 240
x(times sign) 241
(male) 242
(female) 245
Also, at the end of your name, the game inserts an 80 (HEX 50) to designate "End of Name". Because of how the variables are used, this means that one of the levels your Missingno. (or glitched 'M name) will be is always L80.

Q: Species determined by name? Cool! I'll get a new name and try that so I can get Mew WITHOUT SHARKING!

A: Hold it right there. While it is determined by name, the lowest number assigned to a character (other than the 80 that is assigned to the "End of Name" character) is 128, for a capital A. In EVERY variable that designates a Pokemon, Mew is assigned the number 21 (HEX 15). If you can make the connection, that means that NO name you enter will result in Mew being a possibility. The low numbers like 21 represent glitch characters that are not available for naming anything and can only be found with a Shark. For convenience, here is the table of what Pokemon will appear for each letter. Letters 3, 5, and 7 are used to determine this:
A: Golduck
B: Hypno
C: Golbat
D: Mewtwo (BIG OPPORTUNITY HERE!)
E: Snorlax
F: Magikarp
G: Missingno.
H: Missingno.
I: Muk
J: Missingno.
K: Kingler
L: Cloyster
M: Missingno.
N: Electrode
O: Clefable
P: Weezing
Q: Persian
R: Marowak
S: Missingno.
T: Haunter
U: Abra
V: Alakazam
W: Pidgeotto
X: Pidgeot
Y: Starmie
Z: Bulbasaur (Get all the starters without trading!)
a: Missingno.
b: Missingno.
c: Missingno.
d: Ponyta
e: Rapidash
f: Rattata
g: Raticate
h: Nidorino
i: Nidorina
j: Geodude
k: Porygon
l: Aerodactyl
m: Missingno.
n: Magnemite
o: Missingno.
p: Missingno.
q: Charmander (Get all the starters without trading!)
r: Squirtle (Get all the starters without trading!)
s: Charmeleon
t: Wartortle
u: Charizard
v: Missingno.
w: Missingno.
x: Missingno.
y: Missingno.
z: Oddish
Note: If you want to try the glitch, DO NOT use one of the special characters in your name. If you do, you might end up facing a Trainer. You will not be able to get out of the match, and eventually one of their Pokemon will be a glitch that can freeze (and possibly erase) your game. Also, species from 3 goes with level from 2, species from 5 goes with level from 4, and species from 7 goes with level from 6.

Q: How about some examples?

A: Okay.
Test #1- Name: PIKACHU
Letters 2, 4, and 6 (levels):
2: I = 9 + 127 = 136
4: A = 1 + 127 = 128
6: H = 8 + 127 = 135
Letters 3, 5, and 7 (species):
3: K = Kingler on chart
5: C = Golbat on chart
7: U = Abra on chart
Combining the numbers, the name “PIKACHU” should yield L136 Kingler, L128 Golbat, and L135 Abra. Test it out; it does.

Test #2- Name: DxDyDzD
Letters 2, 4, 6 (levels):
x: 24 + 159 = 183
y: 25 + 159 = 184
z: 26 + 159 = 185
Letters 3, 5, and 7 (species):
D = Mewtwo on chart
Result: Mewtwo at levels 183-185. Name change, anyone?

Test #3- Name: BLUE
Result: Starmie, Abra, Golduck (????????)
The name “BLUE” only has 4 letters, the third of which is a U, yielding Abra (the L giving L139). But that doesn’t explain Starmie and Golduck! Here's the deal with that: Whenever you play one of the default names, it's actually onc continuous string, and each default name uses the same string (with a different start point.
Here is what each names really gives as far as variables are concerned (the _ counts as an 80-End marker):
Red: RED_ASH_JAC
Ash: ASH_JACK_NE
Jack: JACK_NEW_NA
Blue: BLUE_GARY_J
Gary: GARY_JOHN_N
John: JOHN_NEW_NA

Incidentally, you can Rare-Candy these L100+ monsters past 255 to get to L0, then to whatever you want. Or, you can just take them into battle, where ANY experience points revert them to L100.

Q: Where would I get that many Rare Candies?

A: I was hoping you would ask. That's the other part of the Missingno. glitch. You see, when I was referring to the 256 possibilities earlier on, it's stored as 8 bits (0 or 1 each). Whenever you run into Missingno., it takes the first bit of the "Copies of Sixth Item Held" byte (D329) and sets it to 1. In simpler terms, if you have 127 or fewer copies of your sixth item, you get an extra 128 copies (if you already have 128+, nothing happens). And since the most copies of an item you can naturally have is 99 = HEX 63 = BIN 01100011, the "127 or less" requirement will always happen unless you sharked items past 127 or have used the trick on that item before.

Q: How do I shark a name change? I want that "DxDyDzD" name without having to restart!

A: Well, if you're sharking, just go ahead and get the Pokemon that way. But if you want a name change, here it is:
Letter 1: 01**58D1
Letter 2: 01**59D1
Letter 3: 01**5AD1
Letter 4: 01**5BD1
Letter 5: 01**5CD1
Letter 6: 01**5DD1
Letter 7: 01**5ED1
End Name: 01505FD1


You'll hear more about it when I release my Ultimate Pokemon Strategists's Guide (at 2:02 PM on 02/02/02).

[EDIT] I remembered that some of the symbols may be off, as the character mapping was taken from Gold. I'll update that when I find the time.

[ 01-15-2002: Message edited by: Jolt135 ]


From: Woodbridge, VA, USA | Registered: Jul 2001  |  IP: Logged
MK
is somewhat large.
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posted 01-15-2002 05:11 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
Thanks for the info Jolt135, good work.
Registered: Jan 2001  |  IP: Logged
dragonite111
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posted 01-16-2002 06:48 PM      Profile for dragonite111   Email dragonite111   Send New Private Message      Edit/Delete Post  Reply With Quote 
dude your the man, thats exactly the kind of detailed info i was looking for. This was kind of breaking news when i quit playing pokemon a while back. (I got disgusted with people importing gold/silver and making strategies, which is something I wanted to be a forerunner of when it came out in states) Yeah it was capital letters, i wanted kazam's to catch or give good exp i believe. They are hella tuff though. Here's a quick question for you. Assuming different pokemon give different experience (which I think they do)what pokemon would be the best to fight for exp purposes b/c their moveset sux at lvl 100+?? Not a kazam with huge special and psychic, thats for sure. Holla!

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this site is cool:)

From: searcy,ak,usa | Registered: Feb 2000  |  IP: Logged
Crazed Aipom
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posted 01-17-2002 12:58 AM      Profile for Crazed Aipom     Send New Private Message      Edit/Delete Post  Reply With Quote 
Oh my dear fucking lord, it's the one forever known as tafka's brother.
From: www.turntherobotoff.com | Registered: Mar 2001  |  IP: Logged
psykloak1
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Member # 2275

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posted 01-17-2002 07:34 AM      Profile for psykloak1   Author's Homepage   Email psykloak1   Send New Private Message      Edit/Delete Post  Reply With Quote 
2:02 PM on 02/02/02 eh?
I'll mark my calendars

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-psyk
NeptuneCircle.com

From: Boston | Registered: Oct 2001  |  IP: Logged
Jolt135
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Member # 1974

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posted 01-17-2002 05:00 PM      Profile for Jolt135   Author's Homepage   Email Jolt135   Send New Private Message      Edit/Delete Post  Reply With Quote 
What Pokemon to fight?

I find it easy to fight Kingler. Sure, you have to worry about the physicals. But if you have A in the second slot and K in the third slot, that means L128.

When a L128 Kingler uses Crabhammer (which it usually does), it usually crit-hits...which knocks it level down to 0!

All other things equal, a shot from a level 0 will do 96.23% less damage than a L128.

Loads of fun.


From: Woodbridge, VA, USA | Registered: Jul 2001  |  IP: Logged
Artie Cuno
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posted 01-20-2002 11:37 PM      Profile for Artie Cuno     Send New Private Message      Edit/Delete Post  Reply With Quote 
I remember fighting level 185 Mewtwos with no offensive moves awhile ago... then Pokemon Red died. I'd try a name now, but I now have Yellow instead.

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Piss off not the kittens, lest they claw your balls off.

From: A box in a swamp. With your sister. | Registered: Nov 2000  |  IP: Logged
Jolt135
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Member # 1974

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posted 01-22-2002 05:01 PM      Profile for Jolt135   Author's Homepage   Email Jolt135   Send New Private Message      Edit/Delete Post  Reply With Quote 
Okay, I found my chart listing Experience Points Per Level. Now, to re-enter than in the computer, and do Sort Descending...

Here are the Pokemon offering the most experience, as taken from my research. The number listed is the Experience Points Per Level, a variable that is always equal to some integer divided by 7.

Chansey: 255/7
Mewtwo: 220/7
Lapras: 219/7
Dragonite: 218/7
Moltres: 217/7
Zapdos: 216/7
Articuno: 215/7

It continues going down in increments of 1/7: Gyarados, Arcanine, Exeggutor, Tauros, Blastoise, Charizard, Venusaur, Starmie, Kingler, Tentacruel, Rhydon, Cloyster, Aerodactyl, Kabutops, and Pinsir at 200/7.

Alakazam is down at 186/7.

Counting only Missingno.-accessible Pokemon? Obviously there’s Mewtwo, but that might be too powerful. I mentioned Kingler was easy, and it’s high up. Starmie beats it out by 1/7, but I’ve fought Starmies this way—and I don’t recommend it. So Kingler is probably best.


From: Woodbridge, VA, USA | Registered: Jul 2001  |  IP: Logged
Yurika
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posted 01-23-2002 08:10 AM      Profile for Yurika     Send New Private Message      Edit/Delete Post  Reply With Quote 
Thats why Raymond was the best name...

Well in the game anyways...

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Remember folks theres no "I" in "Orgy". Now ask yourself "Are you a team player"?


From: Australia, Sydney | Registered: Jan 2002  |  IP: Logged


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