My friend told me about all the weird sharkery he had done with Pokémon skill modifyers. Well guess what, from C4 to FF, there are hidden moves. Not very good ones, but still. Weirder even, is that C4 to C8 are HM01 - 05, and C9 to FF are TM01 - 55!I tested each out (not a lot, but quickly) and came up with these conclusions.
Remember, to give you Pokémon these moves, put em in first slot, and type in:
01XX73D1 (First move)
01XX74D1 (Second move)
01XX75D1 (Third move)
01XX76D1 (Forth move)
I caught a poor defenseless Bellspout and genetically modifyed it so many times, then I let it go, all full of radiation and such. Hehe!
Here are the variables and their descriptions:
C4 - HM01, Misses
C5 - HM02, Misses
C6 - HM03, Misses
C7 - HM04, Hyper Beam. Low accuracy
C8 - HM05, Deals damage, misses a lot, looks like Sing.
C9 - TM01, Misses
CA - TM02, Evade greatly rises, looks like double Harden.
CB - TM03, Deals Damage, looks like Leer
CC - TM04, No effect, looks like Stun Spore
CD - TM05, Evade greatly rises, looks like Double Kick
CE - TM06, Deals Damage, Looks like Tail Whip
CF - TM07, Deals damage, looks like Cut
D0 - TM08, High Jump Kick. Low accuracy
D1 - TM09, Own pokemon faints, misses, looks like Bite then Ember
D2 - TM10, Misses
D3 - TM11, Does nothing, other Pokemon attacks
D4 - TM12, Does nothing, other Pokemon attacks
D5 - TM13, Evade greatly rises, looks like Constrict
D6 - TM14, Explosion, about 70% accuracy. Own Pokemon doesn't faint.
D7 - TM15, Game freezer
D8 - TM16, Does nothing, other pokemon attack (may screw up attack selections).
D9 - TM17, Misses (may screw up attack selections).
DA - TM18, Misses
DB - TM19, Evade greatly rises
DC - TM20, Does nothing, other Pokemon attacks
DD - TM21, Misses
DE - TM22, Super Fang, looks like cut
DF - TM23, Sucks health, low accuracy, looks like Ember
E0 - TM24, Deals damage
E1 - TM25, No PP to perform move
E2 - TM26, Does nothing, other Pokemon attacks
E3 - TM27, Attack greatly rises, looks like Mega Kick
E4 - TM28, Explosion, about 70% accuracy. Own Pokemon doesn't faint.
E5 - TM29, No PP to perform move
E6 - TM30, Does nothing, other Pokemon attacks
E7 - TM31, Deals damage, low accuracy. No animation, spooky.
E8 - TM32, High Jump Kick. Low accuracy
E9 - TM33, No PP to perform move
EA - TM34, Does nothing
EB - TM35, Ghost attack, worthlses on Normal and Psychic, misses
EC - TM36, Super Fang, looks like Gust
ED - TM37, No PP to perform move
EE - TM38, Misses
EF - TM39, Sucks health, no animation
F0 - TM40, Speed rises, looks like Quick Attack
F1 - TM41, No PP to perform move
F2 - TM42, Explosion, before doing damage, game is killed
F3 - TM43, Misses
F4 - TM44, No PP to perform move
F5 - TM45, Deals damage, low accuracy, looks like Slash
F6 - TM46, Opponents speed falls, low accuracy
F7 - TM47, No PP to perform move (Type = CoolTrainer male)
F8 - TM48, Freezes game
F9 - TM49, Misses
FA - TM50, No PP to perform move
FB - TM51, Deals damage, no animation
FC - TM52, Reflect, looks like Stun Spore
FD - TM53, Deals damage, no animation
FE - TM54, Misses
FF - TM55, Does nothing, other Pokemon attacks
I especially like TM42. Heheheheheh!
Then I tried C3, C2, C1 and C0, and this is what happened:
Go to Attack
Attack slots all blank
Selected first one (C3)
"Bellsprout used-Mewtwo!"
"Bellsprout's attack missed!"
Game froze...
Oh well, maybe next time he'll send out a Mewtwo. Tee hee!
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Mewtwo used Amnesia
Mew used Thunder Wave
Mew used Swords Dance
Mewtwo's fully paralysed
Mew used Swords Dance
Mewtwo's fully paralysed
Mew used Swords Dance
Mewtwo used Amnesia
If I get hit by Psychic, I'm dead for sure. I have to take out Mewtwo!
Mew used Explosion
Critical Hit
...