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Author Topic: Shark Compendium. (I'm *ZERO*)
Daft Punk
Orangutan Spouse
Member # 213

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posted 04-04-2000 03:21 PM      Profile for Daft Punk   Email Daft Punk   Send New Private Message      Edit/Delete Post  Reply With Quote 
Hi I'm not new it's me *ZERO* I just decided to get a new identity. But anyway cFalcon here's is taht Compendium you asked for I was unable to send it because of E-mail problems, so enjoy!

Credits:
Jdonald - http://www.ocf.berkeley.edu/~jdonald/pokeygs2.txt
Cfalcon - singcom@hotmail.com
? - http://www.angelfire.com/ok/EVOver2/News.html


Name Modifiers

Pokemon name Modifiers (1st Slot)

Name (Space 1) 01XXB4D2
Name (Space 2) 01XXB5D2
Name (Space 3) 01XXB6D2
Name (Space 4) 01XXB7D2
Name (Space 5) 01XXB8D2
Name (Space 6) 01XXB9D2
Name (Space 7) 01XXBAD2
Name (Space 8) 01XXBBD2
Name (Space 9) 01XXBCD2
Name (Space 10) 01XXBDD2

OT Pokemon Modifier (1st slot)

01XX72D2
01XX73D2
01XX74D2
01XX75D2
01XX76D2
01XX77D2
01XX78D2

OT Character Modifier

01??57D1
01??58D1
01??59D1
01??5AD1
01??5BD1
01??5CD1
01??5DD1
01??5ED1
01??5FD1
01??60D1
015061D1

Modifier Digits for Names

A-80 K-8A U-94 a-AO k-AA u-B4
B-81 L-8B V-95 b-A1 l-AB v-B5
C-82 M-8C W-96 c-A2 m-AC w-B6
D-83 N-8D X-97 d-A3 n-AD x-B7
E-84 O-8E Y-98 e-A4 o-AE y-B8
F-85 P-8F Z-99 f-A5 p-AF z-B9
G-86 Q-90 (-9A g-A6 q-B0
H-87 R-91 )-9B h-A7 r-B1
I-88 S-92 :-9C i-A8 s-B2
J-89 T-93 ;-9D j-A9 t-B3

Pokemon Hybrids

Each pokemon has a setting that I call the "extra species byte." For some reason, each pokemon has _two_ bytes that identity its species. Normally, both of these bytes should be set to the same value. But for some reason, if they're different, the game functions just fine and will save both of those values if you store the pokemon into Bill's PC or whatever. The "extra species byte" defines the knockout-cry of your pokemon, what Ditto transforms into if it sees your pokemon, and a few other minor things. On the yellow version only, it even defines the color of your pokemon in battle. Also on the yellow version, setting it to Pikachu (quantifier digits: 54) will cause your pokemon to make all the cute Pikachu sounds.

Codes to set the "extra species byte":
01??6AD1 (1st pokemon)
01??96D1 (2nd pokemon)
01??C2D1 (3rd pokemon)
01??EED1 (4th pokemon)
01??1AD2 (5th pokemon)
01??46D2 (6th pokemon)

where ?? denotes the quantifier digits of a pokemon.

Codes to set pokemon types:
Type1 Type2
01??6FD1 01??70D1 (1st pokemon)
01??9BD1 01??9CD1 (2nd pokemon)
01??C7D1 01??C8D1 (3rd pokemon)
01??F3D1 01??F4D1 (4th pokemon)
01??1FD2 01??20D2 (5th pokemon)
01??4BD2 01??4CD2 (6th pokemon)

where ?? denotes the quantifier digits of pokemon types (listed below).

Normal 00
Fire 14
Water 15
Electric 17
Grass 16
Ice 19
Fighting 01
Poison 03
Ground 04
Flying 02
Psychic 18
Bug 07
Rock 05
Ghost 08
Dragon 1A

Special items

To get items, you can use codes like the buy-any-item code (01??7BCF) or the modify-first-item code (01??1DD3).

Surfboard Quantifier digits: 06 Labelled as "?????", this item allows you to SURF without a surfing pokemon or without the proper badge.

Pokedex Quantifier digits: 09 Not too spectacular. It's an item that brings out the pokedex. If you noticed that Ash is able to bring out his pokedex during battles on the TV show, well now you can too.

Safari ball Quantifier digits: 08 Infinite supply of safari balls to throw at pokemon outside the Safari Zone.

Throw rock Quantifier digits: 16 Labelled as "CASCADEBADGE" this item allows you to throw rocks anytime. When you use it, make sure that you are either not using the GameShark or have the GS switch off. For some reason, if you throw a rock while the device is on it will crash the game, even if you don't have any codes entered.

Throw bait Quantifier digits: 15 Labelled as "BOULDERBADGE" this item allows you to throw bait anytime.

Shift dimensions Quantifier digits: A3, A4, or A5 Labelled as "RIVAL's", "NAME?", or "NICKNAME?", depending on which digits you use, this item allows you to sneak through walls that are one space thick. To get through a wall, first stand next to a wall, but face in a direction where there's nothing in front of you, (i.e. off to the side). Then use the item. When the game asks "Use item on which pokemon?", hit the B button a few times to cancel. Your character will become invisible, but you can still move him. Walk one space into the wall which you want to pass, then you won't be able to move anymore. To fix the graphics, hit the start button and select "POKeMON". When you are asked to choose a pokemon, hit the B button to cancel. Now you will be visible again but one space into the wall, and you can walk out of it in the direction you please. What's the point of such a complicated and ugly procedure to walk through walls when there's a much simpler walk-through-walls code featured later in this code listing? Well, the point is that this item can be saved into your inventory so you will be able to walk through walls later without having the GameShark with you.

Time Machines

After you've passed some point in the game, you might want to go back to it.

010054D7
0100A5D5 – Brock

01005DD7 – Misty

010072D7 - Lt. Surge

01007BD7 - Erika

0100B2D7 - Sabrina

010091D7 - Koga

010099D7 - Blaine

010050D7
0100ABD5 - Giovanni

0100F5D7 - Jessie & James (Mt. Moon)

01001AD8 - Jessie & James (Game Corner)

010068D7 - Jessie & James (Pokemon Tower)

010036D8
0100BCD5 - Jessie & James (Silph Co.)

0100D7D7
0101A8D5 - Snorlax (east of Vermillion City)

0100DFD7
0100A9D5 - Snorlax (west of Celadon City)

010081D8
0100C2D5 - Articuno

0100D3D7
0100AFD5 - Zapdos

0100EDD7
0100B0D5 - Moltres

01005ED8
0100BFD5 -Mewtwo

010002D8 - S. S. Anne

Misc. Codes

016427d1 – Shows all of your Pokemon in the PC at 100% full stat exp.

010054D3 - Maximum text speed. Save the game with this option on and text will always flow without delay even after the GameShark is removed.

01FF0AD7
01FF0BD7 - FLY can reach every city.

0101FFD6 - Move at bicycle speed anywhere.

010156D0 - Steal other trainers' pokemon. This code is cool! To use it, first make sure the GS switch is in the "off" position when you start up the game. Then get into a pokemon match with another trainer and fight until you're up against the pokemon you wish to steal. When you're at the "FIGHT/ITEM/PKMN/RUN" menu, flip the GS switch into the "on" position, then flip it back into the "off" position. Now you can use your poke ball (great ball, ultra ball, master ball, or safari ball) to capture the pokemon

Infinite Money

019946d3
019947d3
019948d3

Pokemon Id no. Modifiers (1st Slot)

01??76D1
01??77D1

Character Id no. Modifiers

01XX58D3
01XX59D3

0100A1D5 - Clear the hall of fame.

Buy anthing in Any PokéMart

1st Slot 01??7BCF
2nd Slot 01??7CCF
3rd Slot 01??7DCF
4th Slot 01??7ECF

0B Antidote 100
0C Burn Heal 250
0D Ice Heal 250
0F Parlyz Heal 200
0E Awakening 200
34 Full Heal 600
10 Full Restore 3000
14 Potion 300
13 Super Potion 700
12 Hyper Potion 1500
11 Max Potion 2500
0A Moon Stone 0
20 Fire Stone 2100
21 Thunder Stone 2100
22 Water Stone 2100
2F Leaf Stone 2100
35 Revive 1500
36 Max Revive 4000
1E Repel 350
38 Super Repel 500
39 Max Repel 700
37 Gaurd Spec 700
3C Fresh Water 200
3D Soda Pop 300
3E Lemonade 350
4C Old Rod 0
4D Good Rod 0
4E Super Rod 0
32 PP UP 9800
23 HP Up 9800
50 Ether 0
51 Max Ether 0
52 Elixer 0
53 Max Elixer 0
24 Protein 9800
25 Iron 9800
26 Carbos 9800
27 Calcium 9800
41 X Attack 500
42 X Defend 550
43 X Speed 350
44 X Special 350
2E X Accuracy 950
1D Escape Rope 550
31 Nugget 10000
28 Rare Candy 4800
33 PokéDoll 1000
01 Master Ball 0
02 Ultra Ball 1200
03 Great Ball 200
04 PokéBall 200
08 Safari Ball 0
05 Town Map 0
1F Old Amber 0
29 Dome Fossil 0
2A Helix Fossil 0
2D Bike Voucher 0
06 Bicycle 0
46 Oak's Parcel 0
09 Pokédex 0
3F S.S. Ticket 0
3B Coin 10
45 Coin Case 0
48 Silph Scope 0
49 PokéFlute 0
4A Lift Key 0
30 Card Key 0
2B Secret Key 0
40 Gold Teeth 0
47 Item Finder 0
4B Exp. All 0
C9 TM01 3000
CA TM02 2000
CB TM03 2000
CC TM04 1000
CD TM05 3000
CE TM06 4000
CF TM07 2000
D0 TM08 4000
D1 TM09 3000
D2 TM10 4000
D3 TM11 2000
D4 TM12 1000
D5 TM13 4000
D6 TM14 5000
D7 TM15 5000
D8 TM16 5000
D9 TM17 3000
DA TM18 2000
DB TM19 3000
DC TM20 2000
DD TM21 5000
DE TM22 5000
DF TM23 5000
E0 TM24 2000
E1 TM25 5000
E2 TM26 4000
E3 TM27 5000
E4 TM28 2000
E5 TM29 4000
E6 TM30 1000
E7 TM31 2000
E8 TM32 1000
E9 TM33 1000
EA TM34 2000
EB TM35 4000
EC TM36 2000
ED TM37 2000
EE TM38 2000
EF TM39 2000
F0 TM40 2000
F1 TM41 4000
F2 TM42 2000
F3 TM43 5000
F4 TM44 2000
F5 TM45 2000
F6 TM46 4000
F7 TM47 3000
F8 TM48 4000
F9 TM49 4000
FA TM50 2000
C4 HM01 10104
C5 HM02 10104
C6 HM03 10104
C7 HM04 10104
C8 HM05 10104

Pokemon Modifier Codes

Surfing Pikachu - 013972D1

Fight Any Pokémon - 01??D7CF

Bulbasaur – 99
Ivysaur – 09
Venusaur - 9A
Charmander - B0
Charmeleon - B2
Charizard - B4
Squirtle - B1
Wartortle - BC
Blastoise - 1C
Caterpie - 7B
Metapod - 7C
Butterfree - 7D
Weedle - 70
Kakuna - 71
Beedrill - 72
Pidgey - 24
Pidgeotto - 96
Pidgeot - 97
Rattata - A5
Raticate - A6
Spearow - 05
Fearow - 23
Ekans - 6C
Arbok - 2D
Pikachu - 54
Raichu - 55
Sandshrew - 60
Sandslash - 61
Nidoran F - 0F
Nindorina - A8
Nidoqueen - 10
Nidoran M - 03
Nindorino - A7
Nidoking - 07
Clefairy - 04
Clefable - 8E
Vulpix - 52
Ninetales - 53
Jigglypuff - 64
Wigglytuff - 65
Zubat - 6B
Golbat - 82
Oddish - B9
Gloom - BA
Vileplume - BB
Paras - 6D
Parasect - 2E
Venonat - 41
Venomoth - 77
Diglett - 3B
Dugtrio - 76
Meowth - 4D
Persian - 90
Psyduck - 2F
Golduck - 80
Mankey - 39
Primeape - 75
Growlithe - 21
Arcanine - 14
Poliwag - 47
Poliwhirl - 6E
Poliwrath - 6F
Abra - 94
Kadabra - 26
Alakazam - 95
Machop - 6A
Machoke - 29
Machamp - 7E
Bellsprout – BC
Weepinbell - BD
Victreebell - BE
Tentacool - 18
Tentacruel - 9B
Geodude - A9
Graveler - 27
Golem - 31
Ponyta - A3
Rapidash - A4
Slowpoke - 25
Slowbro - 08
Magnemite - AD
Magneton - 36
Farfetch'd - 40
Doduo - 46
Dodrio - 74
Seel - 3A
Dewgong - 78
Grimer - 0D
Muk - 88
Shellder - 17
Cloyster - 8B
Gastly - 19
Haunter - 93
Gengar - 0E
Onix - 22
Drowzee - 30
Hypno - 81
Krabby - 4E
Kingler - 8A
Voltorb - 06
Electrode - 8D
Exeggcute - 0C
Exeggutor - 0A
Cubone - 11
Marowak - 91
Hitmonlee - 2B
Hitmonchan - 2C
Lickitung - 0B
Koffing - 37
Weezing - 8F
Rhyhorn - 12
Rhydon - 01
Chansey - 28
Tangela - 1E
Kangaskhan - 02
Horsea - 5C
Seadra - 5D
Goldeen - 9D
Seaking - 9E
Staryu - 1B
Starmie - 98
Mr. Mime - 2A
Scyther - 1A
Jynx - 48
Electabuzz - 35
Magmar - 33
Pinsir - 1D
Tauros - 3C
Magikarp - 85
Gyarados - 16
Lapras - 13
Ditto - 4C
Eevee - 66
Vaporeon - 69
Jolteon - 68
Flareon - 67
Porygon - AA
Omanyte - 62
Omastar - 63
Kabuto - 5A
Kabutops - 5B
Aerodactyl – AB
Snorlax - 84
Articuno - 4A
Zapdos - 4B
Moltres - 49
Dratini - 58
Dragonair - 59
Dragonite - 42
Mewtwo - 83
Mew - 15

Skill Modifier (1st Position) 01??72D1
Skill Modifier (2nd Position) 01??73D1
Skill Modifier (3rd Position) 01??74D1
Skill Modifier (4th Position) 01??75D1

01 Pound
02 Karate Chop
03 Double Slap
04 Comet Punch
05 Mega Punch
06 Payday
07 Fire Punch
08 Ice Punch
09 Thunder Punch
0A Scratch
0B Vice Grip
0C Guillotine
0D Razor Wind
0E Swords Dance
0F Cut
10 Gust
11 Wing Attack
12 Whirlwind
13 Fly
14 Bind
15 Slam
16 Vine Whip
17 Stomp
18 Double Kick
19 Mega Kick
1A - Jump Kick
1B - Rolling Kick
1C - Sand Attack
1D - Head Butt
1E - Horn Attack
1F - Fury Attack
20 - Horn Drill
21 - Tackle
22 - Body Slam
23 - Wrap
24 - Take Down
25 - Thrash
26 - Double Edge
27 - Tail Whip
28 - Poison Sting
29 - Twin Edle
2A - Pin Missile
2B - Leer
2C - Bite
2D - Growl
2E - Roar
2F - Sing
30 - Supersonic
31 - Sonicboom
32-disable
33 - Acid
34 - Ember
35 - Flamethrower
36 - Mist
37 - Water Gun
38 - Hydro Pump
39 - Surf
3A - Ice Beam
3B - Blizzard
3C - Psybeam
3D Bubblebeam
3E Aurora Beam
3F Hyper Beam
40 Peck
41 Drill Peck
42 Submission
43 Low Kick
44 Counter
45 Seismic Toss
46 Strength
47 Absorb
48 Mega Drain
49 Leech Seed
4A Growth
4B Razor Leaf
4C Solar Beam
4D Poisonpowder
4E Stun Spore
4F Sleep Powder
50 Petal Dance
51 String Shot
52 Dragon Rage
53 Fire Spin
54 Thundershock
55 Thunderbolt
56 Thunder Wave
57 Thunder
58 Rock Throw
59 Earthquake
5A Fissure
5B Dig
5C Toxic
5D Confusion
5E Psychic
5F Hypnosis
60 Meditate
61 Agility
62 Quick Attack
63 Rage
64 Teleport
65 Night Shade
66 Mimic
67 Screech
68 Double Team
69 Recover
6A Harden
6B Minimize
6C Smoke Screen
6D Confuse Ray
6E Withdraw
6F Defense Curl
70 Barrier
71 Light Screen
72 Haze
73 Reflect
74 Focus Energy
75 Hide
76 Metronome
77 Mirror Move
78 Selfdestruct
79 Egg Bomb
7A Lick
7B Smog
7C Sludge
7D Bone Club
7E Fire Blast
7F Waterfall
80 Clamp
81 Swift
82 Skull Bash
83 Spike Cannon
84 Constrict
85 Amnesia
86 Kinesis
87 Softboiled
88 Hi Jump Kick
89 Glare
8A Dream Eater
8B Poison Gas
8C Barrage
8D Leech Life
8E Lovely Kiss
8F Sky Attack
90 Transform
91 Bubble
92 Dizzy Punch
93 Spore
94 Flash
95 Psywave
96 Splash
97 Acid Armor
98 Crabhammer
99 Exposion
9A Fury Swipes
9B Bonemerang
9C Rest
9D Rock Slide
9E Hyper Fang
9F Sharpen
A0 Conversion
A1 Tri Attack
A2 Super Fang
A3 Slash
A4 Substitute
A5 Struggle

------------------
We like to shake the hands of the politicians before we shoot them between the eyes!
-Billy Corgan


Registered: Apr 2000  |  IP: Logged
GolemKong
Farting Nudist
Member # 16

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posted 04-04-2000 04:15 PM      Profile for GolemKong   Author's Homepage   Email GolemKong   Send New Private Message      Edit/Delete Post  Reply With Quote 
Cool.

------------------
"Probability can be a real b!tch."
-Mr. K

"God bless incompetence! "
-Jackdaw


From: Ontario! | Registered: Feb 2000  |  IP: Logged
cfalcon
OLDNBLD
Member # 19

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posted 04-04-2000 04:51 PM      Profile for cfalcon   Email cfalcon   Send New Private Message      Edit/Delete Post  Reply With Quote 

A lot of this is already in the html file I've got. I still need to test some things (like I don't want to point to bad items, etc.)

Good work, and thanks.

-cfalcon

------------------


From: 39°45' N, 104°52' W | Registered: Feb 2000  |  IP: Logged
Daft Punk
Orangutan Spouse
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posted 04-04-2000 06:22 PM      Profile for Daft Punk   Email Daft Punk   Send New Private Message      Edit/Delete Post  Reply With Quote 
Yah, I'm just sorry I couldn't get it to you earlier.

------------------
We like to shake the hands of the politicians before we shoot them between the eyes!
-Billy Corgan


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Argo
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Member # 49

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posted 04-04-2000 07:15 PM      Profile for Argo   Email Argo   Send New Private Message      Edit/Delete Post  Reply With Quote 
Sorry...but..what would be the skill modifier code for yellow in the first slot?


</gameshark newbie question>

------------------
AIM:Argothian Wurm
ICQ:59606279
"Cut gives the Grass-type a chance versus Fire-types"
-Nintendo Power

"It's gonna be a Psybro!"
-Ash


From: new york,NY,USA | Registered: Feb 2000  |  IP: Logged
Argo
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posted 04-04-2000 07:38 PM      Profile for Argo   Email Argo   Send New Private Message      Edit/Delete Post  Reply With Quote 
Waaaaaaaaaaaaahhhhhhh!!


I cant even get any code to work on my shark.....can someone IM me and give me a fully detailed EXPLICIT walktrough of using gameshark/codes.

------------------
AIM:Argothian Wurm
ICQ:59606279
"Cut gives the Grass-type a chance versus Fire-types"
-Nintendo Power

"It's gonna be a Psybro!"
-Ash


From: new york,NY,USA | Registered: Feb 2000  |  IP: Logged
][ Candy
Farting Nudist
Member # 214

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posted 04-04-2000 08:10 PM      Profile for ][ Candy     Send New Private Message      Edit/Delete Post  Reply With Quote 
You can IM me if you need help, but be warned I have a black & sparkly pro which ::cough cough:: works fine. My IM: quitchda

------------------
]['m carvin' for some, ]['m missin' you like candy.


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White Cat
Nobody knows why I'm an admin.
Member # 42

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posted 04-05-2000 05:56 AM      Profile for White Cat   Author's Homepage   Email White Cat      Edit/Delete Post  Reply With Quote 
Are these the codes for Red/Blue or Yellow. I would normally assume they're RB, but some of them were Yellow-specific...

Could you also put a text version of this up somewhere?

Oh, and thanks for the "change items in PokeMarts" codes; I was hoping for those. I assume you need to leave the Shark switch on until you've bought what you want?


From: Calgary | Registered: Feb 2000  |  IP: Logged
Argo
Farting Nudist
Member # 49

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posted 04-05-2000 05:20 PM      Profile for Argo   Email Argo   Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Codes to set pokemon types:
Type1 Type2
01??6FD1 01??70D1 (1st pokemon)
01??9BD1 01??9CD1 (2nd pokemon)
01??C7D1 01??C8D1 (3rd pokemon)
01??F3D1 01??F4D1 (4th pokemon)
01??1FD2 01??20D2 (5th pokemon)
01??4BD2 01??4CD2 (6th pokemon)

where ?? denotes the quantifier digits of pokemon types (listed below).

Normal 00
Fire 14
Water 15
Electric 17
Grass 16
Ice 19
Fighting 01
Poison 03
Ground 04
Flying 02
Psychic 18
Bug 07
Rock 05
Ghost 08
Dragon 1A


question....maybe its a little obvious...but i dunno...i am a gs newbie,so please be patient and bare with me.

What would be the quantifier digit to set the second type to nothing...i want to make something that was originally 2 types,a single type.Is there any other way besides making the second type match the first?becuase i dont want water/water...i want:
"type one:
water" period.

------------------
AIM:Argothian Wurm
ICQ:59606279
"Cut gives the Grass-type a chance versus Fire-types"
-Nintendo Power

"It's gonna be a Psybro!"
-Ash


From: new york,NY,USA | Registered: Feb 2000  |  IP: Logged
Daft Punk
Orangutan Spouse
Member # 213

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posted 04-05-2000 07:38 PM      Profile for Daft Punk   Email Daft Punk   Send New Private Message      Edit/Delete Post  Reply With Quote 
wHOA! wHOA! One at a time!

1) I don't know how the hell to put a text version ( I'm HTML stupid )

2)THese are ALL yellow codes to the best of my knowledge sorry i didn't mention it specifically, but if you want to convert it to B/R add 1 to the 6th digit.

3)Argo - To change it to water period. Just type the second type in as 00, however no matter what you do to the Pokemon the text will still stay the same. (ie: you can change a squirtle to fire and it will be a fire Pokemon, but when you look at it's stats it will say water).

I hope this helps, and Argo I heard you are really good with Team ratings so if you wouldn't mind I was wondring if you could help me out with my Pokemon team on the team boards. It would have been posted by *ZERO*.

------------------
We like to shake the hands of the politicians before we shoot them between the eyes!
-Billy Corgan


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Argo
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posted 04-05-2000 07:48 PM      Profile for Argo   Email Argo   Send New Private Message      Edit/Delete Post  Reply With Quote 
Sure...thanks for the shark help =]

------------------
AIM:Argothian Wurm
ICQ:59606279
"Cut gives the Grass-type a chance versus Fire-types"
-Nintendo Power

"It's gonna be a Psybro!"
-Ash


From: new york,NY,USA | Registered: Feb 2000  |  IP: Logged
White Cat
Nobody knows why I'm an admin.
Member # 42

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posted 04-06-2000 05:59 AM      Profile for White Cat   Author's Homepage   Email White Cat      Edit/Delete Post  Reply With Quote 
Hmm... If you set Squirtle's type to Water/Water, it would still just say "Water" for in the stats, but would he become double-weak to Electric and Grass moves?
From: Calgary | Registered: Feb 2000  |  IP: Logged
Daft Punk
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posted 04-06-2000 02:36 PM      Profile for Daft Punk   Email Daft Punk   Send New Private Message      Edit/Delete Post  Reply With Quote 
probabbly?

------------------
We like to shake the hands of the politicians before we shoot them between the eyes!
-Billy Corgan


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Meowth346
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posted 04-06-2000 02:49 PM      Profile for Meowth346   Author's Homepage        Edit/Delete Post  Reply With Quote 
quote:
Originally posted by White Cat:
Hmm... If you set Squirtle's type to Water/Water, it would still just say "Water" for in the stats, but would he become double-weak to Electric and Grass moves?

As far as I know, Squirtle is already read in the game as Water/Water. Single-typed Pokemon are input as the same type twice. So, no, that wouldn't create a double weakness.

--Meowth346


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Blastoise976
Orangutan Spouse
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posted 04-07-2000 11:34 AM      Profile for Blastoise976   Email Blastoise976   Send New Private Message      Edit/Delete Post  Reply With Quote 
Well they dont work on R/B by adding a 1 to the 6th digit! Pleez help :P

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From: Canada | Registered: Apr 2000  |  IP: Logged
Daft Punk
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posted 04-07-2000 04:50 PM      Profile for Daft Punk   Email Daft Punk   Send New Private Message      Edit/Delete Post  Reply With Quote 
Sorry I can't really help you any more than that. Just remember that after 9 comes A. Adding one has always worked for me so maybe you should try it again, and if all else fails just remember this boards motto " ask cfalcon".

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We like to shake the hands of the politicians before we shoot them between the eyes!
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cfalcon
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posted 04-07-2000 08:00 PM      Profile for cfalcon   Email cfalcon   Send New Private Message      Edit/Delete Post  Reply With Quote 

First monster's top ability in R/B:
01XX73D1

This is from the Yellow's
01XX72D1


To illustrate how this works:

To convert from Y to R/B, add one to the zero (same as when you add 1 to 9 and get 0 in that column, in decimal). If the sixth character was F, change it to 0 and modify the fifth character by one. If it, too, was F, then you need to modify the last character.

Example

Yellow sample code:
01XX7FD1

becomes, in Red/Blue:
01XX80D1

While the Yellow code:
01XXFFD1

becomes, in Red/Blue:
01XX00D2


hope this helps,

-cfalcon

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From: 39°45' N, 104°52' W | Registered: Feb 2000  |  IP: Logged


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