Member # 118
posted 08-15-2000 07:22 AM
On the Superfang page, it says you can't hit ghosts, but on the new comparison page for normal attacks, it clearly states using Superfang against Gengar.
A Raticate facing a Gengar cannot expect to get very far with Special attacks and will probably not live long enough to use Bide. It is therefore left with exactly three offensive options. It can attempt to Mimic Night Shade or Hypnosis, but in link battles this is a crap shoot: the copied move is determined randomly. The other two choices are Dig and Super Fang. Because Gengar is part Poison and therefore weak to Ground attacks, Dig will actually do about as much damage as the first use of Super Fang, and after that it becomes no contest. Super Fang will do a diminishing amount of damage with each use, while Dig will keep hammering away. It's true that because Dig is a two-turn attack, Raticate will be able to use Super Fang twice in the same amount of time, reducing Gengar's HP by 75%. However, what matters more than time is vulnerability: by the time that Raticate has used Dig twice (in all likelihood fainting Gengar), the ghost will only have had two chances to put our hero to sleep and suck his dreams out of his twitching head.
What's the deal with this?
"Take him away, boys."
"Hey, I'm the chief. Bake him away, toys."
"Uh, what did you say, chief?"
"... just do what the kid said." - the Simpsons
The Venom Forest
From: OH | Registered: Mar 2000
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