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Author Topic: Status questions...
Twinkle
I'm feeling fat and sassy~!
Member # 1690

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posted 01-26-2002 08:31 PM      Profile for Twinkle        Edit/Delete Post  Reply With Quote 
1. When in the battle cycle are status-curing Berries checked for? That is, what would happen if one of your pokémon was paralyzed in the wild, and you attached a Paralyze Cure Berry afterward? Would they be healed the instant they were sent into battle, or at the end of the turn?

2. Does it remember how many turns you have left to sleep if you switch out? (If you use Rest and then switch out on the turn they would have woken up if it had stayed in, will it wake up as soon as it attacks if you switch it back in?)

3. Is it possible to pre-status pokémon for use in Stadium 2 battles, or does it automatically treat your pokémon as "healed"?

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Hich loch faauto noxlattoyen.


From: Brinstar | Registered: Apr 2001  |  IP: Logged
Jolt135
Farting Nudist
Member # 1974

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posted 01-27-2002 08:12 AM      Profile for Jolt135   Author's Homepage   Email Jolt135   Send New Private Message      Edit/Delete Post  Reply With Quote 
1: I forgot. I remember doing a Stadium trial that involved a paralyzed Pokemon using Thief on a Miracleberry, and seeing if it recovered. I think it did, but I'm not completely sure.

2: Yes.

3: No.


From: Woodbridge, VA, USA | Registered: Jul 2001  |  IP: Logged
Mu
Farting Nudist
Member # 28

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posted 01-27-2002 04:03 PM      Profile for Mu   Author's Homepage   Email Mu   Send New Private Message      Edit/Delete Post  Reply With Quote 
Off the top of my head, berries are checked after both turns but before global effects.

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żµ?

From: Auckland, New Zealand | Registered: Feb 2000  |  IP: Logged
SongBear88
Farting Nudist
Member # 2145

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posted 02-08-2002 07:43 PM      Profile for SongBear88   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
1. They are checked for at the end of each turn as Mu stated.

2. Yes as Jolt135 said

3. I thought stadimum healed those pokemon.


Registered: Aug 2001  |  IP: Logged


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