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Author Topic: What happens when you get a CH using flamethrower with Sunny Day?
10,000Lb.Snorlax
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posted 01-21-2002 06:17 PM      Profile for 10,000Lb.Snorlax   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
Is the damage 2x the normal value or 3x the normal value?
From: Denver | Registered: Feb 2000  |  IP: Logged
Pokegod
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posted 01-21-2002 06:57 PM      Profile for Pokegod     Send New Private Message      Edit/Delete Post  Reply With Quote 
3x because 1.5 (sunny day) x 2 (CH) = 3
From: Saskatchewan, Canada | Registered: Sep 2000  |  IP: Logged
10,000Lb.Snorlax
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posted 01-21-2002 08:57 PM      Profile for 10,000Lb.Snorlax   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
but in Gold, SIlver and Crystal, if you use Sword's Dance and then get a CH, the damage is still just 2x, right? That's kinda weird that some damage boosters are negated by CHs (Sword Dance) and some are not (eg weather), dontcha think? shouldn't they make everything universal?
From: Denver | Registered: Feb 2000  |  IP: Logged
Donald
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posted 01-22-2002 08:14 AM      Profile for Donald   Email Donald      Edit/Delete Post  Reply With Quote 
CHs in GSC are 2x damage. However, the raised attack (or lowered Defense) of a Pokemon does factor into the damage. Basically, CHs do the highest possible damage.
From: In your girl's panties | Registered: Feb 2001  |  IP: Logged
LanderZRPG
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posted 01-22-2002 09:43 AM      Profile for LanderZRPG   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by cmsnrub25:
CHs in GSC are 2x damage. However, the raised attack (or lowered Defense) of a Pokemon does factor into the damage. Basically, CHs do the highest possible damage.


In other words, if your Smeargle has Amnesia'd 3x, and Alakazam Psychic is doing only like 10% dmg, if it Crit hits you, it would do more dmg if it didn't count the Amnesias, so they aren't counted, and Smeargle dies.
If the Smeargle had 3 Swords Dances and got a CH on the 'kazam with Body Slam, the Sword Dances would be included, since they would cause the total dmg to be higher.

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From: High Prairie, AB, Canada | Registered: Mar 2001  |  IP: Logged
10,000Lb.Snorlax
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posted 01-22-2002 09:57 AM      Profile for 10,000Lb.Snorlax   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Basically, CHs do the highest possible damage.

... a critical hit will still shoot right through vaporeon's Acid Armor? As in defensive boosters are still ignored in G/S/C critical hits? so:

Vaporeon used Acid Armor
Ursaring used Curse
Vaporeon used Acid Armor
Ursaring used Curse
Vaporeon used Acid Armor
Ursaring used Slash *critical Hit*
Vaporeon fainted

is this correct?

So now I won't get flamed for using curse in tandem with my slashers??

is this chart true?
critical hits:
attack = 1.5x CH= 3x damage
attack = 2 x CH= 4x damage
attack = 2.5x CH= 5x damage
attack= 3x CH= 6x damage

so defensive boosts don't matter at all as far as CHs are concerned (just like in R/B/Y)? Thanks for your clarification-- It's kinda hard for me to understand completely...

how much damage would a Moltres with 4 growths Baton Passed to it do with a Sunny Day CH fireblast against a Parasect?

2x(growth) 1.5x(Sunny Day) 4x(Parasects weakness to Fire) 2x(CH) = 24x damage


From: Denver | Registered: Feb 2000  |  IP: Logged
Pokegod
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posted 01-22-2002 01:27 PM      Profile for Pokegod     Send New Private Message      Edit/Delete Post  Reply With Quote 
So to sum it all up, positive changes (swords dance, screech, growth) are still included in the damage when a CH occurs, but negative ones (growl, amnesia, reflect) are ignored.

Weather effects... that might be a different story. We know that sunny day with fire attacks doesn't get ignored in the event of a CH, but what about sunny day with water attacks? Would the CH ignore it, or would it be set back to 1x?

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From: Saskatchewan, Canada | Registered: Sep 2000  |  IP: Logged
Continue
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posted 01-22-2002 04:11 PM      Profile for Continue   Email Continue   Send New Private Message      Edit/Delete Post  Reply With Quote 
Since I only have a minute or two answers will be short and without needed clarification...
quote:
Originally posted by 10,000Lb.Snorlax:

... a critical hit will still shoot right through vaporeon's Acid Armor? As in defensive boosters are still ignored in G/S/C critical hits?

No

quote:

so:

Vaporeon used Acid Armor
Ursaring used Curse
Vaporeon used Acid Armor
Ursaring used Curse
Vaporeon used Acid Armor
Ursaring used Slash *critical Hit*
Vaporeon fainted

is this correct?


No

quote:

So now I won't get flamed for using curse in tandem with my slashers??

Other than high-CH moves not being worth as much with how often CHs occur in G/S?

No

quote:

is this chart true?
critical hits:
attack = 1.5x CH= 3x damage
attack = 2 x CH= 4x damage
attack = 2.5x CH= 5x damage
attack= 3x CH= 6x damage

If there are no defensive stat mods?

Yes

quote:

so defensive boosts don't matter at all as far as CHs are concerned (just like in R/B/Y)? Thanks for your clarification-- It's kinda hard for me to understand completely...

This doesn't seem to have been explained properly. Check the following to get the proper explanation:

http://www.math.miami.edu/~jam/azure/forum/buzz/ultimatebb.cgi?ub b=get_topic&f=1&t=000993

I would say just search for 'Critical Hits in G/S', but that doesn't seem to be working anymore.

EDIT: Bad quoting

[ 01-22-2002: Message edited by: Continue ]


From: Boca Raton, FL | Registered: Feb 2000  |  IP: Logged
10,000Lb.Snorlax
loves long time.
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posted 01-22-2002 04:20 PM      Profile for 10,000Lb.Snorlax   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
terrific work Continue. Thanks for the link
From: Denver | Registered: Feb 2000  |  IP: Logged
Pokegod
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posted 01-22-2002 08:42 PM      Profile for Pokegod     Send New Private Message      Edit/Delete Post  Reply With Quote 
Aye, good job continue
From: Saskatchewan, Canada | Registered: Sep 2000  |  IP: Logged
Mana Lugia
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posted 02-03-2002 07:28 PM      Profile for Mana Lugia   Author's Homepage   Email Mana Lugia   Send New Private Message      Edit/Delete Post  Reply With Quote 
darn it! I am so confused...

so can anyone summarize it for me?

Does CH factor in S-dance? (or related type moves)

Does CH factor in Acid armour? (or related type moves)

Does CH factor in Screech type moves?

Does CH factor in Growl Type moves?

Thanks alot!

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From: toronto | Registered: Sep 2000  |  IP: Logged
Pokegod
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posted 02-03-2002 09:51 PM      Profile for Pokegod     Send New Private Message      Edit/Delete Post  Reply With Quote 
For GSC:

Either all modifiers are retained or they are all ignored. If retaining them will yield higher damage than ignoring all of them, then they are all retained.

For RBY:

CH = no stat modifiers taken into account

[ 02-03-2002: Message edited by: Pokegod ]


From: Saskatchewan, Canada | Registered: Sep 2000  |  IP: Logged
Sean A.
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posted 02-04-2002 07:31 PM      Profile for Sean A.   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
Just in case y'all didn't read that topic someone linked to here was the final comment.


"Any other moves whose effects affect damage calculation (such as Light Screen, Reflect, Rain Dance, Sunny Day), whether increasing or decreasing, will be retained for the CH damage calculation. "

Therefore weather is added to the damage!

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From: Baton Rouge, Louisiana | Registered: Oct 2001  |  IP: Logged


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