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Author Topic: Are there any techniques with infallible accuracy?
Ognob
Farting Nudist
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posted 08-11-2001 08:35 PM      Profile for Ognob        Edit/Delete Post  Reply With Quote 
As stated above, I am asking whether there are any techniques that ALWAYS hit, regardless of evasion modifiers and such. The question spawned from the idea of using Gengar with Curse against a DT'ing Kingdra. Are there such techniques, and can you give me a list of them?
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Uiru
Sketch Molester
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posted 08-12-2001 02:57 AM      Profile for Uiru   Author's Homepage   Email Uiru   Send New Private Message      Edit/Delete Post  Reply With Quote 
I think Perish Song and Destiny Bond work through evasion. (That'd be good. Misdreavus used Perish Song! Cat-Gonk's Bastard Celebi, for some reason, didn't hear it! Etc.)

Probably Mean Look... Obviously, Mind Reader and Lock On... Swift, Vital Throw and Faint Attack... Foresight, however, is affected by evasion, which is strange as the whole point of the move is to kill it.

Haze always works. If you're the Stadium AI, Fissure always works. I can't think of any more that might be added to this list, but it's really late/very early. Heh heh.
~Uiru

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From: the floating castle of Newfoundland | Registered: May 2000  |  IP: Logged
Dark_Herakurosu
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posted 08-12-2001 04:27 PM      Profile for Dark_Herakurosu   Author's Homepage   Email Dark_Herakurosu   Send New Private Message      Edit/Delete Post  Reply With Quote 
Actually, Mean Look and Spider Web have the 99.6% accuracy, as do Lock-On, Mind Reader, and Destiny Bond. In other words, their chance of missing is like 1/256. They are affected by Double Team, Sweet Scent, and all other Eva/Acc modifiers. Vital Throw, Faint Attack, Perish Song, and Haze aren't affected. I may be wrong though.

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From: the wreckage of Indianapolis | Registered: Apr 2001  |  IP: Logged
Ognob
Farting Nudist
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posted 08-12-2001 10:33 PM      Profile for Ognob        Edit/Delete Post  Reply With Quote 
Thank you for your help. Is there a solid list of moves in existance, however? Perhaps at one of the research sites?
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poccil
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posted 08-12-2001 10:58 PM      Profile for poccil   Author's Homepage   Email poccil   Send New Private Message      Edit/Delete Post  Reply With Quote 
OK. The complete list of attacks without a set accuracy is:

Mirror Move, Meditate, Sharpen, Harden, Withdraw, Growth, Double Team, Swift, Faint Attack, Haze, Conversion, Light Screen, Mist, Focus Energy, Swords Dance, Barrier, Acid Armor, Agility, Amnesia, Transform, Reflect, Substitute, Metronome, Splash, Counter, Sketch, Sleep Talk, Destiny Bond, Heal Bell, Spider Web, Mean Look, Nightmare, Curse, Protect, Detect, Spikes, Perish Song, Sandstorm, Endure, Safeguard, Baton Pass, Morning Sun, Synthesis, Moonlight, Rain Dance, Sunny Day, Belly Drum, Psych Up, Mirror Coat, Teleport

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Ognob
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posted 08-12-2001 11:09 PM      Profile for Ognob        Edit/Delete Post  Reply With Quote 
Thanks for your throughness. Is curse you mentioned both the regular and ghost renditions of it?
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MK
is somewhat large.
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posted 08-13-2001 01:24 AM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
What about Recover, Milk Drink, Defense Curl, and Conversion2?

Swift and Faint Attack do have a set accuracy (255/256) they just don't apply accuracy changes, but, they can still miss.

-MK


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MK
is somewhat large.
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posted 08-13-2001 01:26 AM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
Forgot about rest...
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LanderZRPG
Got a whale of a tale to tell ya, lads!
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posted 08-13-2001 09:39 AM      Profile for LanderZRPG   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
I've seen both Swift miss, and Lock-On misses when the opponent has dug underground.

The only time I saw swift miss was the first time I tried using it against a pokemon who was underground. That was disturbing.

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From: High Prairie, AB, Canada | Registered: Mar 2001  |  IP: Logged
Donald
Bob the Builder
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posted 08-14-2001 11:46 PM      Profile for Donald   Email Donald      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by poccil:
OK. The complete list of attacks without a set accuracy is:

Mirror Move, Meditate, Sharpen, Harden, Withdraw, Growth, Double Team, Swift, Faint Attack, Haze, Conversion, Light Screen, Mist, Focus Energy, Swords Dance, Barrier, Acid Armor, Agility, Amnesia, Transform, Reflect, Substitute, Metronome, Splash, Counter, Sketch, Sleep Talk, Destiny Bond, Heal Bell, Spider Web, Mean Look, Nightmare, Curse, Protect, Detect, Spikes, Perish Song, Sandstorm, Endure, Safeguard, Baton Pass, Morning Sun, Synthesis, Moonlight, Rain Dance, Sunny Day, Belly Drum, Psych Up, Mirror Coat, Teleport


Tell that to Fanha, Pocill... Rain Dance has failed three times in the past 15 minutes on GSBot.


From: In your girl's panties | Registered: Feb 2001  |  IP: Logged
oporaca
Farting Nudist
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posted 08-15-2001 01:10 AM      Profile for oporaca     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by cmsnrub25:
Tell that to Fanha, Pocill... Rain Dance has failed three times in the past 15 minutes on GSBot.

RD, SS, and SD have about a 90% chance of working, but ignore accuracy modifiers.

I have no idea, but I think I heard once that Future Sight ignores Accuracy modifiers. (Normally, it has a 90% chance of hitting upon time for the attack.)

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Continue
Farting Nudist
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posted 08-15-2001 04:45 PM      Profile for Continue   Email Continue   Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by oporaca:

RD, SS, and SD have about a 90% chance of working, but ignore accuracy modifiers.


In the only listing I've seen Sandstorm has 99.6% accuracy. It seems odd that the other two weather moves would have a different accuracy. I haven't specifically tested for it, but I've never seen either Rain Dance or Sunny Day miss (and I just did testing involving Sunny Day last night in which it was used 25 times).

Perhaps the accuracy check is ignored for weather moves since they don't target a pokemon?

As to the rest of the thread:
I'm surprised that everything on poccil's list isn't affected by evasion modifiers. Several of the things he's stolen from others has had mistakes. It helps that the bulk of the list is comprised of moves that only affect the pokemon that uses them, which will always go off successfully, barring limitations on the move itself (I haven't seen the Rest bug pop up in G/S, either).

quote:
Originally posted by MK:
What about Recover, Milk Drink, Defense Curl, and Conversion2?

3 of the 4 moves you inquired about only affect the pokemon that uses it. As for Conversion 2, you could go here for the complete description, but as it pertains to this discussion, it acts like the majority of moves that target another pokemon.

quote:
Originally posted by Uiru:
Foresight, however, is affected by evasion, which is strange as the whole point of the move is to kill it.

There seems to have been multiple compromises made with Foresight. It seems to have been given high PP instead of letting it ignore Accuracy/Evade modifiers.

It's interactions with Acc/Ev modifiers is also subtle, as it does not entirely kill them. Someone whose pokemon has just been hit by Foresight after having used 3 Double Teams might try to use Double Team again and be pleasantly surprised that it will be used successfully. They then might waste the next 3 turns using DT only to find that they get the message that their evade won't increase anymore.

They might then take note of the fact that Foresight does not alter the count for Acc/Ev modifiers, it just neutralizes the effects while Foresight is still in effect. It's a nice way to ruin that part of a BP chain, if the opponent isn't aware of such subtleties.

It rather sucks if you use it to neutralize the Sand Attacks that someone has been using on your pokemon and the opposing pokemon switches out, however (unless it's done by BP, of course).

Take note, this is how Foresight works in G/S. I have no idea how it works on the GSBot.

Oh, yeah, before I forget...

quote:
Originally posted by Ognob:
Is curse you mentioned both the regular and ghost renditions of it?

Both versions are unaffected by Evade modifiers.


From: Boca Raton, FL | Registered: Feb 2000  |  IP: Logged


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