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Author Topic: Formula Question
mleo2003
Farting Nudist
Member # 1618

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posted 06-24-2001 10:12 PM      Profile for mleo2003   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
What is the formula that the game uses when it Calculates the Level for a Parabolic Pokemon. I know the other way, from level to Experience, but I need the first one. I think the game would use it instead of the other one.

For reference, the Parabolic Exp Formula is
1.2(L^3) - 15(L^2) + 100L - 140

where L is the Level of the Pokemon.

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From: Forest, Mississippi | Registered: Mar 2001  |  IP: Logged
Jman
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posted 06-24-2001 10:34 PM      Profile for Jman   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
Hey, um... I don't really know your answer, but I'd like to say thanks for linking to Metalloid Research on your site.

I wish more sites do it in the future ^_^.

So, um... mleo, you like Metalloid Research?

*relises this is way off topic*

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From: da burgh | Registered: Jul 2000  |  IP: Logged
MK
is somewhat large.
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posted 06-24-2001 11:45 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
Fast 0.8(L^3)
Medium L^3
Slow 1.25(L^3)
Parabolic 1.2(L^3) - 15(L^2) + 100L - 140

Source:
http://www.math.miami.edu/~jam/azure/compendium/training.htm


Registered: Jan 2001  |  IP: Logged
mleo2003
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posted 06-25-2001 09:39 PM      Profile for mleo2003   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
Uh, MK, I know about those formula's, I even posted the last one myself. What I am asking for is different than that. Say The Medium Rate is L^3. The Formula I'm talking about would be

Cube Root(E)

where E is the Experience of a Medium Pokemon.

I also know the other formula's for the Fast and Slow rates (after Cube Rooting it, just divide by it's number), but I need the formula for Parabolic.

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Email: mleo2003@hotmail.com

Visit my Strategy Page on my Site:
Matt's Strat Page

Have fun and make yourself at home.


From: Forest, Mississippi | Registered: Mar 2001  |  IP: Logged
Donald
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posted 06-26-2001 12:08 AM      Profile for Donald   Email Donald      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by mleo2003:
Say The Medium Rate is L^3. The Formula I'm talking about would be

Cube Root(E)

where E is the Experience of a Medium Pokemon.


Isn't L^3 L to the third power? It might explain why Medium Growth Pokemon require 1,000,000 exp to reach L100 (100 x 100 x 100 = 1,000,00).

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From: In your girl's panties | Registered: Feb 2001  |  IP: Logged
spunman
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posted 06-26-2001 02:02 AM      Profile for spunman        Edit/Delete Post  Reply With Quote 
mleo2003: I think the game would use it instead of the other one.

i'm not so sure. it keeps track of how much exp you need to reach the next level, which means it's using the formulae you listed to determine how much exp is necessary to reach the next level. also ever notice the wait when you take a pokémon out of the box and the game recalculates all its stats? ever notice that the higher the level of the pokémon, the longer the wait? if all it were doing were determining the level given the experience, rather than stepping up the level by 1 and running the formulae you posted until it finds the experience requirement at or below the current experience, i think it would go much faster. since it's dog slow, i've a hunch that's what it's doing.

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From: the middle | Registered: Nov 2000  |  IP: Logged


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