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Author Topic: Signature items
Sudowoodo
Farting Nudist
Member # 1768

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posted 06-07-2001 07:38 AM      Profile for Sudowoodo     Send New Private Message      Edit/Delete Post  Reply With Quote 
Do the Lucky Punch and Egg work for Blissey as well? And is the Lucky Punch better than the Scope Lens?

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The moon is made of chocolate


From: Pylea | Registered: May 2001  |  IP: Logged
Ransu
Farting Nudist
Member # 1697

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posted 06-07-2001 10:00 AM      Profile for Ransu     Send New Private Message      Edit/Delete Post  Reply With Quote 
Lucky Punch= Gives Chanseey and Blissey WAY more CH (works better than Scope Lens)

I was going to post all the info on all the sig items but you probably know about the others

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"There once were two men, who traveled the same path for ten years, but found completely different truths. So I think if I wander for ten years, I'll find my own truth." --Seta Soujirou


From: Tokyo, Japan | Registered: Apr 2001  |  IP: Logged
Sudowoodo
Farting Nudist
Member # 1768

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posted 06-07-2001 01:51 PM      Profile for Sudowoodo     Send New Private Message      Edit/Delete Post  Reply With Quote 
Thakns Ransu! That's pretty cool! I'll give my Blissey the Lucky Punch then. Does everyone agree with Ransu?

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The moon is made of chocolate


From: Pylea | Registered: May 2001  |  IP: Logged
Nirvana
Farting Nudist
Member # 1211

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posted 06-07-2001 03:27 PM      Profile for Nirvana     Send New Private Message      Edit/Delete Post  Reply With Quote 
Ransu isn't wrong, but many prefer Leftovers because it recovers about 54HP every turn.

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-ŃďrVÄn@
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From: United Kingdom. | Registered: Nov 2000  |  IP: Logged
Dabid
Farting Nudist
Member # 578

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posted 06-07-2001 11:47 PM      Profile for Dabid   Email Dabid   Send New Private Message      Edit/Delete Post  Reply With Quote 
Whoa, so if Signature items work for evolutions, can I use the Light Ball on Raichu?

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“I’ve continually fought, and with each battle I’ve lost something. And my heart has been completely void of feeling for quite a long time now. Maybe my life doesn’t have value any more but I have to go on living. I’ve got a home to go back to.” --Trowa Barton


From: Rocky River, OH USA | Registered: Jun 2000  |  IP: Logged
Dragonite21
Farting Nudist
Member # 475

posted 06-08-2001 02:31 AM      Profile for Dragonite21     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by Dabid:
Whoa, so if Signature items work for evolutions, can I use the Light Ball on Raichu?


Nope. It only works with Pikachu.

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You want the greatest things, the greatest things since bread came sliced...


Registered: May 2000  |  IP: Logged
MK
is somewhat large.
Member # 1445

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posted 06-10-2001 10:39 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
10% power bonus:

Pink bow (Normal)
Polkadot bow (Normal)
Blackbelt (Fighting)
Sharp Beak (Flying)
Poison Pin (Poison)
Soft sand (Ground)
Hard stone (Rock)
Silverpowder (Bug)
Spell Tag (Ghost)
Metal Coat (Steel)
Charcoal (Fire)
Mystic Water (Water)
Miracle seed (Grass)
Magnet (Electric)
Bent Spoon (Psychic)
Nevermeltice (Ice)
Dragon fang (Dragon)
Darkglasses (Dark)

Others:
Berserk Gene : Increases attack greatly, but the Pokémon is confused

PZNcureberry - Removes 'Poison' status
Mint berry - Removes 'Sleep' status
Burnt Berry - Removes 'Burn' status
Ice Berry - Removes 'Frozen' status
PRZcureberry - Removes 'Paralyze' status
Bitter berry - Removes 'Confusion'
Miracleberry - Removes 'Poison', 'Sleep', 'Frozen', 'Burn', 'Paralyze', and
'Confusion'. All nuts are activated when Status change occurs.

Mysteryberry - When an attack's PP reaches 0, it will restore 5 PP.

Quick Claw - 23.4% chance of attacking first, even if your Pokémon is
slower.

King's Rock - 11.7% chance of causing the opponent to flinch whan an
attack is performed

Brightpowder - can reduce opponent's Accuracy when attacking by 7.8%

Focus Band - Even if on the verge of fainting, there's an 11.7% chance of
having 1HP remaining no matter what the attack.

Scope lens - Increases Critical hit rate by 1 (12.5%)

Stick (Farfetch'd only), Lucky Punch (Chansey only) - Increases Critical hit
rate by 2 (25%)

Light ball, Thick Club - Light ball is exclusive to Pikachu and raises Special
Attack 2x. Similarly, the Thick Club is exclusive to Cubone and Marowak,
and raises Attack 2x.

Metalpowder - Exclusively for Ditto. Raises Defense 1.5x

Leftovers - Each turn, recover's 1/16 of the user's Maximum HP

*Hopefully all of this is correct, but realize, there is a possibility for error, this has been a MK disclaimer*

[This message has been edited by MK (edited 06-10-2001).]

[This message has been edited by MK (edited 06-11-2001).]


Registered: Jan 2001  |  IP: Logged
MK
is somewhat large.
Member # 1445

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posted 06-11-2001 06:05 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
Anyone like to dance?
Registered: Jan 2001  |  IP: Logged
Jigglypuff
Farting Nudist
Member # 144

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posted 06-11-2001 10:06 PM      Profile for Jigglypuff   Email Jigglypuff   Send New Private Message      Edit/Delete Post  Reply With Quote 
Well, you could have added just how much Bright Powder decreases accuracy, but we can find that in every other item guide.

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Member of DTaholics annonymous
Member of Neopets!
The real killer, I think, is hopelessness - Brayze


Registered: Mar 2000  |  IP: Logged
MK
is somewhat large.
Member # 1445

Member Rated:
posted 06-11-2001 10:35 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
So it is done!
Registered: Jan 2001  |  IP: Logged
Sudowoodo
Farting Nudist
Member # 1768

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posted 06-12-2001 05:07 AM      Profile for Sudowoodo     Send New Private Message      Edit/Delete Post  Reply With Quote 
I'm confuzzled! One person says it DOES work for Blissey, and another says it DOESN'T! Who can I trust?

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The moon is made of chocolate


From: Pylea | Registered: May 2001  |  IP: Logged
White Cat
Nobody knows why I'm an admin.
Member # 42

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posted 06-13-2001 03:14 PM      Profile for White Cat   Author's Homepage   Email White Cat      Edit/Delete Post  Reply With Quote 
Trust your feelings... or your own research.

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"C'mon, you know it's, it's getting a joke, you know a-- You know, you know it's not a suit, a govern-- a country... that you put on and you take off, you know."
-- Canadian Prime Minister Jean Chretien


From: Calgary | Registered: Feb 2000  |  IP: Logged
Mr.E
Farting Nudist
Member # 696

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posted 06-20-2001 08:44 PM      Profile for Mr.E     Send New Private Message      Edit/Delete Post  Reply With Quote 
Mysteryberry doesn't necessarily kick in at 0 PP. In a Link Battle last week it was used on my Screech when I had 20+ PPs left for it, when it was supposed to be for Moonlight. -_-;;

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I AM A GOLDEN GOD!


From: Munchkin Land, Oz | Registered: Jul 2000  |  IP: Logged
MK
is somewhat large.
Member # 1445

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posted 06-23-2001 04:35 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
Maybe MysteryBerry kicks in when PP reaches either 0% or is down by like 20 (ya know what I mean, whichever comes first) Anyone have any ideas or somethin?
Registered: Jan 2001  |  IP: Logged
Dark_Herakurosu
Farting Nudist
Member # 1677

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posted 06-23-2001 05:48 PM      Profile for Dark_Herakurosu   Author's Homepage   Email Dark_Herakurosu   Send New Private Message      Edit/Delete Post  Reply With Quote 
I think Mysteryberry kicks in when any move is down by 5PP. I've had this happen on many occasions.

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Golem used Metronome!
Golem used Fly!
Look out below!!


From: the wreckage of Indianapolis | Registered: Apr 2001  |  IP: Logged


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