10% power bonus:
Pink bow (Normal)
Polkadot bow (Normal)
Sharp Beak (Flying)
Poison Pin (Poison)
Soft sand (Ground)
Hard stone (Rock)
Spell Tag (Ghost)
Metal Coat (Steel)
Mystic Water (Water)
Miracle seed (Grass)
Bent Spoon (Psychic)
Dragon fang (Dragon)
Berserk Gene : Increases attack greatly, but the Pokémon is confused
PZNcureberry - Removes 'Poison' status
Mint berry - Removes 'Sleep' status
Burnt Berry - Removes 'Burn' status
Ice Berry - Removes 'Frozen' status
PRZcureberry - Removes 'Paralyze' status
Bitter berry - Removes 'Confusion'
Miracleberry - Removes 'Poison', 'Sleep', 'Frozen', 'Burn', 'Paralyze', and
'Confusion'. All nuts are activated when Status change occurs.
Mysteryberry - When an attack's PP reaches 0, it will restore 5 PP.
Quick Claw - 23.4% chance of attacking first, even if your Pokémon is
King's Rock - 11.7% chance of causing the opponent to flinch whan an
attack is performed
Brightpowder - can reduce opponent's Accuracy when attacking by 7.8%
Focus Band - Even if on the verge of fainting, there's an 11.7% chance of
having 1HP remaining no matter what the attack.
Scope lens - Increases Critical hit rate by 1 (12.5%)
Stick (Farfetch'd only), Lucky Punch (Chansey only) - Increases Critical hit
rate by 2 (25%)
Light ball, Thick Club - Light ball is exclusive to Pikachu and raises Special
Attack 2x. Similarly, the Thick Club is exclusive to Cubone and Marowak,
and raises Attack 2x.
Metalpowder - Exclusively for Ditto. Raises Defense 1.5x
Leftovers - Each turn, recover's 1/16 of the user's Maximum HP
*Hopefully all of this is correct, but realize, there is a possibility for error, this has been a MK disclaimer*
[This message has been edited by MK (edited 06-10-2001).]
[This message has been edited by MK (edited 06-11-2001).]