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Author Topic: Items transferred to RBGY remembered?
Dark Jaguar
Farting Nudist
Member # 187

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posted 04-23-2001 05:29 PM      Profile for Dark Jaguar   Email Dark Jaguar   Send New Private Message      Edit/Delete Post  Reply With Quote 
I haven't been here in a while and I'm too lazy to search so forgive me if this has been covered before.

I attached a berry to my Yellow Pikachu in Stadium 2, then I shut down Stadium and tried looking at the Pikachu's stats in a trade session between my Gold and Yellow game. It showed a "berry" was still attached.

Well, my question is how was this data stored? As far as my Gold game is concerned, the Pikachu should have nothing. I checked the stats of the Pikachu in Yellow, and they were all exactly as they were before attachment. Were the older versions of RBGY programmed to store "extraneous data" for Pokemon? If so, then I guess I can make as many PP Ups as necessary via cloning something with a PP-Up attached.

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Porygone
The Goatse Man
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posted 04-23-2001 09:27 PM      Profile for Porygone   Email Porygone   Send New Private Message      Edit/Delete Post  Reply With Quote 
I dunno, but I DO know that two of my Pokemon were traded to Gold from Red, were given King's Rock and Amulet Coin, traded to Red from Gold, then I restarted my Gold, traded them back in, and found those items attatched still!

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From: Celadon City Gym | Registered: Aug 2000  |  IP: Logged
PoKamek
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posted 04-24-2001 02:31 AM      Profile for PoKamek   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
There are probably some previously unused bytes in the Pokemon's data. They weren't used in R/B/Y, but could still be made to send this "useless" data in a trade.

G/S probably utilizes this "useless" data when trading a G/S pokemon to R/B/Y.

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Kamek, Master Magikoopa
Kamek's Kastle


From: Koopa Kingdom | Registered: Apr 2000  |  IP: Logged
White Cat
Nobody knows why I'm an admin.
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posted 04-24-2001 06:36 AM      Profile for White Cat   Author's Homepage   Email White Cat      Edit/Delete Post  Reply With Quote 
Yeah, I remember this being confirmed by Talen (?) on AGNP awhile back. Note that this refutes the previous belief that Pokemon with attached items can't be sent through the Time Capsule.

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"Ash isn't too bright..."
-- Review of Pokemon: The Movie 3


From: Calgary | Registered: Feb 2000  |  IP: Logged
Lark84
My skeleton is made of creamy nougat.
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posted 04-24-2001 12:22 PM      Profile for Lark84     Send New Private Message      Edit/Delete Post  Reply With Quote 
It has to be something with unused bytes.

However, those bytes seem to be the same for each RBY pokémon. (That's why you get a brightpowder from Cuno and a lucky punch from Chansey).

Appearantly, when you trade the monster from RBY to GS, remove the item, and trade it back, those bytes have changed. That's why you can take each item only once from each pokémon. It seems though that the byte does nothing in RBY.

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"I remember somebody saying that measuring machine performance in bits is like measuring your penis in flowers." -IaZeye, enlightening us on the mystery of bits.


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Dark Jaguar
Farting Nudist
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posted 04-24-2001 03:29 PM      Profile for Dark Jaguar   Email Dark Jaguar   Send New Private Message      Edit/Delete Post  Reply With Quote 
Well, I just used the cloning technique to make me some more master balls for G/S. I don't know if the cloning trade trick works in G/S as I'm too afraid to try it though. Well, at least I know how to get many TMs and PPUps now.

Also, I remember reading a while ago that gender was determined by the attack dev rating. Is that still what is thought, or are more "useless bits" determining what the gender is for the RBGY pokemon?

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Tghost
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posted 04-24-2001 05:23 PM      Profile for Tghost   Author's Homepage   Email Tghost   Send New Private Message      Edit/Delete Post  Reply With Quote 
Gender's based off the useful bit of the Attack IV (DV or Gene..it's just another way of aying it)

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From: Auckland, New Zealand | Registered: Jan 2001  |  IP: Logged
mleo2003
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posted 04-25-2001 08:23 PM      Profile for mleo2003   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
What adress in memory is responsible for this? The only empty adresses of memory I know of are

D16E
D172

Those are for the 1st Pokemon. Which one is it? Please help.

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From: Forest, Mississippi | Registered: Mar 2001  |  IP: Logged
White Cat
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posted 04-26-2001 03:28 AM      Profile for White Cat   Author's Homepage   Email White Cat      Edit/Delete Post  Reply With Quote 
In G/S, the attached item is stored in memory location DA2B. I don't know where it goes when transferred to R/B/Y, though.

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"If you're walking alone in the forest, and a tree falls on you, do you make a sound?"
-- The Confused Philosopher


From: Calgary | Registered: Feb 2000  |  IP: Logged
oporaca
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posted 04-28-2001 02:14 PM      Profile for oporaca     Send New Private Message      Edit/Delete Post  Reply With Quote 
IIRC, two identical Kadabras could have different values for the bit if one was caught as a Kadabra (and would therefore be holding a Twisted Spoon) and the other was caught as an Abra (and would therefore be holding TM09). Probably what happened was when Game Freak made RB/RG, they made a variable that stored what the Pokemon is when caught, anticipating some possible use for this in the future. (Alternately, it could have been put in early on, then ignored because the feature that would have used it was cancelled).

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"Finish it off with False Swipe!" - Shingo


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White Cat
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posted 04-29-2001 12:08 AM      Profile for White Cat   Author's Homepage   Email White Cat      Edit/Delete Post  Reply With Quote 
I don't think that's the case. It makes more sense that when Chromatic monsters are caught, their hidden item byte is blank (or has a value that Metallics identifies as "unused"). Then when they're transferred to Metallics, the Metallic game gives them an item based on their species. When an itemless monster is sent to Chromatics, it is marked as such (so it won't have an item if it's sent back to G/S).

To test this, catch two Chromatic Abras, evolve one into a Kadabra, and trade them to Metallics. It seems unlikely that Abra's traded item is TM09, though...

(Edit: Corrected the word in bold; it was erroneously "Metallics" before. Also fixed some grammar and spelling.)

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"If you're walking alone in the forest, and a tree falls on you, do you make a sound?"
-- The Confused Philosopher

[This message has been edited by White Cat (edited 05-01-2001).]


From: Calgary | Registered: Feb 2000  |  IP: Logged
Meowth346
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posted 04-29-2001 06:47 AM      Profile for Meowth346   Author's Homepage        Edit/Delete Post  Reply With Quote 
Actually, oporaca's a bit more correct, I *think*. The best way to test, though, would be to find a device to copy a saved game to the computer, look at the "un-used bits", change those bits, and then copy the data back to the game, and check the item.

Or, if you own a Gameshark, just edit those unknown bits and see if it changes the item carried.

--Meowth346

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Researcher in charge of Pokémon Forever, a compilation of about 1/1000th of my work.

[This message has been edited by Meowth346 (edited 04-29-2001).]

[This message has been edited by Meowth346 (edited 04-29-2001).]


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