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Author Topic: Miscellaneous Info Extracted from TeamPA (LOONG)
Givera
Farting Nudist
Member # 234

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posted 06-03-2000 02:50 PM      Profile for Givera   Author's Homepage        Edit/Delete Post  Reply With Quote 
Here's all the information I've extracted from the translation of TeamPA's Attack List. I've listed everything of use even the stuff most people know already (BTW - This is all G/S):

Sleep - Pokemon that are put to sleep remain so far a random number of turns between 1 and 6 - Length of sleep is evenly distributed. You can attack on the turn you wake up.

Poison - Enemy pokemon takes damage equal to 1/8 max HP rounded down every turn.

Burn - Enemy pokemon takes damage equal to 1/8 max HP rounded down every turn and attack is lowered by 1/2.

Freeze - Pokemon cann't move; During Clear Jap Weather there is a 9.8% chance of ice "thawing". Pokemon can attack on the turn they are "thawed".

Paralysis - 25% chance of being fully paralyzed (Cann't move) and base speed is lowered to 1/4

Self Destruct/Explosion - When calculating damage enemy's defense is 1/2 (E.G. Damage doubles)

Sweet Fragrence - Lowers enemy's evade by 1

Confusion (Status) - Confusion lasts from 1 to 4 rounds equally distributed. 50% chance of damaging yourself and damage is a power 40 physical move that is not affected by type.

Roar/Whirlwind - Always attacks last

Multi Hit Attacks - Hitting 2 or 3 times each have a 37.5% chance and 4 or 5 times each have a 12.5% chance

Light Screen/Reflect - Cuts damage of appropriate type in half for 5 turns

Tri Attack - 20% of chance of giving status change - Status change is random among Paralyze, Burn, Freeze

Fissure - Can hit Pokemon using Dig

1-Hit KO'es - If attacker is of higher level than defender accuracy is increased by Level Difference/256% (It doesn't mention anything about speed though...)

Multi Turn Atacks - Attacks for 2 to 5 turns (Does not mention dispersion) at the end of every round enemy has 1/16% chance of ?? (Something about HP and receiving something - Damage maybe??)

Sky Attack - someone verifying with additional effect, it is a rare
occasion - .4% chance(cFalcon should be happy to hear TeamPA DOESN'T know everything)

Rage - Every time you're attacked your Attack Stat raises 2 spots

Splash - (Surprisingly) Does nothing at all

Disable - Attack last used by enemy becomes disabled

Encore - Makes enemy use last attack used 2 to 6 times (MAY be including first usage)

Star Kick/Resurection/Wicked Mischeif - Damage is proportional to how much of your HP you're missing. If at 4% or less HP base damage is 200. Does not critical hit and damage is not random (I think...)

Grudge - Attack last used by enemy loses 2 to 5 PP

Quick Attack/Etc - Always goes first except against another one used by a faster pokemon or Defense and Abandon

Triple Kick - Attacks enemy 1 to 3 times; Probability is evenly dispersed.

Theft - You steal the item of the enemy. When the battle is over the item goes back to the original owner

Nightmare - Puts enemy in "Nightmare" state - Whenever he falls asleep he will take damage equal to 1/4 Max HP. Can only use this move when enemy is asleep (Too bad it's type ghost - We'd have a new anti-snorlax weapon)

Curse/Slow: Ghost: You lose HP equal to 1/2 Max and enemy is put in slow state until he switches; Slow State: Enemy takes damage equal to 1/4 Max HP (And goes last??)
Non-Ghost: Attack and Defense raised by 1 and speed is lowered by 1

Defense (Or maybe Abandon) - Always preemptive. Fails if used consecutively. (It then says a lot of stuff about "99.6% > 49.6% > 24.6% > 12.1% > 5.9% > 2.7% > 1.2% > 0.4%" I dunno what that means though)

Mud Spikes - Enemy switches pokemon that pokemon takes 1/8 Max HP damage unless it is type flying (It does not mention WHICH pokemon takes the damage though)

Horrible Note - If the pokemon are not switched out after 3 turns they both faint. Other than by replacing pokemon it is impossible to prevent the effects of this skill

See Through One's Thoughts - Accuracy cannot be lowered below basic value. Normal attacks can hit Ghosts until either is switched out (Does not mention fighting moves hitting ghosts not ghost moves hitting normals)

Sandstorm - For the next 5 turns both pokemon take damage equal to 1/8 MaxHP unless they are type Rock, Ground, and Steel

Abandon (Or maybe defense) - (Identical to the other except you always survive with at least 1 HP)

Roll - Attacks upto 5 times each usage damage doubling each time until it misses. Each new usage resets base damage.

Boast/Swagger - Enemy's attack is increased by 2 (Greatly) and enemy is confused

Continuous Cut - It applies with continuation, base power increses x2 until at the point in time when you stop using Continuous Cut or it misses. (I'm not sure about the translation of this)

Mellow Mellow - Can be used only on the opposite sex; Only 50% chance of attacking

Favor - Base power is proportional to how much a pokemon likes you; Highest Base Power is 102

Present - Deals damage with base power of 40, 80, or 120 or "heals" enemy with base power of 80 (Does not say about dispersion of probabilities)

Anger - Base power is invertly proportional to how much a pokemon likes you; Highest Base Power is 102

Mysterious Protection - Protects you from Status changes and confusion for 5 rounds

Souther Blaze/Master Flame - Can burn enemy and unfreeze your own pokemon

Magnitude - Hits for base power of 10, 30, 50, 70, 90, 110, 150; Can hit Pokemon using Dig

Baton Touch - Switches pokemon giving them all status changes excluding Mellow Mellow, Nightmare, Encore, and Transformation states. This includes Painful Note (E.G. If you use Painful Note then switch w/ Baton Touch Painful Note is still applicable) Always goes last

Final Blow - If enemy pokemon switches on turn Final Blow is used Final Blow hits first and does 2x Damage

Sunny Weather/Rain Prayer - Matching type damage does 1.5x damage and opposite does .5x damage - Effect lasts 5 turns (Includes usage turn)

Steel Wing - Random (9.8%) Attacker's Defense Up 1

Metal Claw - Random (9.8%) Attacker's Attack Up 1

Atomic Force - Random (9.8%) All of Attacker's Stats Up 1

Heart Song - Lose half of your HP (Unknown if Max HP or Current) And Attacker Up 10 (Yes 10 not 6)

Self Suggestion - Whatever status changes the enemy uses on himself your pokemon uses on himself

Skull Bash - Two turns to attack but on first turn defense up 1 (I don't know if this is "permanent" like Harden or just temporary though)

Tornado - Random (19.9%) flinch and can hit flying pokemon at 2x Damage

Earthquake - Deals 2x Damage to Diggers

Fortune Telling - Deals damage on third turn even if pokemon switches; Damage is based on original Pokemon's Special Attack

Gust - Deals 2x Damage to Fliers

Solar Beam - 2 Turns to attack unless during Sunny Weather than only 1 turn

Thunder - Hits flyers for 2x damage, during Rain Prayer 100% accuracy (Same as Swift) (That's their comment), during Sunny Weather accuracy is lowered to/by 49.6% (It's unclear if the accuracy is lowered from 69.5% to 49.6% or if it's cut in half to 34.5%)

Teleport - End wild battles; Has no effect in trainer battles

Gang Beating - (This is unclear when translated - I can make out only Pokemon whom have no Status abnormalties can participate in damage)

Fly/Dig - Two turns to attack; Most attacks miss first turn

Defense Curl - Defense Up 1 and Attack becomes 2x (I think that's what it's saying...)

WHEW! Now to try to translate the rest of their info...
-Givera

------------------
"My staff is complaining about the rats in the kitchen; I want to hire a new staff" -Lunchlady Doris on how to spend the School's oil money
"If any punk-a** Charmander tries to mount my Koffing, I'll have Wiggly crack his spine and Lee will throw him in a vat of Psyduck Surf!" -Mr. K on different species ability to breed
"Heh.....ditto is a G** D*** pimp in g/s....he gets all the a**.." -Argo on Ditto's ability to breed with anything/one
"My Mewtwo's slower than yours because he just had his way with that cute eevee over there, and now he's tired" -CFalcon making a pun on how sex (gender) affects stats

[This message has been edited by Givera (edited 06-03-2000).]


From: Plano, Tx | Registered: Apr 2000  |  IP: Logged
Philbo
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posted 06-03-2000 04:36 PM      Profile for Philbo   Email Philbo   Send New Private Message      Edit/Delete Post  Reply With Quote 
Cool, hope this stays up for a while.
NOw I know why Boast is so risky, against a good player, but against a newbee:
"Wicked, my Mewtwos attacks gone up, now my Psychic will do twice as much damage!"

------------------
Mewtwo used Blizzard
It's frozen rock solid!
Being unable to move hurts


From: Kent, England | Registered: May 2000  |  IP: Logged
AgentM2
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posted 06-03-2000 07:39 PM      Profile for AgentM2     Send New Private Message      Edit/Delete Post  Reply With Quote 
Man, looks like G/S is gonna be awesome!

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the name's two, mewtwo.......AgentM2!!!


Registered: Apr 2000  |  IP: Logged
Givera
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Member # 234

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posted 06-04-2000 12:15 AM      Profile for Givera   Author's Homepage        Edit/Delete Post  Reply With Quote 
Darryn - Go ahead... as long as you give TeamPA credit... (And maybe give me a little for translating it) Yep... Heart Song/Painful Song increases your attack by 10... but that's 10 like Meditate increases attack by 1 and Swords Dance increases by 2... I translated Defense Curl using another translator and got a similar result (Excluding the defense up part): "' It rolls, ' when after this skill you use, power It reaches 2 times " So you can come up with your own clarification... but it DOES mention attack reaching 2x...
-Givera

------------------
"Yea..." -Heero Yuy


From: Plano, Tx | Registered: Apr 2000  |  IP: Logged
Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 06-09-2000 10:20 PM      Profile for Ancient Egyptian Cat-Gonk   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
Poison - Enemy pokemon takes damage equal to 1/8 max HP rounded down every turn.

It's been jacked up to 1/8? Sweet, maybe Poison might be worth something now...

Freeze - Pokemon cann't move; During Clear Jap Weather there is a 9.8% chance of ice "thawing". Pokemon can attack on the turn they are "thawed".

Odd, I'm pretty sure I've seen Koga's Kurobat thaw by itself and attack my Odile, and no, I don't have any Pokemon with CJW (or fire attacks for that matter)

Self Destruct/Explosion - When calculating damage enemy's defense is 1/2 (E.G. Damage doubles)

Err, why don't they just double the base power of the attack?

Sweet Fragrence - Lowers enemy's evade by 1

One of my friends noted that it did something to accuracy as well (his Weepinbel used it a few times and wasn't getting hit), but that's probably due to the ROM.

Light Screen/Reflect - Cuts damage of appropriate type in half for 5 turns

Also, they can be passed on by switching, I noted that while taking on that psychic guy in the E4.

Sky Attack - someone verifying with additional effect, it is a rare
occasion - .4% chance(cFalcon should be happy to hear TeamPA DOESN'T know everything)

CHing? My guide has a section with the same text as Cross Chop and other high-CH attacks.

Triple Kick - Attacks enemy 1 to 3 times; Probability is evenly dispersed.

Isn't there another affect to it? I'm still raising my Kapoera...

Nightmare - Puts enemy in "Nightmare" state - Whenever he falls asleep he will take damage equal to 1/4 Max HP. Can only use this move when enemy is asleep (Too bad it's type ghost - We'd have a new anti-snorlax weapon)

Yeah, it's like Curse but you don't lose HP.

Defense (Or maybe Abandon) - Always preemptive. Fails if used consecutively. (It then says a lot of stuff about "99.6% > 49.6% > 24.6% > 12.1% > 5.9% > 2.7% > 1.2% > 0.4%" I dunno what that means though)

That stuff's probably the chance of it suceeding the second, third, etc times.

Mud Spikes - Enemy switches pokemon that pokemon takes 1/8 Max HP damage unless it is type flying (It does not mention WHICH pokemon takes the damage though)

The one switching in, I love Caltrops.

See Through One's Thoughts - Accuracy cannot be lowered below basic value.

Oh hell yeah...

Abandon (Or maybe defense) - (Identical to the other except you always survive with at least 1 HP)

I think you're talking about Endure.

Boast/Swagger - Enemy's attack is increased by 2 (Greatly) and enemy is confused

Odd, I'm pretty sure that most Pokemon would need a boost of more than x2 to be able to top themselves in two hits, when I tested it I placed it as x4 (max)

Souther Blaze/Master Flame - Can burn enemy and unfreeze your own pokemon

50% burn rate IIRC.

Steel Wing - Random (9.8%) Attacker's Defense Up 1

Odd, my guide says up 2 (greatly)

Atomic Force - Random (9.8%) All of Attacker's Stats Up 1

I thought it was all opponent's stats down one, must be a faulty translation on my part.

Heart Song - Lose half of your HP (Unknown if Max HP or Current) And Attacker Up 10 (Yes 10 not 6)

10?

Hmm, that would explain why my Poliwag rapes so much with it (kills stuff with one hit from Doubleslap). Sounds like it'd be better in Petit Cup if there's an x10...

Gust - Deals 2x Damage to Fliers

*made the mistake of taking on Lugia with Kurobat*

Thanks for the translations, they were a big helkp ^_^.

------------------
Cat-Gonk.
- Do you believe in Goddish?

The Kitty Litter Box.
http://catgonk.cjb.net/
- GOT KITTY?

"So lock up your daughters.
Lock up your wife.
Lock your back door, and run for your life."
- "T.N.T.": AC/DC.


From: Perth, Western Australia. | Registered: Feb 2000  |  IP: Logged
Givera
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posted 06-10-2000 05:56 PM      Profile for Givera   Author's Homepage        Edit/Delete Post  Reply With Quote 
Darryn - Do you not realize there is an entire web site connected to this forum?? It's pretty good actually - try checking it out once and a while...
Here's how the "Increase ... by 1" works

code:
-6     -5     -4     -3     -2     -1     0      1      2      3      4      5      6
x1/4 x1/3.5 x1/3 x1/2.5 x1/2 x1/1.5 x1 x1.5 x2 x2.5 x3 x3.5 x4

All stats start out at 0 (x1) whenever you use a stat modifying ability (Sword's Dance) it moves changes the value... One Sword's Dance raises the value from 0 (x1) to 2 (x2) then to 4 (x3) and finally to 6 (x4)... it works the same way for moves like screech except it lowers the value... Also if a moves raises the value over 6 or below -6 it is set to 6 or -6 (Respectively). So when you use Heart Song and the value is at 0 (x1) it raises to 10 but is reset to 6 (x4)... know do you understand?? All Heart Song really becomes is 3x Swords Dances that causes damage...

AEC-Gonk - About the unfreezing thing... Again it's a rough translation - It jumped from CJW (Or whatever it called it...) to 9.8% and thawing so i assumed that's what it meant... maybe it's normally 9.8% of thawing and always thaw during CJW...

Oh yea... Darryn - Yea give credit to the translator but *I* took the time to find it and use it then clarify the meanings...
-Givera
-Givera

------------------
"Yea..." -Heero Yuy


From: Plano, Tx | Registered: Apr 2000  |  IP: Logged
Givera
Farting Nudist
Member # 234

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posted 06-10-2000 08:41 PM      Profile for Givera   Author's Homepage        Edit/Delete Post  Reply With Quote 
... hmm... I'll just take your word for it then... I haven't played enough to figure that out though... I've spent MUCH more time Hex-Editing the game than playing (I've played a total of 1 or 2 hours)
-Givera

------------------
"Yea..." -Heero Yuy


From: Plano, Tx | Registered: Apr 2000  |  IP: Logged
White Cat
Nobody knows why I'm an admin.
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posted 06-11-2000 02:26 AM      Profile for White Cat   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
Self Destruct/Explosion - When calculating damage enemy's defense is 1/2 (E.G. Damage doubles)

Err, why don't they just double the base power of the attack?

Because then their base powers (260 and 340) would exceed 255, so the programmers would have to allocate an extra byte (or maybe just one bit) to the attack power storage.

It works the same way in RBY.


From: Calgary | Registered: Feb 2000  |  IP: Logged
Caos2
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posted 06-11-2000 06:20 AM      Profile for Caos2   Email Caos2   Send New Private Message      Edit/Delete Post  Reply With Quote 
Boast/Swagger - Enemy's attack is increased by 2 (Greatly) and enemy is confused

Entei looks so appealing now.
I`ll like to see Raichu [278 AT, 208 DEF] to be hit by this. The damage is going to be huge..............

Caos2

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Slayer of Monsters, Avenger of the Wronged, and Lover of Easy Women.


From: Belo Horizonte | Registered: Mar 2000  |  IP: Logged
Ancient Egyptian Cat-Gonk
Happy Good Times Fortune Happiness Happity Hocks Cat-Gonk Happifier
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posted 06-12-2000 04:18 AM      Profile for Ancient Egyptian Cat-Gonk   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
quote:
Originally posted by Caos2:
Entei looks so appealing now.

Not really, when you consider the fact that Swagger is TMable to basically everything from Magnemite to Butterfree.

------------------
Cat-Gonk.
- Do you believe in Goddish?

The Kitty Litter Box.
http://catgonk.cjb.net/
- GOT KITTY?

"So lock up your daughters.
Lock up your wife.
Lock your back door, and run for your life."
- "T.N.T.": AC/DC.


From: Perth, Western Australia. | Registered: Feb 2000  |  IP: Logged
Givera
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posted 10-03-2001 05:28 PM      Profile for Givera   Author's Homepage        Edit/Delete Post  Reply With Quote 
I used to wonder why my girl friend broke up with me...
From: Plano, Tx | Registered: Apr 2000  |  IP: Logged
poccil
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Member # 1457

posted 10-03-2001 07:20 PM      Profile for poccil   Author's Homepage   Email poccil   Send New Private Message      Edit/Delete Post  Reply With Quote 
Don't revive old topics [yes, including your own], especially when what you're saying is irrelevant to the topic.

- - - - -
The Ultimate Pokemon Center | Gold/Silver Lab
"I believe that poccil is an intelligent, respected member of the online Pokemon community." -sarcastic comment by White Cat

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Rolken
Vulcan
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posted 10-04-2001 10:14 PM      Profile for Rolken   Author's Homepage   Email Rolken   Send New Private Message      Edit/Delete Post  Reply With Quote 
I can't believe no one ever told Givvy how to spell cfalcon.
From: Provo, UT | Registered: Feb 2000  |  IP: Logged
Uiru
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posted 10-06-2001 11:13 AM      Profile for Uiru   Author's Homepage   Email Uiru   Send New Private Message      Edit/Delete Post  Reply With Quote 
The wording on Nightmare suggests that once used, Nightmare will work EVERY TIME the Pokémon falls asleep. And since it isn't direct damage, shouldn't it work on Snorlax anyway?
~Uiru

- - - - -
TIDUDSOFIEIHUGHEXXXC: "maybe he will let you touch his blow up do"

AFRO NOOOOOOO!!!

From: the floating castle of Newfoundland | Registered: May 2000  |  IP: Logged
Uiru
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posted 10-06-2001 12:09 PM      Profile for Uiru   Author's Homepage   Email Uiru   Send New Private Message      Edit/Delete Post  Reply With Quote 
I tested Nightmare a little... This might be known already, but eh.

1. It works on Normals.
2. Once the opponent Pokémon wakes up, it wears off.
3. However, chain Resting through Sleep Talk will not remove the effects.

I also tried Sweet Scent. It only decreases Evasion.
~Uiru

- - - - -
TIDUDSOFIEIHUGHEXXXC: "maybe he will let you touch his blow up do"

AFRO NOOOOOOO!!!


From: the floating castle of Newfoundland | Registered: May 2000  |  IP: Logged
Givera
Farting Nudist
Member # 234

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posted 10-06-2001 08:52 PM      Profile for Givera   Author's Homepage        Edit/Delete Post  Reply With Quote 
... you did notice that was posted over a year ago, right?

- - - - -
Founded in 1492 by... uh... demons, the FBI is a crack law enforcement agency designed to... uh... I dunno... Fight aliens?

From: Plano, Tx | Registered: Apr 2000  |  IP: Logged
MK
is somewhat large.
Member # 1445

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posted 10-07-2001 10:14 PM      Profile for MK     Send New Private Message      Edit/Delete Post  Reply With Quote 
Quit sturring up the bones of the past!
Registered: Jan 2001  |  IP: Logged
Jman
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posted 10-17-2001 03:53 PM      Profile for Jman   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
C'mon MK, there's a few old Azurians that have dissapeared into the un-pokemon realm in this post!

- - - - -
lol pokemon

From: da burgh | Registered: Jul 2000  |  IP: Logged


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