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Author Topic: Carry te 2, and divide by five for a DV of...-18?!
 White Cat Nobody knows why I'm an admin. Member # 42 Member Rated: posted 03-31-2000 04:08 AM                       I've made an Excel document for calculating max stats, comparing them to what you've got, and finding deter values. You can download it from http://www.white-cat.net/files/pokestat.zip .I'm not sure if I have the deter value calculations right, though. I got them by rearranging the max stat formulas, but found that I always needed to round the final figure up. So far, I haven't found any mistakes, though. Here's what I've got:(Y = actual stat of your Pokemon; B = base stat of said Pokemon's species)Wild HP Deter = (50*(Y-10)/Level)-B-50Wild ADSS Deter = (50*(Y-5)/Level)-BTrained HP Deter = (50*(Y-10)/Level)-B-50-31.9Trained ADSS Deter = (50*(Y-5)/Level)-B-31.9[This message has been edited by White Cat (edited 03-31-2000).] From: Calgary | Registered: Feb 2000  |  IP: Logged
 Meowth346 Farting Nudist Member # 166 posted 03-31-2000 07:09 AM                    What's an XLS file use for/with? I've never seen any before.As for what I have, it's probably similar. One 'program' allows you to instantly find the DV (I figure V was value, but I don't know what deter means...I'll have to look it up) values for each stat and HP of a newly caught or fully trained Pokémon. The other one that I have is the same thing, except it rates the stats of a newly caught Pokémon. So, people who don't understand how to read the DVs and what they mean can get a simple "This one's a winner" or "This one's a dud" read-out.--Meowth346------------------ Registered: Mar 2000  |  IP: Logged
 Iyse Farting Nudist Member # 149 Member Rated: posted 03-31-2000 05:27 PM                     Doesn't DV stand for Diversification Value?Anyway, White Cat, well done... But I'm missing the species' base stats... Where can I get them?------------------ From: Brussels, Belgium | Registered: Mar 2000  |  IP: Logged
 Meowth346 Farting Nudist Member # 166 posted 03-31-2000 07:06 PM                    I recently started called the DV "Individual Value" instead of "Eigenvalue" (for my site) after I talked to a Japanese friend and he asked me what eigenvalues in my work were. I told him that they were the Pokémon's individual values, and he responded along the line of "so why not call then Individual Values?"But, I can understand "Diversification". I was kinda' stumped form "deter", especially *after* I looked the word up ^_^I'm still wondering how to use an XLS file form the .zip file that I downloaded...--Meowth346 Registered: Mar 2000  |  IP: Logged
 Volrath50 Farting Nudist Member # 171 Member Rated: posted 03-31-2000 09:59 PM                    It opened Microsoft Excel for me....------------------"Mew!"Our friend, Mewtwo From: A little town, somewhere in Canada. | Registered: Mar 2000  |  IP: Logged
 White Cat Nobody knows why I'm an admin. Member # 42 Member Rated: posted 03-31-2000 10:21 PM                       I always thought it stood for "determination" value, i.e. it determines how your Pokemon's stats vary from the maximum.You can the the base stats on Necrosaro's page ( http://members.aol.com/sabindude/pokemon.html ). From: Calgary | Registered: Feb 2000  |  IP: Logged
 Meowth346 Farting Nudist Member # 166 posted 04-01-2000 01:32 AM                    "Microsoft Excel", eh? Is there a freeware or trial version of that that's downloadable somewhere so I can check the file out?--Meowth346------------------ Registered: Mar 2000  |  IP: Logged
 Kirby1024 Orangutan Spouse Member # 98 Member Rated: posted 04-01-2000 05:12 AM                       I know there's no Shareware version of any Office software, however there are numerous Excel viewers, many of which can be found at http://www.hotfiles.com ------------------ From: Wantirna Sth, Melbourne, Australia | Registered: Mar 2000  |  IP: Logged
 Iyse Farting Nudist Member # 149 Member Rated: posted 04-01-2000 05:54 AM                     Or you can try and nick a copy of Office 97/2000 from your school. Hehehe------------------ From: Brussels, Belgium | Registered: Mar 2000  |  IP: Logged
 Porcupine Farting Nudist Member # 46 Member Rated: posted 04-03-2000 03:41 PM                     What the?! Why would you call the DVs ("deter values"...although I have no idea what that means either) eigenvalues?! Hahaha! Do the 0-15 bonus stats have anything to do with what an eigenvalue is? o_OI just call them "wild bonus stats", isn't it more descriptive? I'm sure someone could come up with a better name though if they tried.------------------ From: Honolulu, HI, USA | Registered: Feb 2000  |  IP: Logged
 Meowth346 Farting Nudist Member # 166 posted 04-03-2000 06:09 PM                    I find that "eigenvalue" is the most appropriate term for them. However, since most people won't remember such a term, I'm refering to them as Individual Values for my website. But, as my math teachings went, I'll defend eigenvalue as my true name for them.--Meowth346------------------ Registered: Mar 2000  |  IP: Logged
 cfalcon OLDNBLD Member # 19 Member Rated: posted 04-03-2000 10:23 PM                     I use "deter", because I heard it first. It isn't the best...DV is valid."Wild bonus stats" doesn't do it for me (they seem to be much more fundamental, look at the formula)."Individual Value" is quite good.Eigenvector: Linear Algebra term meaning "a nonzero vector X such that AX=LX for some scalar L."Eigenvalue: If there is a nontrivial (that means besides the zero vector and stuff like that) solution of the equation AX=LX, then the scalar L is the eigenvalue of the matrix A.... so I really can't go with eigenvalue...I think the best might be "gene", as in "My attack gene is 15, what a beast", or "My Mewtwo's speed gene is 15, I rox", etc.They really are like genes, in that they differentiate you from your close relatives...I would like to see everyone kind of come to an agreement... it won't happen, but it is a hope.-cfalcon------------------ From: 39°45' N, 104°52' W | Registered: Feb 2000  |  IP: Logged
 Mr. K Racist Member # 2 Member Rated: posted 04-03-2000 10:29 PM                        I prefer "gene" as well.But I have a preference for the metaphorical side of things...but it is true that it does seem to most accurately convey the meaning and purpose of the values.------------------KOFFING!Azure Heights Pokémon Laboratory From: Cinnabar Island | Registered: Feb 2000  |  IP: Logged
 Givera Farting Nudist Member # 234 Member Rated: posted 04-11-2000 07:12 PM                    You guys know that HP doesn't have a gene, DV, eugenvalue, etc. right?? It's just determined by doing some math with the ADSS genes. -GiveraUPDATE: Lemme revise that explanation... HP DOES have a gene but it isn't randomized and saved when the pokemon is caught (as the other's are). So there is actually a 1 in 65536 probability of finding a platinum pokemon rather than 1 in 1048576 (That's A LOT better odds!)------------------[This message has been edited by Givera (edited 04-11-2000).] From: Plano, Tx | Registered: Apr 2000  |  IP: Logged
 Mr. K Racist Member # 2 Member Rated: posted 04-11-2000 07:16 PM                        Yeah...the article in the Compendium says otherwise, but we just haven't had time to update it yet...------------------KOFFING!Azure Heights Pokémon Laboratory From: Cinnabar Island | Registered: Feb 2000  |  IP: Logged
 cfalcon OLDNBLD Member # 19 Member Rated: posted 04-12-2000 02:36 AM                     Yup. Check out some of my topics in Sharkery.------------------ From: 39°45' N, 104°52' W | Registered: Feb 2000  |  IP: Logged
 Marcus Majarra Farting Nudist Member # 56 Member Rated: posted 04-12-2000 10:55 AM                        Well, since I did create the term DV, it's my fault it's called the Diversification Value. I used it mainly because it's what creates diversity between Pokémon of the same species.But if you reaaaaaaally need to know how to calculate them, you can check out the Guide to POKéMON Mechanics. I'm still working on it, but soon it will be complete. I have already started working a lot on the Battle Mechanics section, but I'll need to talk with mr. Martin first.Ta-ta!------------------Yours Truly,Marcus Majarrafor more info, reach me at RPGamer's PokéboardAIM: Marcus Maj From: Montreal, Quebec, Canada | Registered: Feb 2000  |  IP: Logged
 PoKamek Farting Nudist Member # 257 Rate Member posted 04-12-2000 11:57 AM                       Microsoft Excel Viewer will only let you view the document, it will not let you put numbers in to make calculations. You'll have to find a viewer that supports calculations or get the full Microsoft Excel to do that..------------------Kamek, Master Magikoopa From: Koopa Kingdom | Registered: Apr 2000  |  IP: Logged
 KtarraMoon Orangutan Spouse Member # 111 Rate Member posted 12-28-2000 01:14 PM                     Are DVs calculated the same way in G/S?Jerry C.Just wondering From: Altamonte Springs, Asure Island, PokeFlorida | Registered: Mar 2000  |  IP: Logged
 kelv Farting Nudist Member # 843 posted 12-28-2000 09:47 PM                     DVs are calculated in the same way in all metallic games. Also, I do not understand what the hell cfalcon was talking about. In plain English, please?Finally, there is a small modification in White Cat's formula that would give you its DVs given any amount of training, but that involves the Stat Exp Formula and the only way to find the Stat Exp is to keep tabs on the pokémon's stats or use a Gameshark to view the memory for the Stat Exp sections of RAM. After getting past that, the formula is exactly what White Cat said:HP: v = (50*(y-10)/L)-b-50-pADSS: v = (50*(y-5)/L-b-pwhere v is the DV to be found, y is the actual stat of the pokémon, b is the species base stat, L is the Level, and p is the number of stat points above the wild stat (wild stats are when p is zero).Again, I stress that this is the unified formula for finding DVs given any level and any amount of training, but still, it is easier to find the DV when newly caught or maxed out.------------------Ash: Cheer up, Team Rocket. It's Christmas. I'll give you Pikachu!Team Rocket: Thanks, twerp... Registered: Aug 2000  |  IP: Logged
 Charmeleon42 Date Rapist Member # 1066 Member Rated: posted 12-28-2000 10:32 PM                        Fools! Dont bother with that. Just goto the Skill-Statfinder. They have a thing where you can enter the stats of wild pokemon, and it gives you the DV's.------------------ From: Mountain Dew Land | Registered: Oct 2000  |  IP: Logged
 Porcupine Farting Nudist Member # 46 Member Rated: posted 01-02-2001 04:05 PM                     Out of all the suggestions I've heard so far, I vote for "gene" as well.------------------ From: Honolulu, HI, USA | Registered: Feb 2000  |  IP: Logged
 KtarraMoon Orangutan Spouse Member # 111 Rate Member posted 02-04-2001 10:37 PM                     Actually, Ive found a way to bypass all of the wonkyness for calaculating DVs for the Stat Calculator. It's quite simple really. Ive added to the formulae the "MOD" function combined with the "ROUNDUP" function. (I used Excel 2000 for this) That should remove the screwups from the gene values when you calculate them from the stat formulae.Jerry CookAdditions and alterations a specialty From: Altamonte Springs, Asure Island, PokeFlorida | Registered: Mar 2000  |  IP: Logged
 White Cat Nobody knows why I'm an admin. Member # 42 Member Rated: posted 02-05-2001 05:39 AM                       Thanks for the tip, KtarraMoon. I'll have to try the MOD function out...------------------The star of the "I Am Canadian" beer commercials is now looking for work in the United States. How Canadian can you get? From: Calgary | Registered: Feb 2000  |  IP: Logged
 Mewbot Farting Nudist Member # 1473 Rate Member posted 02-05-2001 05:19 PM                    Here's what I know about DV calculations-From Tyais.com-lv100 rare-candied pokemon-(Max stat-actual stat)/2=x15-x=DVFrom that, you get these-lv50 candied pokemon15-(Max stat-actual stat)=dvlv100 fully-boxed pokemon[max stat-(actual stat-63)]/2=x15-x=DV ------------------Never underestimate the radish. Registered: Jan 2001  |  IP: Logged
 kelv Farting Nudist Member # 843 posted 02-05-2001 09:12 PM                     Again, I stress that you can use the Stat Exp Formula to give you the DV of any Pokémon given any amount of training.I also find that no amount of SE will give a L1 Pokémon one point more than their wild counterparts, while 10 SE will give a L100 one more point. This can all be explained in my SE table, which lists at what level and (at least) what SE will give you this many stat points above the wild, of course, given that you recalculate the Pokémon's stats (boxing, etc). You can make one yourself by using the SE formula.This brings up two interesting questions:The SE formula always has a +2 constant. This would mean no SE is 2 SE: that is, a wild pokémon is always given 2 SE per stat category. Granted, it still won't make a difference in stat calculation. Why is it that, in the world of Pokémon SE, 0=2?Second is that SE is stored form \$0000 to \$FFFF. This means that 65535, not 65025, would be the maximum. This would mean that for several values for the level, some of them require 65026 SE to reach their max before hitting 65535 (for example, 64 points above the wild at L100). So why is it that the game is ignoring all values above 65535?------------------Coming Soon... The Pokémon Hotline Server... hotline://24.65.195.141Sneak preview available now! Grand Opening next week. (Open Mondays, Wednesdays, Fridays, and Weekends from 4:30 PM MST to 10:00 PM MST) Registered: Aug 2000  |  IP: Logged
 White Cat Nobody knows why I'm an admin. Member # 42 Member Rated: posted 02-06-2001 03:40 AM                       So why is it that the game is ignoring all values above 65535?I assume you meant to say "above 65025"?Also, the max stat points that you get from SE is 63, not 64.------------------The star of the "I Am Canadian" beer commercials is now looking for work in the United States. How Canadian can you get? From: Calgary | Registered: Feb 2000  |  IP: Logged
 kelv Farting Nudist Member # 843 posted 02-06-2001 09:54 PM                     I meant that you would need 65026 SE to get 64 stat points above wild at L100, but the game ignores values above 65025! Why is that the game is ignoring values above 65025?------------------Coming Soon... The Pokémon Hotline Server... hotline://24.65.195.141Sneak preview available now! Grand Opening next week. (Open Mondays, Wednesdays, Fridays, and Weekends from 4:30 PM MST to 10:00 PM MST) Registered: Aug 2000  |  IP: Logged
 spunman Farting Nudist Member # 1181 posted 02-07-2001 11:14 AM                 hmm... sounds like bit 13 is being masked.111x 1111 1111 1111the x is ignored, so doesn't matter whether it's on or off. why? i dunno.------------------i am the sandshrew! cu-cu-kachoo! threats to my virginity are always welcome ;) - crystalmeth From: the middle | Registered: Nov 2000  |  IP: Logged
 kelv Farting Nudist Member # 843 posted 02-07-2001 09:01 PM                     But SE doesn't jump from 4095 (bits 1 to 12 on) to 8192 (bit 14 only on) all of a sudden. This would mean a training slump (ie repeating SEs 1 to 4095 over again), so that can't be it------------------Coming Soon... The Pokémon Hotline Server... hotline://24.65.195.141Sneak preview available now! Grand Opening next week. (Open Mondays, Wednesdays, Fridays, and Weekends from 4:30 PM MST to 10:00 PM MST) Registered: Aug 2000  |  IP: Logged

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