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Author Topic: Paralysis
Gandalf
Farting Nudist
Member # 77

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posted 03-20-2000 02:28 PM      Profile for Gandalf   Author's Homepage   Email Gandalf   Send New Private Message      Edit/Delete Post  Reply With Quote 
I'm assuming speed raising/lowering is like other stats, with something like
(speed 1)(speed modifier 1) <> (speed 2)(speed modifier 2)
Where the speed is the speed of the pokemon and the modifier is on the scale of
1/4, 1/3, 1/2, 1, 2, 3, 4.
If this is true, would paralysis cut a pokemon's speed modifier down to 1/2? Or does speed work another way...

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---Gandalf---


Registered: Feb 2000  |  IP: Logged
cfalcon
OLDNBLD
Member # 19

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posted 03-20-2000 07:40 PM      Profile for cfalcon   Email cfalcon   Send New Private Message      Edit/Delete Post  Reply With Quote 
My not insignifigant testing showed that speed is quartered on a paralyzed monster (using sharked monsters with speeds of 2,3, etc., versus wild monsters with speeds like 10, etc. [wild monsters captured to ascertain exact speed]).

I'm not sure if this sticks when you switch (I think it does, you can check and report back if you want).

Any dissenting opinions? If so, I'll do a serious link trial and stuff...

Hope this helps,
-cfalcon

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From: 39°45' N, 104°52' W | Registered: Feb 2000  |  IP: Logged
Eevee
Farting Nudist
Member # 97

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posted 03-20-2000 08:18 PM      Profile for Eevee   Author's Homepage   Email Eevee   Send New Private Message      Edit/Delete Post  Reply With Quote 
Alright, I'm fixing to link up my two GB's and run some tests on PAR. (This will be my first time doing PkMn research...yes i'm a Rookie to PkMn research, but not Training)

Wish me luck!


Cfalcon, I have tried this:
I went into a battle in the Cerulean Cave. I paralyzed an Arbok with my Slowbro. I then switched to a level 100 Beedrill that knew String Shot. I used String Shot six times...

Sooooooooooo,
this rules out that the "PAR" status effect is equal to six String Shots, right?

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I'm Mew from the Upnetwork

"Desperate times call for desperate measures." -Me

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"You can't accomplish anything without making an effort." -Me

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"I don't care what anyone thinks of what I like or what I do...so shove it!" -hehehe Me, being defensive.


From: Molino, FL | Registered: Mar 2000  |  IP: Logged
Porcupine
Farting Nudist
Member # 46

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posted 03-21-2000 07:10 PM      Profile for Porcupine   Email Porcupine   Send New Private Message      Edit/Delete Post  Reply With Quote 
Wow it's been so long since I posted, I've been really busy. Hopefully I will be less busy soon.

cfalcon I myself tested Paralysis with Gameshark codes, but I found that it reduced speed to 1/2 of it's initial value, not 1/4. But I didn't test that carefully, and it was long ago.

Someone earlier posted that if you switch out your Paralyzed pokemon and switch him back, he will still have Paralysis but will no longer suffer from the Speed decrease. Is this true?

Would switching a pokemon out also remove the 1/2 Attack decrease from Burn?

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From: Honolulu, HI, USA | Registered: Feb 2000  |  IP: Logged
Slick 66
Farting Nudist
Member # 70

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posted 03-22-2000 07:42 PM      Profile for Slick 66   Email Slick 66   Send New Private Message      Edit/Delete Post  Reply With Quote 
I don't think so. I haven't played in a while, but as I recall, my Toby led off every match against a paralyed foe, if my memory's correct

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~Slick has spoken~
Every year more women become pregnant than men.


From: Northern CA | Registered: Feb 2000  |  IP: Logged
Mr. K
Racist
Member # 2

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posted 03-22-2000 09:28 PM      Profile for Mr. K   Author's Homepage   Email Mr. K   Send New Private Message      Edit/Delete Post  Reply With Quote 
Wintermute just cracked this one recently and we'll have a page up about it soon (well, hopefully).

The short answer is that it quarters the victim's Speed.

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KOFFING!
Azure Heights Pokémon Laboratory


From: Cinnabar Island | Registered: Feb 2000  |  IP: Logged


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