Originally posted by CrystalMeth:
I'd say Blizz over IB cause you'll appreciate the extra power when you are trying to take out a grass type with this thing. Fire Blast's use is limited to a couple of ice types (which you really shouldn't fight with him anyway), so scrap that for something else, like T-wave. T-bolt is only good for the very few water types that don't have an ice attack, or as a last resort against ones that do. I guess you could also predict the switch to a water and T-bolt when they come out. Its ok, but you might be served better if you put a different physical attack over that, like body slam or double edge. If you still want it, put Bslam or DE over hyper beam, because hyper is only good for finishing move in gameboy/pbs battles, and shouldn't be relied upon as your primary physical attack.
I'd put Body slam over Swift, it doesn't really have the power on a Ninetales to take out Double resters. You could also stick reflect in there somewhere, it could use some defense. If you want to try something really new, try puting bide instead of body slam or dig. Confuse your opponent first, and then bide. If they hit themselves, it counts as bide energy and will unleash even if they never hit you.
Bubble beam over swift because you can take out rock/ground types easy with it.
This set is good the way it is. I prefer earthquake to take advantage of SD, but this should work just fine.
Submission's uses are limited, and its a pretty crumby attack anyway. Put substitute or swords dance over it. Obviously if you want swords dance, slash won't be very useful, so put swift over it if you want to.
Mist isn't all that good because people don't really use stat reducing moves that much to begin with. Instead of Mist, try double team or maybe substitute. You could block some t-waves if your in stadium, and that can make sure you aren't on the recieving end of Rock slide from a Rhydon.
I also have a Petit Cup team, but I think it's even worse:
Fire Blast over ember, reflect or dig over swift. Can't really do much with it. Confuse ray bide combo might work, or it might get it killed.
Earthquake over bone club, Rock slide over skull bash, and focus energy over leer. Maybe substitute over s-toss for the same reason as rhydon.
I'd say blizz over ice beam again. He needs the power because his special isn't legendary or anything. Also try double edge or body slam (can he learn it?) over toxic or smoke screen. Those attacks are easily negated by switching. You can also try DT rest, it might work.
Not much he can do, but it packs one helluva double edge/body slam! Quick attack might seem weak, but it just might be viable with stab. He could double rest, but he doesn't have all that great staying power. Mimic might be a good filler, but it takes a turn to use and it might not give you anything useful at all.
Surf, Ice beam, or Blizzard over rest for ground/rocks. It won't be around for very long if you rest.
It likely won't have the time to get a lot of growths in, so perhaps double edge (can't learn body slam) over growth. Instead of vine whip, maybe swords dance or sleep powder. You probably won't have time to SD up all the way, but there may be a time when you can sneak one in. As for sleep powder, you sleep one pokemon, and then stun the next after the opponent switches (if they do). Bellsprout can't measure to execcute (sp?), but if this is one of your favorites, it'll work ok.