This is topic What to do with the super legendaries for the next game. in forum Azure Pokemon Center at The Azure Heights Forum.


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Posted by SDShamshel (Member # 791) on 01-15-2002, 09:46 PM:
 
Make then inaccessible.

That's right, make it so that no one can obtain these Pokemon through normal means, not even through special machines (a la Mew).

So what's the point of them then?

1) Powerful final boss for Gameboy AND Stadium.
2) A reason to fear Nintendo reps, and give the reps a tactical advantage. They ARE supposed to be hard to beat after all. It also keeps a match from degenerating into a M2 vs M2 bout like in the days of old.

And I think Nintendo should emphasize that using this Pokemon in a link battle is illegal unless it's a tourney match and the user is a rep.

It keeps the concept of the "super legendary" while still giving them a reason to be cheap. They're the thing you're supposed to beat when you go to tourneys, but won't corrupt the metagame that happens among friends to the extent that Mewtwo and these days, teams having M2, Lugia, AND Houou have done. If you try to focus too much on a strategy that is guaranteed to wipe out these new super legendaries, then you run the risk of being taken out by a team that doesn't use them with relative ease.
 


Posted by Jolt135 (Member # 1974) on 01-16-2002, 08:03 AM:
 
And then, the reps would HAVE to admit to sharking.

Opponent: "Hey! How the hell did you get that Charcolt?"

Rep: "Um...beat the Elite 4 at least 17 times in one hour, then catch every Pokemon (you must use a Poke Ball). Then, after going to Cinnabar Island and Surfing until you drown, wait exactly 500 days after that, and you'll fight Charcolt!"

Yeah, right.
 


Posted by LanderZRPG (Member # 1615) on 01-16-2002, 10:06 AM:
 
quote:
Originally posted by Jolt135:
And then, the reps would HAVE to admit to sharking.

Opponent: "Hey! How the hell did you get that Charcolt?"

Rep: "Um...beat the Elite 4 at least 17 times in one hour, then catch every Pokemon (you must use a Poke Ball). Then, after going to Cinnabar Island and Surfing until you drown, wait exactly 500 days after that, and you'll fight Charcolt!"

Yeah, right.


I think he was referring to Mewtwo, Ho-Oh and Lugia....
 


Posted by Mr. K (Member # 2) on 01-16-2002, 10:51 AM:
 
I like the idea.

It never made any sense that a whole bunch of people had Mewtwos or that a dumb little kid in a cap could capture Mewtwo.

I mean, it does make sense that Mewtwo is friggin' unstoppable, it just doesn't make sense that when 2 kids meet on the street, they both whip theirs out.
 


Posted by Tghost (Member # 1418) on 01-16-2002, 07:16 PM:
 
One problem with this, though, is that Mewtwo, Lugia and Ho-oh are already in circulation. To cut them out in the next game would lose alot of newbies from ever playing the thing...and newbies are sales....so, if they did do something like this, it'd be to any new super-legendaries they added...which could be really beefy in stats and moves, so they actually are hard to beat...and, the current super-legendaries could be decreased in power with stat tweaks or move tweaks or adding in more counters to them...
 
Posted by Zerot (Member # 1295) on 01-16-2002, 08:42 PM:
 
Maybe they could do this for PKMN Advance.

Like for the new Ubers, and you have to see them to get a pokedex entry. So, to have a complete Dex, you would have to go to Tournies.
 


Posted by SDShamshel (Member # 791) on 01-16-2002, 10:09 PM:
 
Actually, I was thinking of making these new super legendaries the final opponent in the game. They would appear together as one team, and they couldn't be captured.

Also, they would be at level 100, so this would give your level 100 team something to aspire to once it reaches that point.
 


Posted by Coxy (Member # 2297) on 01-18-2002, 08:39 AM:
 
Yeah, and it'd also actually make a difficult Stadium boss.
 
Posted by Amphy (Member # 2634) on 02-22-2002, 02:22 PM:
 
Idf. I remember posting somewhere else that I wanted Latio/Latia to be inaccessible, to the point where they won't even get a listing in your Dex if you see them.
 
Posted by Mu (Member # 28) on 02-23-2002, 06:57 AM:
 
AWESOME IDEA!!!

THE NEW SLOGAN CAN BE:

POKEMON - YOU CAN'T CATCH THEM ALL!!!!
 


Posted by Mew's Dad (Member # 295) on 02-23-2002, 08:52 AM:
 
I can just imagine the rumours that would spring up if they released such a game.
 
Posted by LanderZRPG (Member # 1615) on 02-23-2002, 04:11 PM:
 
quote:
Originally posted by Mew's Dad:
I can just imagine the rumours that would spring up if they released such a game.

Such as How to actually get the ungettable ones?


Better idea on removing M2/Etc, is to make a game without their codes in it; It'll be like getting Marrill in Red/Blue all over again, but it won't exist, either way!
 


Posted by Rudoku (Member # 3451) on 11-04-2004, 01:28 PM:
 
quote:
Originally posted by SDShamshel:
Make then inaccessible.


This thread was almost right on. Scary. Can you predict the end of the world now?

P.S. Kill me for bumping this...
 
Posted by MK (Member # 1445) on 11-04-2004, 01:45 PM:
 
quote:
Originally posted by Tghost:
One problem with this, though, is that Mewtwo, Lugia and Ho-oh are already in circulation. To cut them out in the next game would lose alot of newbies from ever playing the thing...and newbies are sales....so, if they did do something like this, it'd be to any new super-legendaries they added...which could be really beefy in stats and moves, so they actually are hard to beat...and, the current super-legendaries could be decreased in power with stat tweaks or move tweaks or adding in more counters to them...

Lugia is not in circulation, yet...
 
Posted by Rudoku (Member # 3451) on 11-04-2004, 02:26 PM:
 
quote:
Originally posted by MK:
quote:
Originally posted by Tghost:
One problem with this, though, is that Mewtwo, Lugia and Ho-oh are already in circulation. To cut them out in the next game would lose alot of newbies from ever playing the thing...and newbies are sales....so, if they did do something like this, it'd be to any new super-legendaries they added...which could be really beefy in stats and moves, so they actually are hard to beat...and, the current super-legendaries could be decreased in power with stat tweaks or move tweaks or adding in more counters to them...

Lugia is not in circulation, yet...
This is an old-ass post, so he was talking about G/S/C...
 
Posted by Lark84 (Member # 1186) on 11-14-2004, 12:23 PM:
 
Part of what made me irritated and what let me down with RuSa, was the fact that more than one pokémon were inaccessible, together with a bunch of items such as berries, unless you got the right e-cards, saw Mirage Island or visited events and stuff. It was just too much, and I saw no point in playing a game I couldn't finish completely. (Many of the events and e-cards aren't available here in Sweden)

I can understand the reasoning behind "it seems strange that a kid in a cap can capture mewtwo", but you have to see it from the one-player perspective: You are on a quest to become the pokémon Master. This includes catching all pokémon, and finding all items. When I had captured all 150 Pokémon in RBY, I felt a sense of accomplishment. I was the Master.

One could bring in Mew in this. I had nothing against Mew. Mew was a cool surprise, Celebi was more of the same, but the compatibility between RBY and GSC made it quite possible to get both Mew and Celebi.

Now, the game is a clutter of items required to get these super-legendaries, and you can't catch this pokémon, and you need to finish this GC game on ultra hard to get this one, and this you can't even get, and that one changes appearance in every game etc.

I may be wrong, perhaps you can get every Pokémon now without special cards or visiting events, but my coonfusion is proof of how... confusing... it is.
 
Posted by Ferquin (Member # 3269) on 11-18-2004, 01:59 AM:
 
It's not that confusing.

quote:
Now, the game is a clutter of items required to get these super-legendaries, and you can't catch this pokémon, and you need to finish this GC game on ultra hard to get this one, and this you can't even get, and that one changes appearance in every game etc.
The super-duper legendaries are still promos like before (Mew, Celebi, Jirachi, Deoxys). You can't catch Celebi (unless you live in Japan). The Ho-Oh challenge is just plain tedious, not necessarily hard. Deoxys just has a special trait that gives it different forms/stats in a specific version - much like Castform has different forms in different weather conditions.

[ 11-18-2004, 02:09 AM: Message edited by: Ferquin ]
 
Posted by Lark84 (Member # 1186) on 11-18-2004, 02:24 PM:
 
Thanks for clearing that up for me. It wasn't as bad as I thought, though I still think that too much of the game is kept from the player, like the berries, and 4 promo pokémon (the Jirachi preorder deal wasn't available here).
 
Posted by MK (Member # 1445) on 11-19-2004, 06:11 AM:
 
Lark84, where do you hail from?

In Europe, people got Jirachi via PoKéMoN Channel.
 
Posted by Ferquin (Member # 3269) on 11-19-2004, 11:42 PM:
 
quote:
Originally posted by Lark84:
Thanks for clearing that up for me. It wasn't as bad as I thought, though I still think that too much of the game is kept from the player, like the berries, and 4 promo pokémon (the Jirachi preorder deal wasn't available here).

Well, really only the first few berries are the ones that matter. The rest are just for building PokéBlocks and those are just for Contest stat building. Personally, I'm not into the Contests. I'm more into breeding/raising a team for battling. The drawback is that there's really nobody up here to battle with. But it's fun to build a team.

Anyway, the Berries are really for Contest people. It's a novel concept but Contests aren't my bag.
 
Posted by Lark84 (Member # 1186) on 11-20-2004, 04:57 AM:
 
quote:
Originally posted by MK:
Lark84, where do you hail from?

"From: Sweden" [Razz]

Pokémon Channel, OK, thanks. I vaguely remembered something about a pokémon being available through that game, but not which one, or if it was a legendary.

Ferquin, thanks for clearing another thing up for me - what contests and Pokéblocks do. I thought they might affect battle stats or something, but if they're just for show, I don't need to care about them.

That's a relief. It's pretty clear now, and it seems not at all infeasible to go and play through the game now.
 
Posted by Ferquin (Member # 3269) on 11-20-2004, 04:58 PM:
 
The Contests were a novel idea, it gave that sort of a dog show aspect to raising monsters. But I think it's more fun to battle.

The only Pokémon that's really affected by this is Milotic. You have to raise it's Beauty stat to the max for it to evolve. And that's if you can even find a Feebas in the first place. But again, that's like 2 Pokémon out of 386. Believe me, you've got a long way to go if you want to complete your dex all the way.
 
Posted by MK (Member # 1445) on 11-21-2004, 12:14 AM:
 
Speaking of Legendaries, I FINALLY GOT Houou!

That damn Mt. Battle took 4evur...

Now I need to go check his IVs/DVs (They better be good)

Brave Nature btw [Razz]

-MK

edit:
HP 27,
Attack 5,
Defense 8,
Spec.Att. 2,
Spec.Def. 10,
Speed 2,
YUK!

[ 11-21-2004, 12:31 AM: Message edited by: MK ]
 
Posted by Ferquin (Member # 3269) on 11-23-2004, 01:08 AM:
 
Meh. I like Charizard better as a Flying/Fire type anyway.
 


Karpe Diem