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Does the game round up or down with odd-numbered moves (Eg., Charizard uses Flamethrower, which has base pwr of 95)?

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As far as I know, it's rounded down, just like everything else that results in decimals :p

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IIRC, the Z80 (GB/C) had no inherent floating point support, and even on the ARM (GBA) it's still a lot less efficient than to just assume all values are integers, which only matters in integer calculations due to dropping the remainder when dividing.

So, yeah, that's why you get nice round numbers for experience levels and such too instead of the decimals the formulas give.