This is topic How to figure out good moves in forum Research Lab at The Azure Heights Forum.


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Posted by Jon_Serrahn (Member # 1874) on 11-16-2001, 10:39 AM:
 
Well I know that this is so lame but here it goes.

To find out how good an attack is do this.
bA+AC+PP+*=Number
*status problems
just add the percentage of how often they happen.

This is a good way of teaching newbies or whatever.
What do you think of this maybe it has some usefulness in it ?
 


Posted by psykloak1 (Member # 2275) on 11-16-2001, 02:32 PM:
 
i suppose that you could do that buttheir other things to conceder, like the status elements of the move curse for example rases att and def and lowers speed except when used by ghosts so you cant calculate the effectivenees using that formula
 
Posted by Jolt135 (Member # 1974) on 11-16-2001, 05:58 PM:
 
At that rate...

Thunderbolt would be considered worse than Thunder.

Blizzard would be considered better than Ice Beam.

Moves like Rollout, Reversal, etc. would have no fixed score.

Support moves would be excluded.

Conclusion: Jon_Serrahn is a newbie.

[ 11-17-2001: Message edited by: Jolt135 ]
 


Posted by Jon_Serrahn (Member # 1874) on 11-16-2001, 06:59 PM:
 
Yes I'm still a "newbie". I know I'm not as good at Pokémon when compared to you guys but when I was just getting into Pokémon I used that formula to range how good a move was. I'm just trying to help give my info out to all of the hopeless ppl out there, you know just a push in the right direction(more than i can say for some people here).

 
Posted by jsha1 (Member # 1859) on 11-16-2001, 09:52 PM:
 
Thunderbolt is better than Thunder.
 
Posted by Porygone (Member # 805) on 11-17-2001, 01:31 AM:
 
quote:
Originally posted by jsha1:
Thunderbolt is better than Thunder.

Thunderbolt is better, as long as it isn't raining............
 


Posted by Lark84 (Member # 1186) on 11-17-2001, 05:02 AM:
 
quote:
Originally posted by Porygone:

Thunderbolt is better, as long as it isn't raining............

Yes... but when it's raining, people know what to expect... You can catch 'em off-guard with T-bolt, but if your Ampaharos uses Rain Dance, they'll know what you're trying to pull.
 


Posted by Coxy (Member # 2297) on 11-18-2001, 06:45 AM:
 
Why does it really matter what they expect, since both attacks are now 100% accurate (or 99.6) and one is stronger?
 
Posted by Jolt135 (Member # 1974) on 11-18-2001, 08:08 AM:
 
Unless you survive long enough to pull four of them, sticking with Thunderbolt actually does more damage than RD + Thunder repeatedly.
 
Posted by psykloak1 (Member # 2275) on 11-18-2001, 06:34 PM:
 
quote:
Originally posted by Jolt135:
sticking with Thunderbolt actually does more damage than RD + Thunder repeatedly.

Is it? Isn't one RD enough to power up multiple thunders? (5 I think)
 


Posted by El Brando (Member # 878) on 11-19-2001, 01:30 AM:
 
leave it to the noobs to develop a means to which they can test themselves...

dumb da dumb dumb dumb
 


Posted by DarkLickitung (Member # 1672) on 11-20-2001, 01:28 AM:
 
HI IM JOLT135

IM BETTER THAN U

PLZ WORSHIP ME
 


Posted by cmsnrub25 (Member # 1551) on 11-20-2001, 09:04 PM:
 
Azure's system works the best, IMHO.

Though I'm not sure if this is it...

I check by this formula:

B*A*P

B = Base Damage.

A = Accuracy as a 3-place decimal.

P = PP (max).

With this formula, Thunderbolt's Total Power is 2270.88. Thunder's is 1336.22.
 


Posted by Atma (Member # 689) on 11-22-2001, 09:11 PM:
 
PP is often a moot point. Think Raichu'll last long enough to use 10 Thunders or 15 Thunderbolts? I doubt it.
 
Posted by SageofShadows (Member # 2339) on 11-25-2001, 06:47 PM:
 
quote:
Originally posted by Atma:
PP is often a moot point. Think Raichu'll last long enough to use 10 Thunders or 15 Thunderbolts? I doubt it.

Don't u mean "mute point"?

Anyways, all these "formulas" are extremely st00pid IMO. I mean think, Curse, Haze, CR, TW, how do you measure them, are they worth Zero according to the Azure formula? (the n00b one is so screwed it's irrelavent)

A good way to test a moves effectiveness is through good old trial and error.
 


Posted by JolteonG3 (Member # 2146) on 11-25-2001, 07:05 PM:
 
SageofShadows: Don't u mean "mute point"?

Most likely, no.

Moot: Of no practical importance; irrelevant.

And PP can be relevant, especially if your fighting with something that's going to stay in battle awhie, but I really don't think it should be factorred in as much as base power and accuracy. It has importance, but not as much as the forumal gives it credit for.
 




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