This is topic Encore and no PP, what happens? in forum Research Lab at The Azure Heights Forum.

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Posted by MK (Member # 1445) on 10-02-2001, 11:48 PM:

Let's say your are using a Tyranitar and your opponent is using a Jumpluff.

Tyranitar uses Crunch.
And this turn Tyranitar uses it's last Crunch. Meaning it's PP for Crunch is now gone and it can't use it anymore...

Jumpluff uses Encore...

NOW what happens.

*Encore fails.

*Encore works and Tyranitar will use Crunch ANYWAY, despite it's PP being gone.

*The Game freezes up.

Any ideas? Thanks...

Posted by Twinkle (Member # 1690) on 10-03-2001, 12:11 AM:

Actually, I think that Tyranitar's Crunch would just fail repeatedly. I once got Spited by a faster pokémon reducing the PP to 0, and the game just said "The move's out of PP!" or something to that effect, and nothing happened.

Posted by Continue (Member # 31) on 10-03-2001, 01:35 PM:

quote:
Originally posted by Twinkle:
Actually, I think that Tyranitar's Crunch would just fail repeatedly. I once got Spited by a faster pokémon reducing the PP to 0, and the game just said "The move's out of PP!" or something to that effect, and nothing happened.

Er, Twinkle, Spite and Encore have fairly different functions. The only similarity is that after they've both finished the opponent will have lost more PP in the move that the opponent just used than they would have intended when they initially selected the move.

As to the original question, running out of PP in a move is one of the ways that an Encore will always end. They won't be constrained to attempt to use a move that they have no PP for. Encore will fail if the move that was last used by the opponent only had 1 PP before executing it.

EDIT: Spelling

[ 10-03-2001: Message edited by: Continue ]

Posted by MK (Member # 1445) on 10-03-2001, 02:20 PM:

Thanks or the info.

[ 10-03-2001: Message edited by: MK ]

Karpe Diem