I'm sorry, these have probably been asked 20 times already but if you could give me a formula (or hand me some links) I'd be grateful.
Oh yeah, I already checked the combat section of azure heights so don't just give me a link to the main page.
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(o) ( .)
Captain Terrible of the ATF
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Ya want me to tone it down? suck my f*ckin dick you faggot, you happy now?~eminem
Most attacks:
CH = (((attacker's base Speed / 2) / FE) / 256)
High critical hit moves:
CH = (((attacker's base Speed x 4) / FE) / 256)
In R/B/Y, if Focus Energy is used, FE = 4. In Sta, when Focus Energy is used, FE = 0.25. Otherwise, FE = 1.
Note that in a Dire Hit will have the same effect as Focus Energy
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[This message has been edited by Rysto (edited 10-03-2000).]
*goes to look at the post in arbok's internet cafe*
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(o) ( .)
Captain Terrible of the ATF
Starmie's max speed is 298.
CH = (((298/2)/FE)/256)
simplified...
CH = 149/256
simplified...
CH = .58203125
My question is: What do you do with the CH value to find out if the attack is a CH or not?
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(o) ( .)
Captain Terrible of the ATF
So, it should have been
CH = (((115/2)/FE)/256)
simplified...
CH = (57.5/256)
simplified...
.224609375
Or, about 22% chance of CH.
No wonder it didn't work out right before... Ah well, thanks.
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(o) ( .)
Captain Terrible of the ATF
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(o) ( .)
Captain Terrible of the ATF
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S = base stats, U = max stats
U = (100*(S + 15 + 32)/50)+10
U = (100*(S + 47)/50)+10
U = (100S + 4700) / 50) +10
U - 10 = (100S + 4700) / 50
50*U - 500 = 100S + 4700
50*U - 5200 = 100S
(50*U - 5200)/ 100 = S
S = .5*U - 52
For some reason, it was never quite accurate until I changed '-52' to '-49', once I did that it was accurate to at least 5 places (I don't know how much more, my program thingy would only display five decimal places or so.)
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(o) ( .)
Captain Terrible of the ATF
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Slowbro used Amnesia
Slowbro used Amnesia
Slowbro used Amnesia
Slowbro used Surf Critical Hit
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(o) ( .)
Captain Terrible of the ATF
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(o) ( .)
Captain Terrible of the ATF
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(o) ( .)
Captain Terrible of the ATF