This is topic This has probably been asked 20 times over by now, but... in forum Research Lab at The Azure Heights Forum.

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Posted by laZeye (Member # 464) on 10-03-2000, 04:23 PM:

What is the chance that a pokemon will get a CH in rby? What attacks (slash, razor leaf, etc) have a higher CH rate, and how are these factored in? Also, what is the chance that a pokemon will wake up / become unconfused if it's asleep / confused?

I'm sorry, these have probably been asked 20 times already but if you could give me a formula (or hand me some links) I'd be grateful.

Oh yeah, I already checked the combat section of azure heights so don't just give me a link to the main page.

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(o) ( .)

Captain Terrible of the ATF

Posted by mr k mouth (Member # 802) on 10-03-2000, 05:04 PM:

lazeye, totally unrelated but look at my topic in the karp park soon, its about you, its old so scroll way down, wait, i think its in abrok's internet cakfe now.

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Ya want me to tone it down? suck my f*ckin dick you faggot, you happy now?~eminem

Posted by Rysto (Member # 24) on 10-03-2000, 07:04 PM:

It hasn't been posted on the site yet, here it is:

Most attacks:

CH = (((attacker's base Speed / 2) / FE) / 256)

High critical hit moves:

CH = (((attacker's base Speed x 4) / FE) / 256)

In R/B/Y, if Focus Energy is used, FE = 4. In Sta, when Focus Energy is used, FE = 0.25. Otherwise, FE = 1.

Note that in a Dire Hit will have the same effect as Focus Energy

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[This message has been edited by Rysto (edited 10-03-2000).]

Posted by laZeye (Member # 464) on 10-03-2000, 11:42 PM:

Thanks man.

*goes to look at the post in arbok's internet cafe*

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(o) ( .)

Captain Terrible of the ATF

Posted by laZeye (Member # 464) on 10-04-2000, 01:12 AM:

Ok... Well, what does the 'CH' value mean? I assume it has something to do with random numbers, but I can't figure out what the value stands for. For example...

Starmie's max speed is 298.

CH = (((298/2)/FE)/256)
simplified...
CH = 149/256
simplified...
CH = .58203125

My question is: What do you do with the CH value to find out if the attack is a CH or not?

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(o) ( .)

Captain Terrible of the ATF

Posted by laZeye (Member # 464) on 10-04-2000, 01:20 AM:

Oops, my fault, you said base speed...

So, it should have been

CH = (((115/2)/FE)/256)
simplified...
CH = (57.5/256)
simplified...
.224609375
Or, about 22% chance of CH.

No wonder it didn't work out right before... Ah well, thanks.

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(o) ( .)

Captain Terrible of the ATF

Posted by laZeye (Member # 464) on 10-04-2000, 04:54 PM:

Is there a formula to convert max speed to base speed?

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(o) ( .)

Captain Terrible of the ATF

Posted by Rysto (Member # 24) on 10-04-2000, 06:12 PM:

Well, you could go to Necrosauro's site, he has all the the base stats.

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Posted by laZeye (Member # 464) on 10-04-2000, 11:04 PM:

Nevermind, I think I got it figured out... I looked at some old posts in this forum and I found something for converting base stats to max stats, and then through the use of algebra and stuff I got a formula to find out base stats from max stats.

S = base stats, U = max stats

U = (100*(S + 15 + 32)/50)+10

U = (100*(S + 47)/50)+10

U = (100S + 4700) / 50) +10

U - 10 = (100S + 4700) / 50

50*U - 500 = 100S + 4700

50*U - 5200 = 100S

(50*U - 5200)/ 100 = S

S = .5*U - 52

For some reason, it was never quite accurate until I changed '-52' to '-49', once I did that it was accurate to at least 5 places (I don't know how much more, my program thingy would only display five decimal places or so.)

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(o) ( .)

Captain Terrible of the ATF

Posted by Iyse (Member # 149) on 10-05-2000, 03:49 PM:

You post too much. =P

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Slowbro used Amnesia
Slowbro used Amnesia
Slowbro used Amnesia
Slowbro used Surf Critical Hit

Posted by laZeye (Member # 464) on 10-05-2000, 04:52 PM:

You think so?

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(o) ( .)

Captain Terrible of the ATF

Posted by laZeye (Member # 464) on 10-05-2000, 04:54 PM:

That's just crazy...

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(o) ( .)

Captain Terrible of the ATF

Posted by laZeye (Member # 464) on 10-05-2000, 04:57 PM:

I'd never post too much! ;P

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(o) ( .)

Captain Terrible of the ATF

Karpe Diem