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Author Topic: Nightmare
Farting Nudist
Member # 830

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posted 01-12-2001 07:08 PM      Profile for kikered   Email kikered   Send New Private Message      Edit/Delete Post  Reply With Quote 
According to move desciption "Attack does 1/4 of opponent's max HP. Will work if opponent is asleep." Theoretically, the opponent will fall in four turns, right?


It takes five turns (without any interference) to KO a pokemon with nightmare. What a rip-off.

Why is this so?

"Standards my arse!"

AIM: kikered

Registered: Aug 2000  |  IP: Logged
Farting Nudist
Member # 1234

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posted 01-12-2001 08:01 PM      Profile for Automaton   Author's Homepage   Email Automaton   Send New Private Message      Edit/Delete Post  Reply With Quote 
It depends on what the defending Pokemon's max HP are. I assume that if it's a number not divisible by four, then it would take five turns to do it, because Pokemon always rounds down.

"Well, Hiro, time to probe the bush. Let's get this party started."-Ronfar, Lunar 2: Eternal Blue Complete

From: Oregon | Registered: Nov 2000  |  IP: Logged
White Cat
Nobody knows why I'm an admin.
Member # 42

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posted 01-13-2001 01:53 AM      Profile for White Cat   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
Yup, it's the same with Substitute. A Pokemon whose HP % 4 != 0 can survive four Subs or Curse turns. Remember that max HP is always an odd number...

"This year, Toronto had a huge garbage problem. But he was re-elected anyway."
-- Jimmy & Seamus O'Toole, Royal Canadian Air Farce

[This message has been edited by White Cat (edited 01-13-2001).]

From: Calgary | Registered: Feb 2000  |  IP: Logged

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