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Author Topic: ^_^ Reflect and Light Screen are flawed....
Farting Nudist
Member # 234

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posted 07-07-2000 11:54 AM      Profile for Givera   Author's Homepage        Edit/Delete Post  Reply With Quote 
When you use Reflect or Light Screen the stat is doubled...

The only problem is that when the stat is retrieved for all BDF uses... it gets ANDed with 1023...

So if you have a defense of 512 and use Reflect... ^_^ is becomes 1024... 1024 AND 1023 = 0

This is also cummulative with Stat boosters... (I.E. 256 with a Barrier = 512 which after Reflect becomes 0)

Now I remember hearing that having a defense of 0 will crash the BDF... anyone want to test this out??

"I expect to see [Darryn] and Givera made Azurians when GS is released in English" -Ancient-Egyptian Cat-Gonk

From: Plano, Tx | Registered: Apr 2000  |  IP: Logged
Farting Nudist
Member # 16

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posted 07-07-2000 12:29 PM      Profile for GolemKong   Author's Homepage   Email GolemKong   Send New Private Message      Edit/Delete Post  Reply With Quote 
I *should* be able to test it out sometime today... I'll post the results,


I thought that Reflect and Light Screen divided L by 2... *goes to check old threads*


Originally posted by Porcupine:
...a critical hit multiplies L by 2, not A. Same goes for Light Screen and Reflect (divides L by 2). Some of the damage tests I did show this. It rarely matters though, and at most makes a few points of HP difference.

"This is a forum for dorks. We're proud of that fact."

From: Ontario! | Registered: Feb 2000  |  IP: Logged

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