quote:
Originally posted by Charger082:
has anybody notices in stadiums R2 your pokemon are fully parilized, confused, and one-hit KOed ALOT more often 
I'm not so sure about R2, but here are some moments from R1.
Missing four times sucessively with Thunder against Pika Cup Lass' Dewgong, and I think it happened a few times against the E4 as well.
Prime Cup Gambler's Dugtrio hitting three times out of four with Fissure.
Six Double Teams doing nothing at all to stop R1Mewtwo's attacks.
Pika Cup Lass CHing three times in a row with Mr Mime's Psychic, two of which lowered Special.
Losing an Articuno and a Jynx to Tentacruel's Wrap (one of Giovanni's minions).
Losing a Chansey to Lance's Charizard's Fire Spin.
And, the icing on the cake. Just for laughs, I put my usual team against the R1 Mewtwo, considering that I beat him first time around with the Rental Chansey alone. However, I wasn't the one laughing...
Electrode: killed in a CH after getting paralysis in.
Pinsir: missed three times with Guillotine.
Dugtrio: missed with Fissure.
Mew: frozen after four hits with Blizzard, just before I was about to attack with Earthquake for the killing hit.
Jynx: killed by three Thunderbolts, all three of which hit through six Double Teams.
Exeggutor managed to beat Mewtwo by pinning him down with Sleep Powder after Mewtwo Rested to remove paralysis. Egg kept lowering Mewtwo's Special with Psychic and made the kill with Mega Drain.
The new sleep rules aren't too bad, I mean, now that it's a fixed 1-3 turns out of action, unless your opponent wakes up on the first turn you can pin him down for the entire match (provided he doesn't switch), as you_know_he'll wake up on the second turn (if not, he wakes up on the third so it's just another dose of Sleep Powder away).
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