Azure Heights Pokémon Laboratory
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All Attacks
A-D
S

E-K
T-W

L-R


Machines
HMs

TMs

Types
BUG
FGT
GHO
ICE
PSY

DRG
FIR
GRA
NOR
RCK

ELE
FLY
GRO
POI
WAT

Others
Confusion
Critical Hit
Evade/Accuracy
Multi-Turn
One-hit KOs
Paralysis
Sleep
Stat Modifiers


Attacks A-D
Attacks E-K
Attacks L-R
Attack Type PP Quick Description
Earthquake GRO 10 Damages enemy
Egg Bomb NOR 10 Damages enemy
Ember FIR 25 Damages enemy, may burn enemy
Explosion NOR 5 Damages enemy, causes attacker to faint
Fire Blast FIR 5 Damages enemy, may burn enemy
Fire Punch FIR 15 Damages enemy, may burn enemy
Fire Spin FIR 15 Damages and incapacitates enemy for 2 to 5 turns
Fissure GRO 5 Causes enemy to faint (low hit rate)
Flamethrower FIR 15 Damages enemy, may burn enemy
Flash NOR 20 Lowers enemy's Accuracy
Lights up the Rock Tunnel (requires Boulder Badge)
Fly FLY 15 Attacker is invulnerable for one turn, then damages enemy
Return from outdoors to any Pokémon Center previously seen (requires Thunder Badge)
Focus Energy NOR 30 Supposedly increases attacker's critical hit rate, but actually lowers it! (works properly in Stadium)
Fury Attack NOR 20 Damages enemy 2 to 5 times in one turn
Fury Swipes NOR 15 Damages enemy 2 to 5 times in one turn
Glare NOR 30 Paralyzes enemy
Growl NOR 40 Lowers enemy's Attack
Growth NOR 40 Increases attacker's Special
Guillotine NOR 5 Causes enemy to faint (low hit rate)
Gust NOR 35 Damages enemy
Harden NOR 30 Increases attacker's Defense
Haze ICE 30 Clears all statistic changes on both pokémon, clears enemy's (but not attacker's) status
Headbutt NOR 15 Damages enemy, may prevent enemy from attacking
Hi Jump Kick FGT 20 Damages enemy, damages attacker if it misses
Horn Attack NOR 25 Damages enemy
Horn Drill NOR 5 Causes enemy to faint (low hit rate)
Hydro Pump WAT 5 Damages enemy
Hyper Beam NOR 5 Damages enemy, then attacker loses one turn
Hyper Fang NOR 15 Damages enemy, may prevent enemy from attacking
Hypnosis PSY 20 Puts enemy to sleep
Ice Beam ICE 10 Damages enemy, may freeze enemy
Ice Punch ICE 15 Damages enemy, may freeze enemy
Jump Kick FGT 25 Damages enemy, damages attacker if it misses
Karate Chop NOR 25 Damages enemy (high critical hit rate)
Kinesis PSY 15 Lowers enemy's Accuracy
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